thanks for the reply.
Its good to get feedback. I have played it on test against bots so many times it is less confusing but i do appreciate a fresh set of eyes. I initially started this map for a 32 player server so the size and number of routes is based around that. The lighting rule i have addapted was that your weapon never goes black even in a dark area so the sewer area needs some more tweaking for general visibily .
if it was possible to get even close to competitive level i would be happy to do a lot of work. .