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  3. Jangalomph

Posts by Jangalomph

  • WIP in WIP, post your level screenshots!

    • Jangalomph
    • July 23, 2012 at 7:13 AM

    [Blocked Image: http://i397.photobucket.com/albums/pp56/jangalomph/Sabotage/sb_background010000-2.jpg]

    Something from my deeper archives of mapping.

  • WIP in WIP, post your level screenshots!

    • Jangalomph
    • July 21, 2012 at 3:18 AM

    Number 3

  • WIP in WIP, post your level screenshots!

    • Jangalomph
    • July 19, 2012 at 10:58 PM

    I personally like the 3rd one.

  • WIP in WIP, post your level screenshots!

    • Jangalomph
    • July 18, 2012 at 5:10 PM

    Thanks guys ^^, Prior to this I hadn't mapped in source for over a year since I've been hooked on UDK, and just particle effects for source things. But yeah, the crazy limitations were so that i wouldn't just quit within 5 minutes. Because generally thats how mapping for source works now.

    edit: To even the odds a little bit, I didn't make the textures as I was making the map. I just had them in a folder.

    and as for a different engine. I had such a hard time creating this simple thing out of models.

    [Blocked Image: http://25.media.tumblr.com/tumblr_lwsrdeinpy1r39u1oo1_500.png]

    and the rest is just messing around with presets.

    [Blocked Image: http://24.media.tumblr.com/tumblr_ls5oi8fONY1r39u1oo1_1280.jpg]

    [Blocked Image: http://25.media.tumblr.com/tumblr_ls5oguwgey1r39u1oo1_1280.jpg]

  • WIP in WIP, post your level screenshots!

    • Jangalomph
    • July 18, 2012 at 8:31 AM

    Alright so i challenged my self. 1 hour 45 minutes to do a quick map with a limit of 2 compiles. Here is my result. I'm aware of the crappy lighting and oddly square tunnel and how some things just look wrong. I had little time to think.

    [Blocked Image: http://cloud.steampowered.com/ugc/1155422234376206056/6C5E891AB717460C441FF5FD3D93624FB181D233/]

  • Nicholas Seavert - Environment Artist/Level Designer/Effects

    • Jangalomph
    • February 12, 2011 at 4:51 PM

    Well I'm surely still learning quite a bit!

    None the less, Some things aren't as polished as they could be. I figure I'll later on do some things directly for my portfolio when I get an actual website.

  • Nicholas Seavert - Environment Artist/Level Designer/Effects

    • Jangalomph
    • February 12, 2011 at 2:10 AM

    Level Designer/ Effects Artist

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    Name: Nicholas "Jangalomph" Seavert

    Location: Sumter, South Carolina - USA

    Age: 17

    Goals: I hope to be accepted into a game studio as a cinematic's and effects artist dealing with particles. Crytek or Valve would be nice.

    Although any studio would be nice!

    Contact: [email protected]

    Looking for mod work? No

    Looking for a job? Not currently

    Mods:

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    Half life 2: Episode 2

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    http://%7boption%7d

    -Mapping, Coding, Particles, Textures, Models, Story, Leader, Video Production

    http://%7boption%7d

    Every aspect of this "base". Click the moddb for more info.

    http://%7boption%7d

    Particles

    http://%7boption%7d

    Particles

    ---------------------------------------------------------------------------------------------

    Crysis

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    http://%7boption%7d

    -Particle Effects, Coding, Flow Graphs, Time of Day (Tod)

    ---------------------------------------------------------------------------------------------

    ---------------------------------------------------------------------------------------------

    Programs I can use:

    • [*:2f6ouoqg]Hammer World Editor(Excellent)
      [*:2f6ouoqg]Maya (intermediate)
      [*:2f6ouoqg]CryEngine 2 Sandbox Editor (intermediate) -- Particles+++
      [*:2f6ouoqg]Valve Particle Editor (Pretty good)
      [*:2f6ouoqg]Face Poser(basics)
      [*:2f6ouoqg]Visual 2010 C++ Express (Weapons, Effects, Some NPC Coding)
      [*:2f6ouoqg]Gimp Photo Editor (Basics)
      [*:2f6ouoqg]XSI Mod Tool (Basics)
      [*:2f6ouoqg]VTF Edit (intermediate)
      [*:2f6ouoqg]X-RAY Engine (Stalker) Coding - (intermediate)
      [*:2f6ouoqg]Microsoft Visual basic (#)?- (High school coding class - 1 semester)
      [*:2f6ouoqg]VUE 7 (basics)

    Atrium:

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…pfallen0015.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…pfallen0016.jpg]

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    Sabotage:

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…nts_10000-1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…ments_10001.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…_city0003-1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…pfallen0017.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…pfallen0018.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…pfallen0019.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…pfallen0020.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…allen0002-1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…allen_20023.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…undown40000.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…down40009-1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…undown40010.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…undown40011.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…undown40012.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…undown40014.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…down40023-1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…ontest10012.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…ontest10011.jpg]

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    Screaming Eagles/Crysis Modding:

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…eenShot0034.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…/Flowgraph1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…nShot0019-1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…nShot0024-1.jpg]

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    Explosions

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…eenShot0008.jpg]

    Blood

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…eenShot0005.jpg]

    Plane Going Down + Particles

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…eenShot0024.jpg]

    Models - Maya:

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…ls/Glock18L.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…m1sideFinal.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…odels/shelf.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/jangalomph/Spigot.jpg]

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    Source Engine Particles

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…houldbenuke.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…_city0005-1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…undown40035.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…sb_city0006.jpg]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…_city0004-1.jpg]

    NOTE: Check out the coding section to see a video of some more particles.

    ---------------------------------------------------------------------------------------------

    VUE 7

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…efallfinal1.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…rsidereeds2.jpg]

    [Blocked Image: http://i397.photobucket.com/albums/pp56/ja…rsidereeds1.jpg]

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    NOTE: Airplane models are NOT mine. They came with the program.

    ---------------------------------------------------------------------------------------------

    Face poser

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    ---------------------------------------------------------------------------------------------

    Coding

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    I made the particles also.

    I hope you guys enjoyed looking at my portfolio!

    -Jangalomph :science:

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