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Posts by blackdog

  • [CS:GO] de_uno

    • blackdog
    • April 15, 2019 at 6:51 PM

    It’s hard to give feedback when the overview doesn’t mark the bombsites and spawns. We can guess, they seem recognisable, but better be clear. Also an on the ground view to get a sense of elevation in the map is important… at least on bombsites

  • What's going on with your life?

    • blackdog
    • April 15, 2019 at 6:05 PM
    Quote from FMPONE

    2 hours ago, FMPONE said: Found out today I passed the Florida Bar Exam ?

    It’s good to know you won’t need to #learntocode if all else fails! ?

    Jokes aside, congrats! ?

  • A Game of Thrones

    • blackdog
    • April 15, 2019 at 6:04 PM

    At work we are doing a pot with our top 5 predictions for the final season.

    Mines are:

    Spoiler 1. All Starks die 2. Jaime kills Cersei 3. Bran fucks someone's past again 4. The wolves returns to the Starks 5. The Hound and The Mountain brawl, and The Hound wins

  • Star Wars Jedi: Fallen Order

    • blackdog
    • April 15, 2019 at 11:08 AM
    Quote from FrieChamp

    2 hours ago, FrieChamp said: You are confusing Cory Barlog and Stig Asmussen.

    No, I was just going off what they said in the interview, thought he worked on the last one as well, if not apologies, wasn’t informed ✌?

  • Star Wars The Mandelorean

    • blackdog
    • April 14, 2019 at 11:08 PM

    Pedro Pascal stars as the Mandelorean in the first live-action TV show based on the Star Wars universe.

    Off-screen teaser

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    theories and a very interesting look at the old-school process of modeling ships and creating the fly-by shots

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    my Star Wars excitement ended when i was like 14, but this sounds like an interesting concept.

  • Star Wars Jedi: Fallen Order

    • blackdog
    • April 14, 2019 at 10:41 PM
    Quote from text_fish

    3 hours ago, text_fish said: The teaser doesn't fill me with hope, simply because they seem to be trading off of the IP and the fact that it's single-player. One would assume if there were any exciting gameplay features they would want to make a big deal about those too?

    I think at the moment, the best way to imagine this is "God of War in space" as the interview I posted makes it sounds like they hired the God of War (2018) director for this purpose, and built a team around him. I don't think GoW had any particular feature, other than a really good and well told story (if I'm wrong apologies, don't have a PS4).

    Considering GoW was the 2018 GOTY they seem set up for success.

  • Quake Champions

    • blackdog
    • April 14, 2019 at 10:32 PM

    Is the player count gonna go up?

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  • Overkill's The Walking Dead

    • blackdog
    • April 14, 2019 at 11:23 AM

    Impressed by this young dude deep lookback/analysis.

    You just want to scream “what where they thinking!” And why pay 8M license when you can use UE for free*?

    *later in the video he talks about licensing UE so only thing I can think of is that UE went free after? Seems to me it’s has been like that since forever

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  • WIP in WIP, post your level screenshots!

    • blackdog
    • April 14, 2019 at 11:04 AM
    Quote from fewseb

    On 4/12/2019 at 7:53 PM, fewseb said: Before and after for some stairs leading from T-spawn to a main area of conflict. The idea between the two separate stairs is that the farther side is more advantageous for Ts to peak with, but makes more noise when running, while the concrete side is quieter but gives the cts the advantage when peaking.

    The right side was originally a bunch of metal grate textures and basic geometry, with a low res brick filling beneath. I managed to find a comprehensive guide on how concrete stairs are actually made and got around to reworking the right side as metal rebar used to reinforce the eventual concrete, with a plywood base. The rebar work was left unfinished as to explain why one side was already pored and set, while the other was still exposed.


    I think its one of those cases where being too faithful to a reference hurts the final product, it’s waaay off the left field for people not to notice and criticise. It just looks dangerous, as in I can’t see how people wouldn’t get their foot stuck in there, so it’s not inviting to be used. I mean, in real life is not meant to be used, so the natural reaction in game is to stay away as well.

    You can achieve the same intended effect of metal noise by using metal grills such as this heavy duty stuff used in building sites as well as public installations (catwalks leading to natural beauty spots for eg)

    https://images.app.goo.gl/hyKEcqySkpkrUotx7

    I would convert the left side to a concrete ramp (or wooden! if the map represents a site in early development). Or make a fully finished concrete set of stairs, but one side has wooden board on it to make a ramp. A ramp would make a lot of sense for moving heavy building materials up and down the height difference, and would be accessible if the final site is intended for public use (not moving goods). Ultimately I think would look more logic/organic.

    ~

    I’d like to see this in context, as in: I’m a bit sceptical that such small positioning difference is so advantageous for one team or the other, it sounds wrong. Not that it’s a bad idea to differentiate peek spots, but the closest example I can think is underpass on Santorini and the two angles are separated by a wall and there’s an accentuated difference in the way you walk up to the spot that makes sense. If there has to be a clearly more advantageous way to peek, than I argue that you should have a clearly different variant (like forking the path to go indoor and come out from a window/door or you peek from a platform which you would have had to choose to get up to before getting here)

  • Star Wars Jedi: Fallen Order

    • blackdog
    • April 14, 2019 at 9:09 AM

    Well being a Respawn game I’m not surprised they managed to carve out a deal allowing them to use whatever engine, I was curious to see if they were still going with their modified Source lol.

    Microtransactions I’m more surprised, guess don’t make sense if a game is a SP.

    i didn’t follow the announce stream (obvs) only watched the teaser. I like the vibe of undercover Jedi.

    Just found these

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    Oh the character is the Joker from Gotham, that’s why was looking familiar

  • Wolfenstein Young Blood

    • blackdog
    • April 13, 2019 at 7:28 PM

    Not sure if is ideal to share this commentary to the previous entries in this topic, but at same time seems weird to gravedig the W2 topic for a video that encompasses all entries, and we don’t have a “container” for this sort of content (if there is feel free to move the post).

    Raycevick, maybe to warm up for the new title, has played all the previous games, in chronological story order rather than release. Here is his video, where he basically praise Old Blood as the best entry, with the others performing less well.

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    I'm not sure I understand the comparison to Max Payne 3 cinematics, maybe that those in W2 are less annoying(?). I’m also a bit puzzled by the comments on the performance of New Order and Old Blood, apparently widespread (as he reports Bethesda has released specific fixes)… I don’t feel/have noticed any problem with it, despite playing on a gaming laptop(!) I think I’m playing quite cranked up. I’m gonna check because I still have to finish New Order and was thinking this last few days of picking it back up (so I can clean up disk space).

  • Wolfenstein Young Blood

    • blackdog
    • April 13, 2019 at 7:04 PM

    I thought there was a topic since the announcement was a year ago, but can’t find it.

    This games will be the first Wolfenstein put us in the boots of someone else other than BJ: the two daughters he has, that take over the nazi-killing duties whilst he’s missing.

    So here they are, old announcement teaser and recent trailers:

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    It’s out in late July and will enable for a co-op experience, there’s even a “buddy pass” in the deluxe edition, to allow players to play with a friend that doesn’t own the game.

  • Sekiro

    • blackdog
    • April 12, 2019 at 3:13 PM

    Is this easy to pick up like a Batman Arkham game?

    I never played these kind of games (like ninja gaiden) cos they were always so focused on those mad combos in the style of fighting games, which don’t appeal to me.

    (or even Prince of Persia Warrior Within had combos but much simpler)

  • Prodeus - KICKSTARTER LIVE!

    • blackdog
    • April 12, 2019 at 1:14 AM

    So busy at work ?

  • Control (Remedy)

    • blackdog
    • April 11, 2019 at 4:41 PM

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    some Remedy people attending this:

  • Prodeus - KICKSTARTER LIVE!

    • blackdog
    • April 11, 2019 at 1:38 PM

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  • Epic Games Store

    • blackdog
    • April 11, 2019 at 1:30 PM

    [Blocked Image: https://memegenerator.net/img/instances/59873467/mac-port-is-being-developed-and-no-one-bats-an-eye-release-is-announced-for-a-dedicated-gaming-platf.jpg]

    pretty much what has been happening.

    Yeah one has to wonder what Valve can do at this stage, other than pushing a massive (UI) update to Steam and make it better that way.

    Totally understand and legitimate for devs to grab the exclusive money, in the cluttered scene of Steam and general distribution, we know that every newcomer will struggle.

    we are also just at the beginning, the scene will settle down in a while once Epic and Steam will have gone through some back and forth. We also know that consoles sell at a loss to establish their platform, so what Epic is doing is just logic.

    I feel this is just more exciting than nothing changing at all. Also almost never buy D1 games so even if I want to keep just Steam, these exclusives are not affecting me anyway.

  • Roald | Level Designer

    • blackdog
    • April 10, 2019 at 4:04 PM

    @Roald to record, if you have an nVidia 9xx or newer, you can use the native nVidia Shadowplay. It’s great and doesn’t cause lagging. It bugged out on me in the past, losing the sound, but hasn’t happened in almost a year.

    For the spelling I’d recommend Grammarly as it’s a bit more advanced than other spellcheckers. When I was creating the bulk of job applications the first time, I also signed up for the PRO version; they have a free trial I think (at least they used to) but signing up for one month and banging out tens of applications is a good way to do it.

  • Days Gone

    • blackdog
    • April 10, 2019 at 8:05 AM

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  • Rage 2

    • blackdog
    • April 10, 2019 at 7:51 AM

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    There’s no FPS around like this, I can only think of Crysis and was pretty limited to not feel op; it looks fun to me. Also deffo prefer the rough Brit voice to the default.

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