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  3. Tschoppo

Posts by Tschoppo

  • my little painting thread

    • Tschoppo
    • October 15, 2014 at 1:25 PM

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/JPG1.jpg~original]


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/JPG2.jpg~original]


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/JPG3.jpg~original]


    Tripleconcept,saw this ship and imagined how it could be used as housing in different environments.

    Sprony: slimey suckers ^^

  • my little painting thread

    • Tschoppo
    • September 10, 2014 at 1:58 PM

    I´m building up my painting portfolio and would love to get some feedback from de´Core.


    Loved working on this one, 2hrs in

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Dschungelrun04.jpg~original]

    final after ~35hrs

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/SnakePlace_FINAL_lowres.jpg~original]


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/detailshot01.jpg~original]


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/detailshot02.jpg~original]


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/detailshot03.jpg~original]

  • failed Uni application :/

    • Tschoppo
    • June 18, 2014 at 1:41 AM

    Hey Guys,

    first year of school is closing in and since it´s been your fault i ended up studying @ DAE in Belgium, you deserve an update.

    It´s been a great time for me, improved so much on so many things, became a lot more productive and made some cool hitchhike experiences.


    picture time!

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Final_lowres.jpg]

    Final Exam 3D - Vintage Car


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/FinalShading_lowres.jpg]

    Final Exam Preproduction - floating Post Office


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/lowres_final.jpg]

    Preproduction - Tower Vehicle


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Grayscale_Final_lowres-3.jpg]

    Preproduction - Transform Shopping Center


    and some free analog works to stay healthy

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/dino_lowres.jpg]


    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/fox_lowres.jpg]


    I´m one of the few who did good with Art and Programming.

    Obviously, just 3% of all students passed all courses for the first semester and I was one of them.

    Feels good.. and weird, the exams for this semester turned out a lot better, so I´m sure I´ll have no retakes again.


    Since I´m focusing a lot more on 2D right now and I miss a lot of people I´ll drop out for now, try to get some small jobs and start studying Illustration in Hamburg 2015. Really need to get away from computerz for a while.

    Cool thing is, i´ll always have the option to come back here and pick up 2nd year.


    Thank you Core for deep-lifechanging-experience

  • CS:GO Stickers

    • Tschoppo
    • June 18, 2014 at 12:57 AM

    maybe this is the problem?

    [Blocked Image: https://developer.valvesoftware.com/w/images/3/36/…order_fixed.jpg]

    Quote

    Filtering borders Texture filtering will blend nearby pixels together even if some of of them are entirely transparent. This can create unwanted outlining effects if sudden drop-offs in alpha coincide with drop-offs in colour, which may well happen when the alpha channel reaches zero and you stop being able to see the pixels.

    To resolve this issue, simply blend the colours of your image slightly beyond where the alpha channel drops off. This can be easily achieved by duplicating the translucent layer and smudging it into the relevant areas.

  • Tile Array

    • Tschoppo
    • November 20, 2013 at 12:13 PM

    -make a plane

    -texture it with your tile texture

    -cut out some rectangles

    -extrude those down and give them a different texture

    -tadaa!

  • de_investment - Update 2 (September, 7th)

    • Tschoppo
    • September 7, 2013 at 9:17 PM

    awesome, totally digging the style and lightning except for screen 6.

    Why are the 100% white windows not giving off any light?

  • Natural Selection 2 - Biodome

    • Tschoppo
    • September 7, 2013 at 8:59 PM

    really love it, have to check it out.

    Bamboo Grove kicks ass

  • Mighty No. 9

    • Tschoppo
    • September 1, 2013 at 3:45 PM

    on first sight i thought the logo was a giant cyberspace penis

  • Going Moab !

    • Tschoppo
    • August 31, 2013 at 9:35 AM

    http://www.youtube.com/watch?v=33jyoyJNa2c

  • failed Uni application :/

    • Tschoppo
    • August 20, 2013 at 12:11 PM

    Just got accepted at DAE, let's see if they can handle one more mapcorian.

    Big Thanks to you guys, especially Chainsaw n Chimeray for pointing the way ^^

  • Crytek UK - Multiple Positions Available

    • Tschoppo
    • August 15, 2013 at 9:10 AM

    Go to your Brithish Embassy of choice, and ask nicely

    (seriously they can help you)

  • Recommendations for a good Beginner tutorial into 3DSMAX and 2D texturing?

    • Tschoppo
    • August 13, 2013 at 11:17 AM

    I recently adventured into 3ds Max, too.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    This is what i watched to get me going and it worked.

  • Totally random concept/sketch thread

    • Tschoppo
    • August 9, 2013 at 2:59 PM

    Thanks for the Feedback back then Sentura, i didnt wanted to revise it too drastic but i´ll try to avoid those problems for future work.

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/IMG_1169.jpg]

    I started this one on a long night drive in sweden,

    closest thing to a live painting i ever did.

  • WIP in WIP, post your level screenshots!

    • Tschoppo
    • August 8, 2013 at 8:15 AM

    Cuplacakes I like the 2nd screen a lot, but the weird shadow in the lower right really bugs me.

    more meatwalls

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-08-08_00003.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-08-08_00004.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-08-08_00002.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-08-06_00006.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-08-07_00002.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-08-06_00004.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-08-06_00005.jpg]

  • Hammer Map Visleaf Optimization Questions

    • Tschoppo
    • August 5, 2013 at 10:25 AM

    http://rvanhoorn.ruhosting.nl/optimization.php?chapter=intro

    This has all the info you need

  • WIP in WIP, post your level screenshots!

    • Tschoppo
    • July 5, 2013 at 2:43 PM

    inspiring work seldoon, don´t think i can compete

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-07-05_00001.jpg]

  • WIP in WIP, post your level screenshots!

    • Tschoppo
    • July 1, 2013 at 3:15 PM

    quick texturetest, handsculpted and painted in mudbox.

    its a map for Pirates, Vikings & Knights II set in a giant stomach ^^.

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/2013-07-01_00007.jpg]

    just Source displacements and one texture at this point.

  • Totally random concept/sketch thread

    • Tschoppo
    • June 25, 2013 at 8:36 AM

    great work cardo!

    Sentura, you're totally right, overworked it a bit to establish the volcano as main focus.

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/E89B5626-0C45-49CE-9206-201D67ECD4D5-1393-000004A6B7447179.jpg]

  • failed Uni application :/

    • Tschoppo
    • June 23, 2013 at 1:05 AM

    Lot of useful stuff in here..thanks!

    I've applied for an internship at Deck13 and if that doesn't work out i've applied for a BA in Computervisualistic and Design in a regional german town.

    Plan C would be DAE in Belgium, really looks quite nice and not too expensive.

    I don't know why but i never heard of the Uni in Darmstadt until one week after the application process closed for this year:/

    I was aware that i'd still rely on self teaching a lot, the main thing for me was the creative community and general city/student life instead of farmers and cow shit... not that i don't like the countryside but its not very supportive for an artistic education.

  • Expeditions: Conquistador

    • Tschoppo
    • June 22, 2013 at 12:35 AM

    actually bought this a while ago because of your post, unfortunately grabbed FTL too and didn't touched it yet ^^

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