Posts by cashed
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@RealaxFourX workshop link is in 1st post. I try to update it weekly
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Ladder Room
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CT Spawn update
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Good points, CT will get a little larger, specifically around the Garage. I'm looking to replace this with something better. I really want some areas to feel claustrophobic but not constraining; then open up to where it counts. The 1.6 versions CT spawn was much small and the truck use to be a building. (see image) I find the collision on the truck pretty good as the angles are sharp. And yes there will be a trick jump for CTs

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I've updated the workshop file if anyone wants to give it a run around and provide some feedback.
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@Vaya that was the plan
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digging the post process variances

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only by the night
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More progress
CT SPAWN[Blocked Image: http://i.imgur.com/C2qZ9LX.jpg]
Banana
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for the commute to ubisoft
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I'll be playtesting it a fair amount and tweak the lighting accordingly. Since the walls are fairly light/neutral the siloettes mostly come out fine. But I will be hot spotting more gameplay specific areas
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More work done. Tuning lighting and tuning art. wish i had more time!
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another walk through for fixing the black rendering
http://www.worldofleveldesign.com/categories/csg…fire-update.php
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props_physics_multiplayer
try that
Also I noticed that your window models are prop_dynamic. Unless you are putting logic into them then make them prop_static
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Got to level 9 last night before the launch killed the servers. The benefits of being an employee
getting to play before launch! -
Crazy how much CC changes things as well
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Ill be working on the outside B approach next. Its not really the banana of old. Im not going to add set nades into B. There's a nice little area before entering the site that allows for quick smoke setups, but as far as a mirage type smoke strat, that's gonna be more for A
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Quote from Fa GuAn
Looks age links better then one on the 15th you posted that was prob a place holder for placement of assets, none the less why no garage door with the open lip for smoke and flash bangs? I always loved that part of it in old iteration. Loving the work wanna see moaaar lol
Hmm well i added the Door up on catwalk so I removed it, I'll add it back and see how it feels.
Quote from RivFaderI just found out a new callout I will use on this map

Damn now i might have to keep it green
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