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Posts by blackdog

  • Dishonored II

    • blackdog
    • May 27, 2020 at 2:07 PM
    Quote from Radu

    15 hours ago, Radu said: Fucking valve

    To be honest though, it looks too out of place in the HL world, feels over complicated in terms of story… layers upon layers to give a resemblance of substance.

    It would be cool to revisit Ravenholm, maybe Valve or a partner can tell the story of the fall of the town, or just some other story set between the time of HL:A and HL2. I can see it being very interesting to play in VR, with all the interactivity of the traps, using throwables…

  • What's going on with your life?

    • blackdog
    • May 26, 2020 at 11:22 PM

    Achievement unlocked: you kept the baby alive for 1 year

    ?

  • Source 2 Hammer Bugs

    • blackdog
    • May 26, 2020 at 11:19 PM

    @Squad at least with Italian layout, the keyboard would not recognise the chars assigned to our layout, so you open the chat to message and you have to know/remember that question mark is underscore for eg.

    They basically always had an hard coded override of the layouts or something, which make no sense.

  • Source 2 Hammer Bugs

    • blackdog
    • May 26, 2020 at 10:12 AM
    Quote from untor

    4 hours ago, untor said: Hotkeys do not work if you used a different keyboard language. (For example Russian). It's funny, but in other software everything works well. Solution, change the language to English on you're keyboard

    Ridiculous, but not surprising from Valve. I think even CSGO was switching to American keyboard layout until last year. It's something they never cared about, and it's so basic it's infuriating.

  • Mafia Trilogy

    • blackdog
    • May 25, 2020 at 12:45 AM

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  • The Last of Us

    • blackdog
    • May 23, 2020 at 9:41 AM

    Been up most part of the last three nights and completed this!

    Outstanding game, shoots at the top of the best narrative games. This alone was worth getting the PS4.

    Any Mapcorean worked on this?

    I realised there actually is a chapter unlock, I’ll definitely replay the winter section, the sandbox maps on the shore are so beautifully designed, it was incredibly fun to predate on the scavengers.

    ~ I can’t shake off my head the parallels with HL in terms of level design, might just be the choice of locations… I guess we’ve seen it “all“.

    I dunno how this is possible, but it also felt the infected AI was less consistent two-thirds if the way in, with clickers suddenly detecting me from further away sometimes, despite being sneaky, despite having got past the very same ones without a problem on previous attempts of the same section, with them even almost colliding with me at times.

  • Serious Sam 4

    • blackdog
    • May 22, 2020 at 8:17 PM
    Quote from Squad

    3 minutes ago, Squad said: I had some of the best local coop fun with Serious Sam 3. It's not exactly the kind of franchise you play for its visuals, so I pretty much couldn't care less in this case. I do wonder what's new gameplay-wise, except that there'll be a gazillion of enemies.

    I remember at the time of the first (or maybe second) it was praised for the graphics (quake and clones were all brown, this was detailed and colourful)

  • Half-Life Alyx

    • blackdog
    • May 22, 2020 at 5:51 PM
    Quote from Lizard

    7 hours ago, Lizard said: You can fire up the editor in non-vr mode. This allows you to walk around the map with WSAD.

    Thanks, but I guess that was to be expected, I don't think any VR developer needs or expects VR-only tools... that would suck hard I think.

    What I mean, I guess there's no way you can run the fully compiled map in the game in at least some sort of "spectator mode" to see the scenes look as intended.

  • Tenet - new Nolan movie ?

    • blackdog
    • May 22, 2020 at 11:06 AM

    ?--HYPE--HYPE--HYPE


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  • Half-Life Alyx

    • blackdog
    • May 22, 2020 at 8:59 AM

    For those playing with the devkit... you still need a VR headset or can you somewhat test the maps as a normal game? My understanding was there's no non-hacky way to play without VR but I haven't researched

  • Serious Sam 4

    • blackdog
    • May 21, 2020 at 4:09 PM
    Quote from will2k

    5 hours ago, will2k said: Serious Sam 4 threatens to put 100,000 enemies on your screen at once, it will be big.

    @blackdog 1st video @ 0:35, I spot Castel Sant'Angelo :). Looks like one of the maps takes place in Roma

    Quote from Radu

    5 hours ago, Radu said: Think this entire thing takes place in Italy by the looks of it, culminating on mount vesuvius.

    Yeah, very happy to see they decided to use Italy as a location... although I wish the graphics were more detailed.

    I never played any SS and because I sometimes feel the need of a mindless shooter, I was keeping my ear on the ground for this, but not so sure now that I've seen these videos. I never finished Painkiller (I had a pirated copy that would crash) and I was tempted to install it since I bought it on some Steam sale :D (speaking of which, I'm surprised they haven't thought to remaster/remake Painkiller really)

  • Anthem and the peculiarities of modern monetization.

    • blackdog
    • May 21, 2020 at 4:03 PM
    Quote from Beck

    7 hours ago, Beck said: Isn't this like the 4th time they've released this game? Doomed to fail just let it die. What a ridiculous payment model.

    Yeah I know the name of this, it goes way back more than I thought --thanks Yong for the recap-- apparently they released a sequel that bombed, so they went back to the original... now this sounds like a spin-off from the title.

    Whatevs, it's interesting see what people can come up with sometimes, this is basically slot-machine mechanic. Although to be fair, I think they probably created such an outrageous scheme to incentivise people to subscribe... and if someone does indeed buy token, they profit.

  • The Last of Us Part 2

    • blackdog
    • May 20, 2020 at 10:34 PM

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  • THPS 1+2

    • blackdog
    • May 20, 2020 at 10:28 PM

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  • Mafia Trilogy

    • blackdog
    • May 20, 2020 at 9:46 PM
    Quote from Pampers

    4 hours ago, Pampers said:

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    there is not much difference for 2 & 3

    Side by side you can tell it’s much more balanced, less bloom etc.

    You work there @Pampers? Is the Mafia 3 engine the Mafia 2 with upgrades, another custom or licensed?

    Quote from [HP]

    5 minutes ago, [HP] said: Yeah, seems like it. Which is fine, Mafia 2 still looks amazing for today's standards, even the version before the remaster.

    Is the teaser not in-game then? That gave me the impression to be a beefy update even compared to Mafia 3.

    Is it only sold as a collection or single chapters will be available? I understand you can get 2 & 3 and the original remake will be released further down?

    I’m all down to finally replay Mafia 1, a bit more annoying that I have the second and never played it also due to the fact that performance wasn’t great, but I expect the remaster to improve

  • Anthem and the peculiarities of modern monetization.

    • blackdog
    • May 20, 2020 at 9:36 PM

    There’s a new monetisation on the block: pay-per-match! (+base entry fee) in a battle royals game!

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  • Serious Sam 4

    • blackdog
    • May 20, 2020 at 6:57 PM

    Does it come with editor? ?

  • Mafia Trilogy

    • blackdog
    • May 20, 2020 at 9:49 AM

    But hold on a second, is it just the original Mafia that is being redone? After the teaser for the original, the #2 played and looks the same as when it came out ?

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  • Ghost of Tsushima

    • blackdog
    • May 18, 2020 at 10:37 PM
    Quote from [HP]

    On 5/14/2020 at 10:27 PM, [HP] said:

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    Finally watched this last night, and I know SP have worked on other sandbox games before, but I wasn’t expecting this level of Assassin’s Creed/Far Cry “tick the box on the map”. Yes, it’s done much more poetically as you would expect a game set in Japan, but from the first gameplay I was expecting a much more linear game. (Rewatching that video now i can recognise the telltale signs I ignored at the time)

    I hope the sword fighting is richer than it seems because it really evokes AC’s counter-based strategy, instead of a richer combo system.

  • Half-Life Alyx

    • blackdog
    • May 18, 2020 at 5:26 PM

    Gosh I've watched that when was released, I either missed that bit or already forgotten... gonna have to go through it again

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