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Posts by killmachine8

  • Brink

    • killmachine8
    • May 11, 2011 at 8:14 AM

    dont trust the crappy reviews. watch brandons live stream:

    http://www.justin.tv/brandon505/b/285573753?

    make up your own mind.

    this guys been playing for like 13 hours straight yesterday, went to sleep a few hours and seems back broadcasting the live stream again, now.

    enjoy.

  • totally random texture thread

    • killmachine8
    • April 20, 2011 at 7:25 PM

    tiny update. removed placeholder with better looking placeholder. new dirt layer(s). also, put it ingame with experimental bump+specular.

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/walld846b72bJPG.jpg]

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/walltex6dc50298jpg.jpg]

  • totally random texture thread

    • killmachine8
    • April 20, 2011 at 3:40 PM

    today:

    texture practice... normally i do 3d stuff. not the photoshop pro. looks ok though. approx. 1 hour "working" time.

    VERY W.i.P. of course. blueish stuff on the top half is just a placeholder.

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/walla6bb1808JPG.jpg]

  • WIP in WIP, post your level screenshots!

    • killmachine8
    • April 19, 2011 at 10:02 PM

    changed stuff around a bit.

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/shot00002f2ade8bdJPG.jpg]

  • WIP in WIP, post your level screenshots!

    • killmachine8
    • April 19, 2011 at 7:07 PM

    first attempt for a ceiling. done in ~30mins.

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/shot00001ae2a8a72JPG.jpg]

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/shot0000276a32171JPG.jpg]

    with gun this time. forgot the command to turn it off and was too lazy to search.

    note: thats just a fun project. im doing it just for the sake of doing something. i wont release it nor will i finish it. i just want to get some feedback if my mapping skills are any good.

    i plan on doing some more leveldesign when brink (by splash damage) will come out. do you think there are joy houses (with hookers and stuff, you know) on an isolated post apocalyptic island? hope so... thats what popped into my mind for a level idea at least.

  • WIP in WIP, post your level screenshots!

    • killmachine8
    • April 17, 2011 at 7:36 PM

    good evening. this is my first post here. pretty glad i finally made it here. tried to register a couple of months ago but had some troube with the captchas. i just couldnt register for some reason. went back here to try it again a couple of days ago and, yay, it worked.

    so. i do "leveldesign" for quite some time now. i started in "build" (duke3d) acutally and messed around with the different idtech's ever since. breaks here and there but leveldesign is still one of my favorite hobbies. doing creative stuff in general.

    heres something ive been doing the last couple of days. its approx. 8 hours of work. i wanted to keep it very clean and simple texture wise. wanted to conentrate on brush+patch work.

    keep in mind i didnt touch the radiant for a while now. need to get back into it.

    inspiration came from the tube in the center from this map (thx Pomperi):

    viewtopic.php?f=57&t=16011

    done in idtech4 (quakewars) radiant. the grey textures are costum made.

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/shot00001d9eac81fJPG.jpg]

    [Blocked Image: http://www.IMG-Teufel.de/thumbs/shot000021df6a73dJPG.jpg]

    comments appreciated.

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