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  3. Thurnip

Posts by Thurnip

  • Eminence: Xander's Tales TCG / MMORPG

    • Thurnip
    • June 6, 2014 at 7:45 PM

    i think the top right screenshot, is a little confusing... i cant distinguish what is foreground, what is background... i don't know if will be any parallax on that (could help a little on the issue) but all the shapes are kind of mixing together...

    But all is awesome

    Keep it on

  • What I'm Working On

    • Thurnip
    • June 5, 2014 at 7:23 PM

    omfg. T_T im moved.... so great

  • Eminence: Xander's Tales TCG / MMORPG

    • Thurnip
    • June 4, 2014 at 3:53 PM

    Good stuff Absolute good taste. I like the SD characters.

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • June 1, 2014 at 7:33 PM

    Thanks for all you guys, thanks for your support!

    We're glad with so many good comments

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • May 28, 2014 at 2:21 AM

    Yep, decided to post all the Origami weapons once for all
    The idea to release one per day, didn't proved to be so good as i thought


    Origami Nova
    [Blocked Image: http://cloud-3.steampowered.com/ugc/3298071904249502289/15C30A78B48DD65B4A4BB31E1546C7C04354B98C/637x358.resizedimage]

    Origami Sawed Off
    [Blocked Image: http://cloud-2.steampowered.com/ugc/3298071393105839953/5B157015D7C6E474C9A0DE921CD0A7AB3F9EADCD/637x358.resizedimage]

    Origami P250
    [Blocked Image: http://cloud-2.steampowered.com/ugc/3298071393077008174/407E9DD0D20A3DFBCBBDF2503A12E7723A3C3585/637x358.resizedimage]

    Origami P90
    [Blocked Image: http://cloud-3.steampowered.com/ugc/3298071904249485241/34C9A47DEA39F62E43EFC764851B8BF0C2DB4277/637x358.resizedimage]

    Origami P90 Alternative Color
    [Blocked Image: http://cloud-4.steampowered.com/ugc/3298071904249516400/C709C18327A1F2F2791137E8B385199088F9D8FE/637x358.resizedimage]


    Origami AUG
    [Blocked Image: http://cloud-4.steampowered.com/ugc/3298071904249450771/F8F9DAB116341696DD70C149ED1C61AD3C71787F/637x358.resizedimage]

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • May 26, 2014 at 3:11 AM

    oh.... never thought about deagle

    can be a good idea

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • May 26, 2014 at 2:26 AM

    Hello Guys! today i uploaded the first weapon of a new collection designed by my girlfriend and me


    [Blocked Image: http://cloud-2.steampowered.com/ugc/3298071393077008174/407E9DD0D20A3DFBCBBDF2503A12E7723A3C3585/637x358.resizedimage]

    (also, uploaded two new on Kami, just because both were already made...)

    [Blocked Image: http://cloud-4.steampowered.com/ugc/594785681655578288/C65358402D90B4190A82BBE758ACA986E7872047/637x358.resizedimage]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/594785681656050609/EF659AE09818CE84337A6CBDFC4F743393D37730/637x358.resizedimage]

  • Mapcore mobile wallpaper

    • Thurnip
    • May 7, 2014 at 6:43 PM

    not much ppl saw the original comment, so here it is

    Just finished a wallpaper for (android, probaby other) phones

    On the phone:

    [Blocked Image: http://arthurdepadua.com/downs/mapcore_…creenshot01.png]

    [Blocked Image: http://arthurdepadua.com/downs/mapcore_…creenshot02.png]

    Download version:

    http://arthurdepadua.com/downs/mapcore_wallpaper.png

    and some insight of the concept and process to make it:

    Quote

    [Blocked Image: http://arthurdepadua.com/downs/mapcore_wallpaper_making.gif]

  • So i made a game...what next?

    • Thurnip
    • May 6, 2014 at 5:36 AM

    I like that game. Ill try to download.

    i just think the stars are a little off your art direction. You could use other symbol than star or try to make stars more simple and stylish as the rest of the game. But seems cool and simple to play (like, hundreds, eliss, that kind of stuff)

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • May 2, 2014 at 4:05 PM

    yay

  • Minos' digital sketchbook

    • Thurnip
    • April 25, 2014 at 2:36 PM
    Quote from Minos

    Man cave~


    [Blocked Image: http://fc05.deviantart.net/fs71/f/2014/113/e/1/man_cave_by_thiagoklafke-d7fp25d.jpg]

    just add this song

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    (or any from Xcom ost)

  • Animal Crossing: New Leaf

    • Thurnip
    • April 24, 2014 at 4:13 PM

    http://www.gdcvault.com/play/1020808/How-to-Turn-a-New

    very interesting post mortem on GDC

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • April 9, 2014 at 1:29 PM
    Quote from Mr. Jigsaw

    Here is my first skin.

    [Blocked Image: http://cloud-4.steampowered.com/ugc/3298066830…2DA07B452DDDEF/]

    http://steamcommunity.com/sharedfiles/fi…s/?id=246717973


    Apparently you can never change your preview image once you upload it. Oops. Guess I'll know to make it shorter for the next one.

    Yeah, you can change it. Use the CS SDK and edit your submission. But make a backup of your description. Sometimes the CS Go SDK crops the description you added via website.

  • Tip of the Day

    • Thurnip
    • April 5, 2014 at 9:03 PM

    Illustrator

    Using eyedropper tool, with SHIFT key, samples only the color of an object.

    Useful when you need to get one specific tone from a gradient fill. Or sample a color from a text to another text field, without getting the type style, only color.

    This can be powerful when combined with X key, to swap between stroke and fill colors.

    [Blocked Image: http://arthurdepadua.com/tip/helper03.png]

  • Tip of the Day

    • Thurnip
    • April 5, 2014 at 5:46 AM

    Helpers:

    Code
    http://arthurdepadua.com/tip/helper01.png
    http://arthurdepadua.com/tip/helper02.png
    http://arthurdepadua.com/tip/helper03.png
    http://arthurdepadua.com/tip/helper04.png
    http://arthurdepadua.com/tip/helper05.png

    Photoshop
    Did you know?
    When you select multiple layer folders and click on the small arrow with ctrl key pressed, you can open or close all the selected folder?
    [Blocked Image: http://arthurdepadua.com/tip/ps_tip_01.gif]

    [Blocked Image: http://arthurdepadua.com/tip/helper01.png]

  • CS:GO Workshop: Weapon Finishes

    • Thurnip
    • April 3, 2014 at 7:45 AM

    yo dudes! how are you doing?

    today i released three new weaps for the Pulse collection.

    I was good to come back to one of the first series i made and improve some (parametric) stuff on the finishes tool, like to know better how the position, rotation phong values etc works...

    I'm huge fan of the solution valve found to create variation for the drops, with those values.

    The Pulse Aug

    [Blocked Image: http://cloud-4.steampowered.com/ugc/612795552307199285/F4542FE67364FA12B274C49CBBF6125AC523F878/637x358.resizedimage]

    The Pulse Tec 9

    [Blocked Image: http://cloud-3.steampowered.com/ugc/612795552307202300/CE3B1D5565D9A5E95490B75DE7E65D2681ED57BA/637x358.resizedimage]

    The Pulse AWP

    [Blocked Image: http://cloud-3.steampowered.com/ugc/612795552307186135/77E6D7D3A8A0B4F8815B51CA7FD2725820D151AF/637x358.resizedimage]

    added: the offset variation i told up there ^

    [Blocked Image: https://dl.dropboxusercontent.com/u/5442600/pulse_awp_var.gif]

  • CS:GO Stickers

    • Thurnip
    • April 2, 2014 at 3:42 AM

    Hello dudes! how are you doing?

    finally i managed to finish two stickers.

    [Blocked Image: http://cloud-2.steampowered.com/ugc/612795552278357948/BB7C49927997016F0D823BB07E22EC09AADC2C2C/637x358.resizedimage]


    [Blocked Image: http://cloud-3.steampowered.com/ugc/612795552278430811/B33824864F0E2472BBCE77355F25FC8CDE0F1F3A/637x358.resizedimage]

  • [CS:GO] De_Japan (WIP)

    • Thurnip
    • March 11, 2014 at 11:24 PM
    Quote from AlexM

    Nice subject choice, I love the look of Shenmue, the game still looks gorgeous today.


    Here's some shots from when I was living there (okinawa and kyoto) mixed in with some other reblogs I thought were nice. Parts of Kyoto look like Shenmue. I'm not sure I have too many photos of those areas though.


    http://leveldesigninspirationmachine.tumblr.com/tagged/Kyoto


    http://leveldesigninspirationmachine.tumblr.com/tagged/Japan

    Display More

    jizzed.

  • (cs:go) de_mist

    • Thurnip
    • March 10, 2014 at 12:45 AM

    coooooool stuff! downloading now

  • WIP in WIP, post your level screenshots!

    • Thurnip
    • March 9, 2014 at 9:13 AM

    working on some textures and props on quake3. Im planning to make some kind of walkable and enjoyable env... maybe add some story. Dunno yet.


    Today i was just trying to emulate that SOTC grass then added that wave sin stuff from some shaders in quake3

    [Blocked Image: https://dl.dropboxusercontent.com/u/5442600/Shot_grass.gif]


    and a terrain...

    [Blocked Image: https://dl.dropboxusercontent.com/u/5442600/shot0030.png]

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