Servers are crashing today, not synching up shit...I keep on unlocking the bipod for the scar the last three hours, this is a bit pointless today ![]()
Edit: Servers are down for maintanance.
Servers are crashing today, not synching up shit...I keep on unlocking the bipod for the scar the last three hours, this is a bit pointless today ![]()
Edit: Servers are down for maintanance.
Quote from duxYou gotta be kidding me.
[Blocked Image: https://migrationtest.mapcore.org/public/style_i…/attachicon.gif]wtf.jpg
I guess that includes the Season Pass for DLC...
http://battlelog.battlefield.com/bf4/forum/thre…65670122991591/
I just followed these instructions to make it work.
Setting the game to run as X86 in Origin fixed it for me, at least yesterday I was able to play a couple hours without these tedious crashes. Fun! ![]()
Unfortunately pretty much unplayable on my PC, crashing every round, and I mean literally every round, still running kinda smooth on ultra before the patch (besides all the other well known things like soundbug and the ubiquitous rubberbanding) tried all the "fixes" I found on the internet except installing win 8.1 or buying an ATI
Waiting for a patch that fixes the game, hopefully it wont take too long!
No. But I agree it's embarrassing that next-gen doesn't run at 1080p, when they are just at the beginning of their lifecycle.
Haven't played that Alien stuff yet, but it might be fun...
It's amusing how BF fans are obsessed with hating COD ![]()
Game is fun,even tho it feels a lot more like COD, like a COD on Valium (slower movement as Infantry, lots of camping), and on Speed at the same time (splosions everywhere) but with tanks, helis and half of your team camping on a skyscraper not trying to cap flags with you, but still somehow playable. Besides the sometimes unbearable serverlag and rubberbanding, which makes bullet registration a pain in the ass and the random crashes and freezes, it looks kinda nice, like BF3 with a whole lot more specularity. But it's the servers I guess.
My major complaint is the player collisions, especially at C in Conquest Large, when the tower is gone - janky collisions everywhere, invisible collisions in the middle of pathways. Holy shit, getting stuck on a inches high piece of debris while being shot at by a boat and helicopter is no fun. same with almost all of the walls that get destroyed, hate to get stuck on these tiny remains that don't allow you to walk, run or jump over it, when you stand close to it. That's probably why people are doing these funny jumps all the time. Same with the placement of some small-ass props on the ground, where you need to start jumping for ten minutes to get out. But I guess that's just the price of setting up the destructible stuff the way it's done!
It's the demographics - if your game is popular, you have more people acting like dicks, that's what the internet was invented for.
Yep, we matched this 70 years ago ![]()
Will check it out at E3 I guess.
Wonder if this is real, Level Designer friend at IW doesn't talk about anything at all...
I am going to buy two copies just to piss you off
j/k
Quite happy that some of my shit made it into the trailer, just wished these damn consoles had more memory ![]()