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  3. blackdog

Posts by blackdog

  • Half-Life Alyx

    • blackdog
    • November 19, 2019 at 10:11 PM
    Quote from FMPONE

    1 hour ago, FMPONE said: It's obvious that decades in the future VR will be all there is, and I suppose we don't get there without these kind of necessary steps.

    Is it tho?

    I don’t see people all of a sudden falling in love with this alienating technology, whilst AR is becoming everpresent.

    I think there’s more chance of a future with brain implants that will allow VR-like immersion than VR becoming as widespread as any platform/console.

    I recently went to a cinema equipped with 270° screen and I must say that the presentation video at the beginning (on-rail fly-through like @Minos mentioned) felt almost like VR, I did get instants of vertigo. I’d much rather invest in extra screen estate if that allowed me to enjoy that kind of experience.

    Quote from leplubodeslapin

    42 minutes ago, leplubodeslapin said: It's Half-Life

    Maybe Source 2

    This is most definitely Source 2.

  • Half-Life Alyx

    • blackdog
    • November 19, 2019 at 5:03 PM

    They are deffo going exclusive VR or that would be no point in the whole Vive/Index development; I bet features they developed for the second model are derived by their needs in developing the game.

    I’m curious to see if it’ll be Index exclusive or just VR… you don’t want to cut an already small audience further, and they both have finger tracking now, no?

    Maybe they’ll release for the mortals in a year or so? No idea how harder it would be to do so though… I imagine that if you’ve built the character movement around teleportation you would have to rebuild most of the maps so you can walk around and don’t feel it’s a tiny map?

  • Cyberpunk 2077

    • blackdog
    • November 17, 2019 at 9:32 PM

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  • Arnold and Sly movies etc

    • blackdog
    • November 16, 2019 at 2:06 PM

    So many toxic fans that don’t like women!


    ?

  • de_napoli WIP

    • blackdog
    • November 16, 2019 at 12:30 AM
    Quote from Sick_TwinN

    On 10/12/2019 at 12:09 AM, Sick_TwinN said: The content cannot be displayed because it is no longer available.

    i feel the railing in this corner should be taller, this low people will expect to be able to jump over and/or will try to runboost into it... but it's clearly a non-playable area.

  • Counter-Strike: Global Offensive

    • blackdog
    • November 15, 2019 at 12:58 PM

    Why tweets never paste/embed correctly (for me)?

    Rez triple AWP kill

    https://twitter.com/ESLCS/status/1194702530426499072?s=20

  • Counter-Strike: Global Offensive

    • blackdog
    • November 14, 2019 at 10:53 PM

    Bet they regret getting rid of Karrigan

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  • [WIP] Dumplington

    • blackdog
    • November 14, 2019 at 1:07 PM

    Like @Roald I haven’t read all that text tbh.

    The progress you’ve made is impressive, it’s a challenging and impressive project!

    What I don’t understand is if the main halls are playable areas or not. If they are, how are you planning to deal with the incredibly long sight lines?

  • de_zenith

    • blackdog
    • November 12, 2019 at 1:31 AM
    Quote from KODIAK

    On 11/11/2019 at 1:52 AM, KODIAK said: It really makes me sad to read some of the the comments here to be honest.

    I think we have been quite transparent with the maps history. But here is the more detailed story:

    […]

    So the idea that we were secretly developing a map just to enter it into this mapcore contest is ridiculous. Also I do not know why are we accused of publishing the map under different accounts and hiding projects. The map was always published by rman as he is the one doing the heavy lifting. I merely do the playtesting and was always listed as a contributor.

    I wanted to publicly apologise to your teammate and you. I didn’t intend to criticise your entry rather bring up what to me seems a flaw in the contest rules.

    I did btw praised the transparency and I must only praise the persistence in working on a project for this long.

    Also want to clarify that I didn’t say you came up with a cunning plan four years ago to enter today, that’s of course impossible. At first glance it was my impression that you posted maps from the two different workshops –since the map appears on both– I can see it was not the case.

  • de_zenith

    • blackdog
    • November 10, 2019 at 11:02 PM
    Quote from Vaya

    3 hours ago, Vaya said: This map has no advantage over any other in the contest; It's not like making a map has 'stretch goals' or anything. These guys need the next 3 months to refine what they have.

    Quote from csWaldo

    3 hours ago, csWaldo said: Not sure what any of this has to do with the theme of the contest. Yeah, a really specific theme would have made less already in the works ideas eligible. So what? If the theme was more specific and this map happened to fit that theme, would that be ok because it was less likely? By your logic the way it currently is would be even more fair than a specific theme. If pretty much any map can be entered, then we all have the option to use our old ideas. It's not much of an advantage anyways. Everyone gets enough time to make a completely new, winning map from scratch.

    This is entirely down to the rules and they allow previously worked on maps by design. It'd be pretty much impossible to check whether a map had been in development or not. Right now the rules make it really easy to disqualify a map that had been largely finished already while still allowing older WIP projects in. I think this is much better than making it about who was able to hide their old projects best, just to be able to submit them here. There's a point to be made about the time lapse in this post. Clearly the map had pretty advanced art before the start of the contest, even if it hadn't been published.

    I wouldn't worry about it though. Anyone who deserves top 10 will get there, with this map in the contest or not. You probably don't have to worry about it stealing your spot.

    Guys I agree with the bottom line, I think there are maps that have been started day 1 of the competition that look better than this, but for the sake of conversation and fairness I dunno how you can say there’s no advantage. There are people learning modelling as they go, whilst in December 2018 they had an almost finished map, and that’s even before the contest started.

    @FMPONE looked at the entry from 2016 and recognised it was a valid entry because this was all he had to go with. Why is then the map being published as completed under a different account? That’s convenient.

    I know that joint-developed maps change hands, but then why is the original map owner still involved to the point he’s the one entering the contest and posting the updates… but the final map is published by someone else?

    Bottom line I do agree that it’s best to be as most inclusive as possible because I think is the fairest way to see who’s best, but don’t tell people developing a map over almost four years that is not an advantage.

  • de_zenith

    • blackdog
    • November 10, 2019 at 9:57 AM
    Quote from text_fish

    On 6/17/2019 at 4:38 PM, text_fish said: Sorry Kodiak I think this entry might fall foul of Rule 4 of the entry guidelines, which you can read here:

    Quote from FMPONE

    On 6/17/2019 at 5:21 PM, FMPONE said: It does not. I've run around this map, it's basically some custom developer textures tinted to different colors, and some sprinkled around props. That doesn't rise to the level of significant art.

    We do appreciate people paying attention to the rules and keeping entries honest, though.

    Mmh don’t want to be the one that is not even participating and just criticises, but how about the submission to the contest was done with a different account than the one closing the final version?

    Is there a public file history for workshop files?

    There’s always a way to find loopholes and in their defence they have been at least super transparent with even time-lapse, but one would like people to take advantage of the rule to pick back up a long abandoned map… this is exactly the “development in secret for years on end” people were concerned last time(?).

  • What have you purchased recently?

    • blackdog
    • November 9, 2019 at 2:27 PM

    Not recently at all, actually bought these noise cancelling headphones the day after my baby was born, delivered in the hospital parking lot by this guy that was selling them on fb marketplace. New, only opened and never used - saved £60-80 from RRP back in May.

    According to all review they are still the best noise cancelling headphones on the market and I'm very happy with them. Office is pretty noisy with a call centre within it. Also useful to reduce baby crying when trying to rock her to sleep on the bad days.

    My only complaint is the not really straightforward pairing, despite they have NFC, you need to install the Sony app first.

    https://www.amazon.co.uk/Sony-WH-1000XM…ps%2C145&sr=8-4

    [Blocked Image: https://images-na.ssl-images-amazon.com/images/I/61FS6cCXpzL._AC_SL1500_.jpg]

  • Death Stranding - Hideo Kojima's next game

    • blackdog
    • November 9, 2019 at 10:08 AM

    Yeah, I had a very similar idea of soft coop, it started with the idea of leaving a message, but also that you could drop stuff and others would find it… potentially play together if you were in the same area at the same time, and then if one disconnects would be like one decides to bunk for the night.

    No idea how you just encourage coop instead of PvP other than prevent to attack each other tho ??‍♂️

  • Death Stranding - Hideo Kojima's next game

    • blackdog
    • November 9, 2019 at 8:04 AM

    I didn’t realise there was some sort of asynchronous multiplayer/coop aspect. Saw a title just couple days ago about how “you are missing out if playing offline” but didn’t read further.

    My colleague told me you build structures other players will find/use/improve.

    Damn I wrote very similar stuff in the dev doc/notes for my ideal zombie game.

  • Watchmen - The Serie (HBO/DC)

    • blackdog
    • November 9, 2019 at 7:50 AM

    What episode you on @FMPONE? Saw many on twitter not conceived by first couple episodes. I haven’t started yet. My friend that watches same stuff I watch and normally has very similar taste was saying there’s some on-the-nose woke politics from the get to ?

  • Black Mirror

    • blackdog
    • November 8, 2019 at 10:25 PM

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  • Counter-Strike: Global Offensive

    • blackdog
    • November 8, 2019 at 3:21 PM
    Quote from MikeGon

    19 hours ago, MikeGon said: What if this whole time 3kliks wasn't actually a person but a text-to-speech software developed by Valve

    So his appearances in his videos are deep fakes? Now all makes sense!

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  • Counter-Strike: Global Offensive

    • blackdog
    • November 6, 2019 at 4:16 PM

    New update is out, the highlights from 3kliksphilip

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    Grats to @Puddy and @Yanzl for the update, can see that lot of stuff has been done there!

  • Death Stranding - Hideo Kojima's next game

    • blackdog
    • November 5, 2019 at 1:26 AM

    Weird cross-promotion

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  • Call of Duty: Modern Warfare (2019)

    • blackdog
    • November 5, 2019 at 12:30 AM

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