[Blocked Image: http://oi48.tinypic.com/r25dt3.jpg]
I need some quick tips how to make this texture feel more realistic, pleas any feedback will do, thx guys ![]()
[Blocked Image: http://oi48.tinypic.com/r25dt3.jpg]
I need some quick tips how to make this texture feel more realistic, pleas any feedback will do, thx guys ![]()
he doesnt need to go in to IU - they just showed it like this, but its just a gameplay approach - am i right !?
For the first PC game you mean ? ![]()
http://www.videogamer.com/ps4/watch_dogs…t_joins_ea.html
And i would love to work on this game hahaha, still i was sure that FrostBite is DICE's soft, not EAs ? (in terms of right to it ?)
I just what to know WHEN ITS OUT - if its PS4 launch title, i'm getting my PS4 from US fuck it ! ![]()
LMFAO - how tell me how and WHY !? ![]()
+1
and as for the first concepts, it looks like BF3 fresh
fuck, that was intense !
I'm hyppped as hell for this game too guys, but plz don't tell me you think that Joakim is CG - be rational !
True MGS2 tanker section was fucking epic and visuals - just blowing away !
but i still preffer MGS intro:
- nostalgia
- and some original gameplay at that time
- "this is snake, colonel, can you hear me?"
fuck i need to replay this game ASAP !
this is one of the best marketing steps eva !![]()
I was thinking about intros lately, and there are loads of great cinematics and CGI shit out there, but at some point i still want to be in control of my character all the time, even while story telling on introducing me to environemnt, story ect.
Thats why in terms of idea Valve and Half Life one is the best intro out there (execution is the Black Messa - love it !)
All the time i'm in control of my avatar, i'm introduced to the Black Messa facility, times it takes place, i know who is my avatar and i can learn the environment by my self. This is great, far more gameish than superCGIshit - i would love for games to walk away as far as they can from cutscenes/cgi movies ect, and let me be in control of my character all the time. This is the same for story telling IMO.
http://www.gametrailers.com/videos/2m4qao/…ogren-interview
This is makimg me KNOW that Phanom Pain is the MGS5, this fake interview, OMFG ant the Fox enginge logo at the end - for sure the logo is there by mistake and you didn't want us to see that, lolz
Bla bla bla - i love your wood textures, start with that ! ![]()
You kick ass dude !!
inspirational stuff, have you ever made a breakdown of you work ?
yes it will be a trouble, so you can try to keep it in quads, always try to avoid tris if nessesery
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at the first look the wires looks ok, but when you turbosmooth it, you will loose the effect couse you didnt use any support edges