1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. MaK

Posts by MaK

  • Altered Carbon

    • MaK
    • February 3, 2018 at 12:45 AM

    I came across the novel a lot when I was looking for cyberpunk books to read. Cool to see it being turned into a show. I hope it does well!

  • Fortnite (new game by Epic Games)

    • MaK
    • January 19, 2018 at 9:10 PM

    Resurrecting old thread. Just got into this game's battle royale mode recently. Yesterday they released a big map update. Anybody still playing? Fortnite BR is free and also has cross-platform play for PC and PS4, pretty cool.


    [Blocked Image: https://i.redd.it/w3wp7r8y79a01.gif]

  • The Last of Us Part 2

    • MaK
    • November 4, 2017 at 7:01 PM

    Wikipedia says: "The trailer revealed four new characters: Yara (played by Victoria Grace), Lev (Ian Alexander), Emily (Emily Swallow), and an unnamed character played by Laura Bailey. Druckmann stated that the characters 'are integral to [Ellie and Joel's] next journey'"

    I was confused at first too and thought it was a hella buff Ellie.

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • MaK
    • August 26, 2017 at 10:47 PM
    Quote from Pampers

    1 hour ago, Pampers said: https://www.reddit.com/r/dreamsofhalflife3/ bois already working something

    I don't know how to feel about this. I knew that this would inevitably happen, but it's not really the way I'd want to experience EP3. Honestly, the post from Laidlaw was satisfying enough after all these years. It feels official and I'm glad I read it. Maybe I'm just being silly, but a community-made version wouldn't feel right to me. Apart from the fact that the subreddit has some very shaky management from the start, very inexperienced "leads", and even a push to use UE4; it's a humongous task that seems ripe for disappointment. I would much rather see spinoff mods/games inspired by this new information that take less time, from a perspective other than Freeman.

  • Star Citizen

    • MaK
    • October 12, 2016 at 9:10 PM

    Should've posted the official video [Here if you want to edit your post], it's better quality, 60fps, and they fixed some bugs. I think it looks gorgeous and the tech behind everything is absolutely amazing. It's such a massive project though and it might take forever to finish, but I can really appreciate how open they are about their development cycle and how they don't bullshit or fake anything. I'm just a bit worried about the gameplay, hoping it won't get boring if you can't find anything to do. I know they're planning a lot of stuff like mining and farming, and it's multiplayer so that certainly helps, but I wonder how many different and interesting missions there will actually be like in that video. Whenever I get a pc that can handle a game like this I'll certainly check it out.

    Also here's a cool video of them playing around in the editor:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Mass Effect Andromeda

    • MaK
    • September 7, 2016 at 8:59 PM

    What good is 4K gaming if it's not 60 frames.

  • Sonic Mania

    • MaK
    • September 7, 2016 at 8:45 PM

    If you're a fan of sonic I'd also suggest the game Freedom Planet.

  • Valve: Future Hardware Plans

    • MaK
    • April 20, 2016 at 9:57 PM

    The 'VR games are not so great' video is pretty awful Pampers. Some guy edited the most negative comments of an 11 hour livestream into 19 minutes. Granted all the games so far are pretty tech-demoy, but that's expected since engines like Unity are so accessible and anybody can pump and a quick VR experience.

    The walking in place thing seems like it could work and looks 1000% less silly than being strapped into the omni, though the guy does comment about experiencing some sickness. I wish I had the computer power and money to try this stuff out. I'm sure things have gotten way better since I tried the Oculus DK2, though I'm happy to take a pass on this first generation and let it solve its infant problems for now like you said (and get cheaper).

  • Valve: Future Hardware Plans

    • MaK
    • February 23, 2016 at 4:49 AM

    The SteamVR Performance Test is released on steam now. It's using the Source 2 Portal scene that we saw a little bit of last year.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • MaK
    • January 14, 2016 at 10:39 PM

    This looks like a highly evolved form of those people who post the "idea guy" threads. Poor guy got too many ideas with no way to bring them to life so he's got to pull this kinda shit.

  • Gibhard

    • MaK
    • December 30, 2015 at 9:21 PM

    This game is so freakin coooooooooooooool

  • Mirrors Edge Catalyst

    • MaK
    • August 6, 2015 at 12:52 AM

    God dammit Mirror's Edge games are so friggin gorgeous I can't handle it.

  • Source 2!

    • MaK
    • March 4, 2015 at 8:08 PM

    You just wait for the glNext session tomorrow morning. There's no reason for Valve to be there without having anything to show.

  • Valve: Future Hardware Plans

    • MaK
    • March 2, 2015 at 7:49 PM

    I'm not sure how I feel about this. I'm glad Valve is pursuing VR so they don't get left behind and there is more competition on the market, but I don't understand why Michael Abrash would leave Valve if they were doing this. I thought the Abrash + Carmack duo would be a deadly unstoppable force that no mortal man could ever stop, but if Valve is putting out something just as good I wonder what exactly they're up to over there at Oculus. This week at GDC should be pretty exciting.

  • Best website host?

    • MaK
    • January 3, 2015 at 12:25 AM

    This is relevant to me. Recently I have been looking around for hosts as well (in the US) because I wanted to put up a small site and portfolio. I've beening looking at stuff like http://www.dreamhost.com/ and https://www.digitalocean.com/ but I have no experience with either of them (or any host). So hopefully I might see some good recommendations or what to stay away from in this thread.

  • mapping dreams

    • MaK
    • January 3, 2015 at 12:16 AM

    I've never had a dream of me actually mapping, but I often draw a lot of inspiration from my more vivid dreams. Sometimes I'm inside a video game, other times I'm in some expansive world that I explore which feels very real. Usually when I wake up and remember it, the architecture, lighting, and tone of the overall dream can really inspire me since I felt inside that universe and lived it. As far as converting them to an actual source level, almost always they are completely stand-alone ideas that would only fit into a new game or mod with it's own universe, so the ideas never really flourish into real life. I keep a dream log when I have dreams like this so I can revisit them, and the ideas and feeling behind them come back to me. I remember colors and theme, but the actual detailed architecture I can never remember perfectly, and it doesn't come out right when I used to try to map them.


    Most of my favorites are scifi dreams, and the best example of one that actually worked out is one I had years ago where I was actually inside some HL2 mod. I was in some underground research facility where there was a zombie outbreak, and I was with some assault squad that had to go through and find scientists to rescue. It was really cool because I remembered everything, all the rooms and corridors I entered, the general story etc. Over the course of the next few weeks I made a HL: Source level that resembled that exactly. I wanted to make it into a full mod, but didn't get very far. I have the entire intro mapped out, and the beginnings of the research facility. I was really proud of capturing the tone. Never got to the cooler actiony part. I still think it would be fun to make today, but that's just one of countless other ideas on the list.


    Anyway yeah, dreams are a big inspiration for a lot of my creative work, because the feeling I get from actually being inside the world is more powerful than anything else. I dunno if anyone else feels the same, though I'm also a natural lucid dreamer so I think about dreams a lot sometimes.

  • [CS:GO] cs_shichang

    • MaK
    • December 30, 2014 at 11:12 PM

    I like the theme! The blockout looks pretty solid, I hope it plays well.

  • Playstation 4

    • MaK
    • December 11, 2014 at 10:26 PM
    Quote from Mazy

    So DriveClub finally got the weather update...


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Crazy good looking, might actually download that PS Plus edition when it actually comes out.


    That FPS graph just looks like a picture pasted on top of the video. I didn't see it move once lol.

  • No Man's Sky

    • MaK
    • December 7, 2014 at 9:26 AM

    "No Man's Sky will have over 18 quintillion planets."


    wat

  • Counter-Strike: Global Offensive

    • MaK
    • November 29, 2014 at 1:32 AM

    Eh, probably just heard the guy jumping?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™