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Posts by blackdog

  • What are you playing now?

    • blackdog
    • January 8, 2018 at 11:42 PM

    Exactly three years after I got my current gaming laptop and installed Far Cry 4 that I got for free thanks to nVidia, I dusted off that game during Christmas and finished the story.

    To be fair not many main quest missions were left, but when I thought I was going to do the last three is when I actually opened up the north part of the map. This game is so fucking huge, and I have an OCD problem of wanting to clear every blip that appears on the map. I like how the game winds back to the beginning, but I think ending was a bit anti-climatic or anyway didn't make sense. As well I think more tension could have been built in the last few missions, I was expecting things to go a bit differently.

    ~

    If board games count, I got Rick & Morty Total Rickall card game as a present for my gf and we played it quite a bit. We found it hard at the beginning but turns out rules are a bit convoluted and we made it harder for ourselves, now we regularly win so we need to try playing with more people and especially the advance mode sounds like it should be cool.

  • The Alien movies

    • blackdog
    • January 8, 2018 at 7:45 PM

    I wouldn't know where else to post, although it's not about the Alien movies. This interview with Ridley starts about the reshoots for the most recent film but mentions Alien and Blade Runner. Quite interesting stuff

    http://www.vulture.com/2017/12/ridley…d-reshoots.html

    although I wonder if this expeditiousness that Ridley is recognised for in filming, is hampering his films. Honestly I haven't really digged one of his works in a while. It was interesting the parallel with American Gangster for All The Money In The World, cos I didn't like that one and the trailer for the last work didn't entice me :D

  • Manhunt - Unabomber

    • blackdog
    • January 8, 2018 at 12:37 AM

    Even better than Mindhunter, in terms of pacing and rhythm, was more addicting. Felt overall "lighter" to watch. Really enjoyed it!

  • Mapcore FACEIT Hubs

    • blackdog
    • January 8, 2018 at 12:35 AM

    Wow, if this could be replicated throughout the year to fill the gaps between operations or just regularly highlight good maps, would be very rewarding. Not sure how much custom maps are adopted on custom servers, since Valve servers are good in the way they offer everything the average player wants.

  • Deus Ex to Dishonored (Harvey Smith)

    • blackdog
    • January 8, 2018 at 12:28 AM
    Quote from [HP]

    On 06/01/2018 at 12:11 AM, [HP] said: I love every single game this guy worked on, great interview!

    Even Blacksite Area 51? I tried only the demo and that was enough :D

    Used this as ASMR the other night when it came out so have to go back and listen the second half

  • [HL2:EP2] FusionVille release

    • blackdog
    • January 8, 2018 at 12:25 AM

    The quality of this release is over the roof, the trailer already can show that, but really deserves to be played.

    I haven't gone through every entry, but I played the one from @Klems, @leplubodeslapin and @marnamai and huge congrats guys, I'm not sure I would be able to name a favorite cos they are all great! I really liked the originality of Shadow of Ravensmouth, the mini sandbox feeling is great and the citizens made me crack a laugh (although I had to cheat when I got to the barricade cos I was at 30hp and I couldn't get through). Wake up and run has great visuals and I like the call back to the first chapter of HL2. A Hero Once More is the most classic but is really over the top in terms of quality, could easily sit in an official expansion pack from Valve and I have no idea you could do something like the mortar with just the vanilla scripting. Also liked the fact that if you kill the first combine stealthy, you don't get rushed right away.

    Huge congrats boys!

    I just played Questionable Sewers, another stunning entry, pity wasn't finished and I think there are a couple glitches cos I think I might have gotten through in an unintended way but not sure.

  • [CS:GO] de_Alexandra

    • blackdog
    • January 6, 2018 at 10:26 AM

    I like the detailing quite a lot, I think you did a very good job in dressing this up!

    Layout wise, from what I can see on the top down and some angles of the shots, reminds me more of dust_pcg than anything… which is good, I mean I think was a good fun map (casual).

  • [CS:GO] DE_Breach - Released!

    • blackdog
    • January 6, 2018 at 10:16 AM

    Playing any time in particular? Or was this for yday ?

  • [CS:GO] DE_Breach - Released!

    • blackdog
    • January 5, 2018 at 1:14 PM
    Quote from Puddy

    9 minutes ago, Puddy said: Hey, this was discussed on the previous page. :)

    Alright, sorry missed that. Seems people didn’t reply, I think your line of thought is fine… is more I thought there was a restriction in the workshop system.

  • [CS:GO] DE_Breach - Released!

    • blackdog
    • January 5, 2018 at 12:10 PM

    Went to look on the workshop to discover... there's another map called de_breach

  • Star Wars

    • blackdog
    • January 4, 2018 at 10:37 PM

    SO if you are in London or planning to come to London…

    https://secretldn.com/step-inside-ga…er-reality-pop/

  • A Game of Thrones

    • blackdog
    • January 4, 2018 at 3:45 PM

    Some update and speculation on where characters will be at certain points in the series, mainly the first few episodes, when the big skirmish scene between army of the dead and "Westeros alliance" is scheduled to take place.

    Can't remember if was already confirmed from before but seems we are talking of only 6 episodes as well :( there will be a lot of fast progression and brushing off scenes to get to the main course.

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  • RTSL HL2 2018 mapping competitions

    • blackdog
    • January 3, 2018 at 8:35 PM
    Quote from FMPONE

    1 hour ago, FMPONE said: Would also be fun to actually participate in one of these, as well.

    This is what I say all the time! :D I’m too rubbish.

    Would surely make no arm talking, he’s very active. There’s a “special” contest around Easter as well, maybe you can find out what he’s thinking for that if it’s bot to soon.

    Prizes would surely motivate more people, but not sure how you would find something meaty for HL, doesn’t have the same public interest as CS… but you’ve done it many times and know people ;)

  • RTSL HL2 2018 mapping competitions

    • blackdog
    • January 3, 2018 at 4:30 PM

    Philip at Run Think Shoot Live has been super organised and published already a calendar of the mapping competitions RTSL will run this year:

    https://www.runthinkshootlive.com/calendar/

    on top of the classic HL2 maps, this time called Lambda Cup, there will be one for Black Mesa HL2 remake, Mesa Cup, and other special events.

    Get your Hammer ready ;)

  • [WIP] de_biome

    • blackdog
    • December 31, 2017 at 4:03 PM

    AWesome work!

    Best if luck for the final of the contest and looking forward to see this in the next Operation

  • Far Cry 5

    • blackdog
    • December 29, 2017 at 5:16 PM

    I thought this had come out already, until the other day I decided to dig out FC4 that I haven't yet finished, and saw on Uplay that it is on pre-order

  • Far Cry 5

    • blackdog
    • December 28, 2017 at 2:49 PM

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  • Counter-Strike: Global Offensive

    • blackdog
    • December 23, 2017 at 6:50 PM

    Has this stuff been fixed?

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    are displacements a problem or is other clipping that needs to be fixed?

  • [CS:GO] DE_Breach - Released!

    • blackdog
    • December 23, 2017 at 5:11 PM

    Awesome ?

    In regard to my Twitter reply… dunno how I had forgotten about this, I guess it’s been a long time. Worth it.

    Hopefully this will be selected in the next operation :)

  • [HL2:EP2] FusionVille release

    • blackdog
    • December 23, 2017 at 5:01 PM

    Congrats to all participants :)

    I’m terrible, I follow RTSL and the cup, still haven’t managed to participate (finish a map) and also haven’t played any full pack ?

    Was enjoying the level analysis playthroughs by Daz

    One thing for sure, the quality has gotten even better, it’s impressive what many mappers are pumping out in such short time.

    Need to catch up.

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