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Posts by rascal

  • Tim Bergholz - Environment/Hard Surface Artist

    • rascal
    • September 22, 2013 at 6:15 PM

    Danke Frieder!


    und ja.. so siehts aus! Sektor Effektor for the win!

  • Tim Bergholz - Environment/Hard Surface Artist

    • rascal
    • September 21, 2013 at 6:37 PM

    Hi friends, I just recently updated my portfolio with plenty of things that I created for Splinter Cell Blacklist. Hope you enjoy it! Cheers, Tim [Blocked Image: http://farm6.staticflickr.com/5492/9578402892_8b1b8151aa_c.jpg][Blocked Image: http://farm4.staticflickr.com/3714/9575608339_3f7378d3ed_c.jpg][Blocked Image: http://farm6.staticflickr.com/5531/9575775431_53a6f0ae75_c.jpg]

  • Tim Bergholz - Environment/Hard Surface Artist

    • rascal
    • August 6, 2011 at 4:45 PM

    Thanks a lot everyone. I took all screens completly new, now featuring the latest dx11 tech.

  • Tim Bergholz - Environment/Hard Surface Artist

    • rascal
    • April 11, 2011 at 8:08 PM

    That's great to hear mat! An environmental scene like that is usually the sum of many people's work: concept artist, leveldesigner, beautyfication artist, lighting artist and a 3D Artist such as myself.

  • Tim Bergholz - Environment/Hard Surface Artist

    • rascal
    • April 11, 2011 at 4:02 PM

    Furyo: RnL was an awesome experience for me back then! So many talented and ambitious people to learn from.

    @ pogoP: my first video game related work goes back to 2005, it was a small texture customization for one of the Counterstrike Source terrorists and due to the positive feedback i joined a few mod teams where i put all my effort in! Three years later, including 18 months of college time where i learned 3D modeling ontop of my texturing knowledge, i got hired by Crytek

    @hP: thanks bro!

  • Tim Bergholz - Environment/Hard Surface Artist

    • rascal
    • April 11, 2011 at 12:57 PM

    Hey everyone,

    i thought it's a good opportunity to say hi to the mapcore community now that i updated my portfolio which i would like to share with you.
    You find selections on basically everything i did throughout my career as a 3D and Texture Artist but it's mainly focused on my most recent work at Crytek.

    http://www.timbergholz.com

    Any feedback/critics is of course welcome!

    Best Regards,
    Tim


    ___________________________


    Hey everyone, check out my newest update @ http://%7boption%7d.  [Blocked Image: http://farm3.staticflickr.com/2886/9578402508_ed4b02fc7c_c.jpg][Blocked Image: http://farm6.staticflickr.com/5338/9578401910_769619fb57_c.jpg][Blocked Image: http://farm3.staticflickr.com/2834/9578403252_b7cfefab79_c.jpg]

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