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  3. Jake Gilla

Posts by Jake Gilla

  • Gamefly: Yet Another Digital Distribution System,,,

    • Jake Gilla
    • August 9, 2011 at 7:45 PM

    http://www.shacknews.com/article/69642/ ... t-pc-games

    Don't quite understand if this is a rental or purchase service.

  • Best for game development: TN or IPS monitor?

    • Jake Gilla
    • August 6, 2011 at 6:02 PM

    Thank you for this thread, did not realize that all monitors are not created equally.

    Edit: Why would you say dual monitors are necessary?

  • Space program coming to an end

    • Jake Gilla
    • August 5, 2011 at 7:28 PM

    http://www.time.com/time/health/article ... 00,00.html

    So we're still exploring space but just not with people? Time to tell my kid he can't be an astronaut after all.

  • Diablo 3

    • Jake Gilla
    • August 5, 2011 at 7:22 PM
    Quote from Sentura

    torchlight was just straight up bad. and boring. d2, in comparison, still rocks.

    I find it weird that so many people dislike Torchlight. It is essentially Diablo I with a few new features and different art style. I can spend hours trudging through the dungeons just like I did when I played Diablo as a kid, still my favorite game of the series. Honestly I'm looking forward to Torchlight II just as much as Diablo III.

    Still, +1 on the overpowered thing, very little of the game feels as challenging as Diablo I did.

  • What are you playing now?

    • Jake Gilla
    • August 5, 2011 at 7:18 PM

    Also really liked the game play and pacing in Singularity, but the lack of subtitles was so ridiculous. Also there were only like 3 models for the huddled up bodies on the floor and whenever you kill the first monsters, so some of the first stages kind of irked me with how mundane they were.

    The game was cool but the whole time I was playing I kept thinking, "if only they would have had a little more time and money".

  • ULTIMATE CHALLENGE: Design the MapCore logo — new deadline!

    • Jake Gilla
    • July 31, 2011 at 5:37 PM

    Even if the map layout doesn't work as a logo, it would make an awesome t-shirt!

  • Silent Hill HD Collection

    • Jake Gilla
    • July 27, 2011 at 2:28 AM

    I also will probably get this, but I would have liked if they included The Room, or at least the PSP Origins, which makes since being a PSP exclusive.

  • ULTIMATE CHALLENGE: Design the MapCore logo — new deadline!

    • Jake Gilla
    • July 27, 2011 at 2:23 AM

    That's the one. Rick is right about the shield thing though, makes it seem more like Map Corps.

  • Amy Winehouse found dead at her home

    • Jake Gilla
    • July 24, 2011 at 5:21 AM

    Saw this coming, but that just makes it more sad. She had an incredible voice and Back to Black was an amazing album. RIP

  • Batman: Arkham City shots

    • Jake Gilla
    • July 22, 2011 at 9:49 PM
    Quote from knj

    So what da hell you are doing here ? go and play that god damn game !As well i hope ScareCrow is in this one too, in Asylum he was DA BEST and most scary character, just great design !

    Hell yeah, without saying any spoilers, the way Scarecrow messes with you if awesome, my favorite part.

  • What have you purchased recently?

    • Jake Gilla
    • July 16, 2011 at 7:00 PM
    Quote from skdr

    [Blocked Image: http://pcmedia.ign.com/pc/image/objec…boxart_160w.jpg]28 euros. Couldn't resist!

    http://www.greenmangaming.com/games/rpg ... evolution/

    with the promo code FACEB-JULY2-20PEC

    Awesome deal, had to do the same.

  • What have you purchased recently?

    • Jake Gilla
    • July 16, 2011 at 11:54 AM
    Quote from Rick_D

    Difference between showing up at work all sweaty and showing up at school all sweaty is pretty high in my opinion.

    i'm so glad i have his posts hiden, it's just such mindless shit

    Glad you're enoying it Rick!

  • What have you purchased recently?

    • Jake Gilla
    • July 16, 2011 at 5:27 AM
    Quote from killertomato

    i skated 5km to school and back for over 2 years, wasnt that hard... nice bike though

    Difference between showing up at work all sweaty and showing up at school all sweaty is pretty high in my opinion.

  • ULTIMATE CHALLENGE: Design the MapCore logo — new deadline!

    • Jake Gilla
    • July 15, 2011 at 6:37 AM

    In that case

    [Blocked Image: http://t0.gstatic.com/images?q=tbn:ANd9GcTM43up6-Ap1rOgNFZ9AdH0vFfqw2ymqlN4SmFT1d6a2qTe2y3GCg]

  • What are you playing now?

    • Jake Gilla
    • July 15, 2011 at 1:14 AM

    I play L4D2 a bit but I'm not very good. Still I don't rage quit so shoot me an invite if you want, STEAM ID JakeGilla

  • google+

    • Jake Gilla
    • July 14, 2011 at 11:59 PM

    No love for Google Apps users, damn.

  • What have you purchased recently?

    • Jake Gilla
    • July 14, 2011 at 7:19 PM

    HTC Evo Shift 4G with PDANet, my laptop just tripled in everyday usefulness. Not even gonna talk about how much crap I bought over the Steam Summer Sale.

  • Dishonored

    • Jake Gilla
    • July 13, 2011 at 6:09 PM

    Little Big Planet 2...

    If you look real close you can see the stitching.

  • Battlefield 3

    • Jake Gilla
    • July 11, 2011 at 7:39 PM
    Quote from csyver

    i understand that they need a game (with a large audience) to move consumers towards their own platform, but i don't think it's a good idea using BF3 for this. don't they have enough with just competing against mw3? why not just create incentives to use origin (cheaper, dlc availability, origin integration, whatever) instead of telling all your steam customers to go fuck themselves?

    convenience.

    Incentives is something this industry really needs to get a grip on. Penalizing people for renting a video game or trading one in is a ridiculous idea, as is limiting your methods of distribution.

    In independent music, you have to put your music on iTunes because, hell, its iTunes, even though you made more money off sales from your website or Bandcamp. You don't take your music off iTunes because they take a cut, you use incentives (including just educating the consumer) to drive customers to your website instead.

    and thank you Puddy.

  • Battlefield 3

    • Jake Gilla
    • July 11, 2011 at 6:11 PM

    I think you're making to much out of it. Maybe some people are making it a matter of ethical fabric, but I think its more of convenience.

    Steam is an established platform, its stable, relatively convenient and has a great community.

    In my opinion certain things only function properly as a monopoly, and community/social products are one of those things. Take something like Facebook for example, it doesn't work if it has 2 or 3 competitors as it splinters the community, thus defeating the point.

    Is EA entitled to their money? Sure, but are they really making more money than by limiting their distribution methods? Seems like backwards thinking to me.

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