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  3. ShadoW_

Posts by ShadoW_

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • June 12, 2011 at 9:51 AM

    Great sand, and overall nice models. If I may notice something - satelite dish and its arm needs some basement. Right now it goes straight from the ground, and I can't find a way to belive sand itself could keep such huge object.

    Is that really a windmill? If so, fans should be much larger, right now it looks like ventilation fans more, and that would be... probably weird in the middle of the desert .

  • [QL] Sorrow

    • ShadoW_
    • June 3, 2011 at 8:24 PM

    My new map for Quake Live, it's small/medium size 1v1 and 2v2 gothic themed map.

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_01.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_03.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_04.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_05.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_06.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_07.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/06/ql_sorrow_08.jpg]

  • Steel Storm

    • ShadoW_
    • May 15, 2011 at 4:26 PM

    Bump.

    Steel Storm: Burning Retribution was released few days ago (available on Steam, Desura and Ubuntu Software Center). I thought I could post some pictures from the maps I've made for it .

    More screenshots

    Steel Storm: Burning Retribution at Steam

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/05/ss_thecollector_01.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/05/ss_wind_mill_01.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/05/ss_thearena_03.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/05/ss_bs-darkfall_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/05/ss_boilingpoint_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/05/ss_thecourtyard_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/05/ss_thearena_01.jpg]

  • [UDK] The Lighthouse

    • ShadoW_
    • April 7, 2011 at 4:55 PM

    I really like this rock model .

  • EA DICE Multiple roles

    • ShadoW_
    • April 7, 2011 at 4:54 PM

    Hehe, I just thought so. Actually I have a job already, but it's always worth to ask, I'm doing some remote work from time to time.

  • EA DICE Multiple roles

    • ShadoW_
    • April 7, 2011 at 6:46 AM

    Are you looking for people to work remotely too?

  • THE CUBE CHALLENGE: Rules and discussion

    • ShadoW_
    • March 16, 2011 at 5:18 PM

    Looks great, esp last shot! Even with stock udk assets you can make cool things .

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 16, 2011 at 5:17 PM

    Looks great, don't forget to release it !

  • space corridor

    • ShadoW_
    • March 11, 2011 at 7:57 AM

    I like much more how white/grey/yellow it is now.

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 9, 2011 at 6:58 AM

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_18_06.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_18_19.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_18_21.jpg]

  • [UDK] Island

    • ShadoW_
    • March 7, 2011 at 8:12 AM

    I agree 100% with what Mr. Happy wrote, my exact thoughts. Overall it's pretty fine, but can be improved .

  • space corridor

    • ShadoW_
    • March 6, 2011 at 2:58 PM

    First shot looks really cool already. Nice design and color scheme.

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 6, 2011 at 2:51 PM

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_18_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_18_08.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_18_20.jpg]

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 5, 2011 at 8:08 AM

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_17_16.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_17_02.jpg]

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 4, 2011 at 8:07 AM
    Quote

    I see different architecture styles, especially the bridge pillars looking quite different from eachother

    There's only one real pillar. Other one is tower coming out of the ground building - it's probably hard to notice from that angle. Whole bridge purpose is to be able to get from the building to the camping nest located on top of the pillar.

    I'm making sp map in udk. I'm not sure I will make it fully playable, or only a large and complex scene yet (tho there are alrady functional kismet interactive elements, like doors, lifts, breakable objects and so on).

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 4, 2011 at 6:26 AM

    Thanks jaboo224. It's just a beggining .

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 3, 2011 at 9:21 PM

    More

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_13_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_13_04.jpg]

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • March 2, 2011 at 5:43 PM

    First and early shots of some Udk map .

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_09_09.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/03/demotest_09_02.jpg]

  • James Lea - Level Design

    • ShadoW_
    • February 25, 2011 at 3:29 PM

    Those TF2 screenshots looks really cool!

  • [Xonotic] Atelier

    • ShadoW_
    • February 25, 2011 at 6:45 AM

    Thanks Pericolos0 .

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