1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. cashed

Posts by cashed

  • [CS:GO] DE_LITE

    • cashed
    • June 22, 2016 at 3:07 AM

    Updated the workshop, couple bugs and fps drops, now the tedious work

    http://imgur.com/a/fovaF

  • [CS:GO] DE_LITE

    • cashed
    • June 19, 2016 at 4:06 AM

    shhhhh

    [Blocked Image: http://i.imgur.com/osxoWzM.jpg]

  • [CS:GO] DE_LITE

    • cashed
    • June 18, 2016 at 9:26 PM
    Quote from Vaya

    3 minutes ago, Vaya said: go for night theme+orange lighting

    Got to look good in daylight too ;)

  • [CS:GO] DE_LITE

    • cashed
    • June 18, 2016 at 8:51 PM

    [Blocked Image: http://i.imgur.com/cBEggCK.jpg]

  • [CS:GO] DE_LITE

    • cashed
    • June 18, 2016 at 5:54 PM

    @'RZL havent decided on a CC and lighting it feels a bit too brown now with textures being more in that hue. So im going to tweak the colours


    Started branding ideas

    [Blocked Image: http://i.imgur.com/mt5SFXg.jpg][Blocked Image: http://i.imgur.com/pxeKNyw.jpg]

  • [CS:GO] DE_LITE

    • cashed
    • June 18, 2016 at 4:48 PM

    Album and pics

    http://imgur.com/a/emSen

    [Blocked Image: http://i.imgur.com/hOq9sjD.jpg]

    [Blocked Image: http://i.imgur.com/AQVo3Bi.jpg]

  • [CS:GO] DE_LITE

    • cashed
    • June 17, 2016 at 3:11 PM

    Another update. soon it will be moving to beta! weeee

    http://steamcommunity.com/sharedfiles/fi…s/?id=632040311

    Pics to come

  • [CS:GO] DE_LITE

    • cashed
    • June 9, 2016 at 7:31 PM

    lynx thanks!

    I forgot to extend the railing in CT spawn. I have a lot of optimizing to do once I've nailed everything down. Step one would be reducing a lot of objects that can be reduced

  • [CS:GO] DE_LITE

    • cashed
    • June 6, 2016 at 3:07 PM

    more updates weeee!

    http://steamcommunity.com/sharedfiles/fi…s/?id=632040311

    Album

    http://imgur.com/a/qn6Pe

  • [CS:GO] DE_LITE

    • cashed
    • June 1, 2016 at 5:37 AM
    Quote from tr0nic

    12 hours ago, tr0nic said: This railing corner is a bit annoying. I would expect to be able to jump on it to check the corner below. Replace with fences or remove clip!


    [Blocked Image: http://i.imgur.com/ag7NcNp.jpg]

    this is a corner that i also agree needs more work. it will be done!

  • [CS:GO] DE_LITE

    • cashed
    • May 25, 2016 at 3:12 PM

    big update today as well as a temp radar

    http://steamcommunity.com/sharedfiles/fi…s/?id=632040311

  • CS:GO - Link

    • cashed
    • May 25, 2016 at 12:43 AM

    that highlighted area was definitely one of them

  • [CS:GO] DE_LITE

    • cashed
    • May 21, 2016 at 2:45 AM

    more goodies

    http://imgur.com/a/sob3F

  • CS:GO - Link

    • cashed
    • May 21, 2016 at 12:07 AM

    Gave a quick run around. Biggest recommendation would be to simplify routes/mergers.

    A couple routes meet up really quick or simply have the same goal. Taking a look at what to reduce will help players but also you finishing art.

    I felt that A door was unnecessary and will create bottlenecks for T.

    I think you should move the bombsites into the middles. They are great spaces but you're pushing them to the sides!

  • [CS:GO] DE_LITE

    • cashed
    • May 20, 2016 at 8:30 PM

    Gutting TSpawn

    [Blocked Image: http://i.imgur.com/xarFrPH.jpg]

  • [CS:GO] DE_LITE

    • cashed
    • May 18, 2016 at 3:07 PM

    Will include overview with next update. Even if its quick

  • [CS:GO] DE_LITE

    • cashed
    • May 18, 2016 at 12:46 AM

    Uploaded latest version to workshop

    http://steamcommunity.com/sharedfiles/fi…s/?id=632040311

  • [CS:GO]

    • cashed
    • May 17, 2016 at 8:04 PM

    Wow this was poorly handled. Giving demands is not feedback. Saying how things are easy is also not encouraging.

  • WIP in WIP, post your level screenshots!

    • cashed
    • May 16, 2016 at 8:41 PM
    Quote from nota

    On 5/12/2016 at 11:53 PM, nota said: Thanks for the advice! However, I only just now realized that Ted was also making a remake. Guess I'm a year late to the party. Ah well. I'm still going to work on this, though.

    I am the original author as well. I do take it as a form of flattery to see other remaking it. Interested to see where you go with it and what you learn on your way! :) GL

  • [CS:GO] DE_LITE

    • cashed
    • May 11, 2016 at 10:30 PM

    hehe

    I'm compiling in Cordon mode still. Optimization will be worked on when the art and layout are in good shape. Hence the bad performance. Ill get a compile up soon of the latest updates.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™