thx guys, this means a lot to me. ![]()
Posts by Kenturrac
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Some screenshots of our latest version of Meteör. Almost ready for IGF

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Quote from e-freak
that's nice
without having seen any of the flowgraph powering this I'm going to say this is probably one of the coolest examples what you can achieve with it!i guess the gun is done with a particle emitter? can you go into a few details how those assets work and how your script is setup?
thx!
yeah, the gun is a mix of interactive entity and a particle emitter.
i will upload the whole documented sourcefiles and a postmortem soon. maybe some people can find some inspiration in there and build up even better projects. but its true flowgraph and probably kismet 2 are some fking awesome tools

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just some scripting training. tried to rebuilt the beat hazard mechanic with flowgraph except for the procedural music spawning of course.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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So far I have enjoyed mapcore just as a reader. Its time post some stuff I currently working on. And here we go:
What is this strange looking game I working on? Lets say its a mixture of games like L4D and Serious Sam with a strong music theme.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.I'm working on it in the role of the Producer, Assistant Game Designer, Leveldesigner, Levelartist and Lighting Artist. Yeah, lots of jobs

Its a student project, done in the UDK and hopefully we will release it September this year.
Currently I'm adding more detail to the new areas, rethinking the post processing and the lighting and building up a tutorial.
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i live in berlin and look at these pictures and it so weird. some of these buildings are not even close to each other. but i think the most player didnt care about these things

btw: the tv-tower is damn huge building. i think the size compared to the crane doesnt fit.
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