Quote from Pericolos0haha this looks great! Did you do the bedsheets with just displacements?
Thanks. Yes, only displacements.
Quote from Pericolos0haha this looks great! Did you do the bedsheets with just displacements?
Thanks. Yes, only displacements.
Quote from Senturalooks like it
agreed. ![]()
Sure, it's hard to avoid this in a rats map. I tried to make some hidden ways, so you can get to any sniper position without being seen from the snipers. Besides that, disabling the sniper weapons isn't unusual on rats map. :neutral: But yeah, it's not perfect.
Hey, nice to see you.
Already forgotten that you are active on this board.
Yeah, there are lot's of areas that could get more details. But I couldn't work any longer on this map, so I finished it. When I look at it I see dozens of things that I should fix and make better...but I wanted to release it before Half Life 3.
In fact, there isn't much intense contrast, but as you said, it's better for the gameplay, not so many dark areas for campers.
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Yeah, I know, rats maps aren't the most popular ones, but nevertheless I want to show you mine. I tried to make the visuals better than in other rats maps, most of them look like from Half Life 1.
To make it realistic, i didn't use ladders that look like ladders. You can climb up at nerly everthing that looks like it. Tshirt, pants, cables, etc. Because there are too many cables at the Computer, I marked every cable with an "UP" sign. Also, you can jump on any soft object (bed, chair, ...) without getting damage.
All content is 100% selfmade, except for the backbag that made a friend of mine. There is some interaction possible in the map, search for it. ![]()
download, provided by http://www.mappingbase.de:
http://download.gc-gaming.de/bashor/map ... _final.rar
Server:
78.46.89.24:27015