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Posts by Beck

  • Mass Effect Andromeda

    • Beck
    • April 5, 2017 at 7:58 PM

    [Blocked Image: https://i.redd.it/mv1j3eo64npy.gif]

  • Mordhau

    • Beck
    • March 30, 2017 at 9:42 AM

    It's reached 200k funding too which unlocked mod tools. Might have to get a map on the go :D

    Hoping some more stretch goals get met too.

  • Destiny 2

    • Beck
    • March 29, 2017 at 4:24 PM

    Played a little of the first at my old bosses house but was never amazed by it really.

    Trailer was cool, bonus points for Nathan Fillion. But think I'll pass unless it turns out great and appears on PC this time :P

  • POTUS 2016

    • Beck
    • March 29, 2017 at 2:03 PM

    I wish this was fake news...

    https://www.nytimes.com/2017/03/28/cli…hange.html?_r=1

  • RIP Paul Pepera

    • Beck
    • March 29, 2017 at 9:45 AM

    Amazing work. RIP, Paul.

  • Sniper Elite 4

    • Beck
    • March 27, 2017 at 3:20 PM
    Quote from Vaya

    1 hour ago, Vaya said: Are you going to do a mapcore article at some point about the process you follow making a SP map? I'm interested :)

    I'm not against that at all. Still really busy at the moment but I'm sure I could find some time to do some sort of article or interview.

    @Sprony?

  • The Witcher 3

    • Beck
    • March 27, 2017 at 9:46 AM

    Don't you need to be certain levels before you start them? I seem to recall the quests to start one of the DLC's had a level 30 recommendation?

  • Star Citizen

    • Beck
    • March 23, 2017 at 9:54 AM

    In other games like Elite: Dangerous it's really cheap to insure a ship. It's like pocket change really. I'm sure insurance will be very affordable like in those games.

    There are a lot of things to buy for real cash at the moment. But I'm not sure ships will be available for real cash once the game releases? I'm not really fussed about it to be honest so long as it's not an impossible grind to get a new ship in game then I'm all for microtransactions. I'd rather earn my ships by playing.

  • How to break in the games industry - an insiders' guide

    • Beck
    • March 23, 2017 at 9:48 AM

    Senior in the UK is about £30k+ I think. It seems to fluctuate a fair bit between studios. Level Designers really aren't paid all that much compared to other departments. :(

    The US seems to earn about double what we make this side of the pond. But they have health insurance and the lack of job security so it's swings and roundabouts I guess.

  • The Witcher 3

    • Beck
    • March 23, 2017 at 9:45 AM
    Quote from Sprony

    15 hours ago, Sprony said: So true!

    But, I never thought I would say this, however amazing it is, I think it's just too big. I've spend over 100 hours on it. I had a great time, but I'm just fatigued. I haven't touched it in over a year.

    Well you certainly get your monies worth with it. Can't deny that! I'm only like 6 or so hours in so I've got a long run ahead of me especially since I can only put in a few hours a week between all my other games!

  • The Witcher 3

    • Beck
    • March 22, 2017 at 9:59 AM

    I'm forcing myself to actually play through this. Well, forcing is the wrong word because it's not like I'm not enjoying it, just making time to play it because it really is awesome.

    I restarted from the beginning again and I'm just at the Bloody Baron. Can't wait to get deeper into the game and eventually the DLC. It is a masterpiece and probably the best RPG I've ever played.

  • Sniper Elite 4

    • Beck
    • March 22, 2017 at 9:56 AM

    My DLC mission was released yesterday. Here's a launch trailer:

    External Content www.youtube.com
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    They also added a new multiplayer map which is a night version of my campaign level which the guys up in our Runcorn studio did an amazing job with.

    [Blocked Image: http://i.imgur.com/NjLrfBX.jpg]

  • Star Citizen

    • Beck
    • March 22, 2017 at 9:51 AM
    Quote from blackdog

    1 hour ago, blackdog said: I wish there was that kind of modularity in SnapMap!

    Regarding the monetisation, I really don't understand how you guys are convincing players to buy all that stuff. Add-ons that cost as much as a game is crazy for what I'm concerned.

    Well, the way I see it is (if they can pull it off) it could potentially be the best space game out there. I think a lot of people want to see it happen and the target market for this game are the types of people who have disposable incomes. I bet they don't mind dropping hundreds of $'s on a single ship if it helps fund the game. The ships normally come with perks like lifetime insurance too so there's that too.

  • How to break in the games industry - an insiders' guide

    • Beck
    • March 21, 2017 at 10:24 AM
    Quote from grapen

    Just now, grapen said: Pre taxes? Fascinating. That would equate to minimum wage over here. Pretty much the same as someone working at McDonalds, I think.

    Yep, pre-taxes. I think Codies is kinda known for paying less than everyone else though. I got a very nice jump in pay when moving to Rebellion and whenever I've looked at other jobs they've all paid more than Codies would have done. Until I told them I was leaving and suddenly they had the money I wanted :P

  • How to break in the games industry - an insiders' guide

    • Beck
    • March 21, 2017 at 9:58 AM
    Quote from grapen

    13 hours ago, grapen said: Oh, 20k annually is remarkably low for developed countries, didn't expect to hear that. Is that the case in London as well? I would love to hear from someone working in the industry in Sweden, through PM or whatever means.

    When I was a junior about 5+ years ago I was on about £18k. That was at Codemasters in Birmingham. London will have higher wages since it is more expensive to live there but it might only a few more thousand a year and I doubt it'd make much difference since London is so expensive.

  • What movie is this?

    • Beck
    • March 20, 2017 at 4:43 PM

    Some really cool shots but I've never seen this. Any good?

  • Star Citizen

    • Beck
    • March 17, 2017 at 12:14 PM

    Sounds awesome dude. Love the modularity seen in the video.

    I already have an Aurora MR with lifetime insurance which I bought a few years ago. It's not a great ship but it allows me to fly around a little. Hope other ships are obtainable without hundreds of hours or money when the full game drops. I'm not expecting to ever have a capital ship of course but at least a fighter or maybe even the Prospector (The solo mining ship) etc so I could at least do some of the professions. I'm sure it'll work out fine in the end and I'll be able to do everything I want to do.

    You've got a new addition to your studio from Rebellion soon. He's coming to work on cinematics for SQ42 if I remember correctly. He's a cool guy :)

    Keep up the good work!

  • Star Citizen

    • Beck
    • March 17, 2017 at 11:00 AM

    Been following SC very closely lately and I cannot wait for 3.0 to hit. I do love how the interiors for everything from the tiniest of ships to the biggest capital ships all the way down to the planets are all built to scale and have purposes. It'll be insane when it's finally done!

    The only downside to this for me is that I can't afford any of the ships!

    What part do you work on @FrieChamp?

  • Overwatch

    • Beck
    • March 16, 2017 at 9:47 AM

    Played my first 4 placement matches last night and lost them all.

    So many players who just solo one character and complain about the team setup whilst playing a character which probably isn't suited to the map.

    Had a guy playing Rein who would charge in alone whilst we were all dead, use his ult and die, and then complain saying he had a lack of backup.

    It's really infuriating. Placement matches are always shit and I seems to always get the trolls/stubborn/brain dead people on my team :(

  • Well what do you know! The Sequel!

    • Beck
    • March 15, 2017 at 12:58 PM

    Grats, @Sprony! Hope all goes well!

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