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Posts by Bunglo

  • City Block

    • Bunglo
    • August 8, 2011 at 10:17 PM

    Still in the works, just haven't posted anything new as I've been focused on getting a better understanding of normal maps (EQ @ polycount is a godsend), color, light, and a few other things.

    Texturing has started though, so hopefully in the next week here I'll feel happy with throwing an update up.

  • The Elder Scrolls V: Skyrim

    • Bunglo
    • August 8, 2011 at 10:26 AM

    The crappy video quality makes it difficult to tell but I can definitely see wind movement from some of the trees. I doubt they'll have detail bending though, at least not to the extent of say Crysis.

    EDIT: Bloody hell, that crowd is terrible.

  • Diablo 3

    • Bunglo
    • August 5, 2011 at 10:15 PM

    I enjoyed Torchlight, I never ended up finishing it though. The final boss kept killing me and I just didn't care at that point. It wasn't as enjoyable as either Diablo game but I think largely because Diablo, especially the first, is very dark and ominous, which I'm really attracted to. There's more mystery and yet there's always fear creeping up behind you. TC was just too casual and lighthearted for me to really get into. I need my rpgs to be serious if they're about demons, monsters and dungeons.

    I'm sure I'll pick up TC2 but I'm not expecting it to be anything more than a game I'll jump in and out of when I want something quick to play in my free time.

    Though I will say that Runic is doing an awesome job listening to their fans, including multiplayer, lan, etc.

  • Diablo 3

    • Bunglo
    • August 4, 2011 at 11:05 PM

    I kinda wanna play D1 again. It's surprising how many people played D2 yet never touched the first, they really missed out.

  • Space program coming to an end

    • Bunglo
    • August 4, 2011 at 11:04 PM

    I love how the universe is incomprehensibly gigantic and we can't make it past the moon.

  • Diablo 3

    • Bunglo
    • August 3, 2011 at 2:37 AM
    Quote from Taylor

    Let's pretend we want to play the Diablo series offline single player so we can get our panties in a twist.

    No need to pretend, you're not the only type of Diablo fan in existence

    I don't see any one here up in arms about the decision, personally I don't see the logic behind it. There's no need for analogies here, either. If I come home at 1am and I want to play D3 alone, there shouldn't be any reason I can't play if my software and hardware is in order. Unfortunately for me, I boot up D3 to realize that my internet is out for what ever reason. I do all of the various troubleshooting I know how to do but to no avail. I call up my ISP and they say it's something on their end and they'll send a guy out some time later that day. It's 12 hours later and I can finally play the game, so cool!

    It's an unnecessary inconvenience, however minor some may think it to be. Like I said though, I really don't care if I need a constant connection, it's not going to stop me from buying the game. It's just a stupid decision for something like culling cheaters or piracy, imo.

  • RAGE

    • Bunglo
    • August 2, 2011 at 9:39 PM

    [attachment=0]derp.jpg[/attachment]

  • Diablo 3

    • Bunglo
    • August 2, 2011 at 9:35 PM
    Quote from Taylor

    But even if you wanted to play it single player the only sensible way was online in a private game. Because if you do decide to play co-op later (or PvP, lulz), you would have to make a whole new character.

    Sensible to you because you want to play online. I had no qualms with making a new character for online play in D2 as you needed to do that anyway when the ladder reset. If I felt like grinding until the end of time, my bnet character was waiting for me. If I wanted to emerge my self in the game and make my self believe the story, my single player characters were there.

    I personally don't care about having to always be connected to play the game, single player or not, but I also think it's plain stupid. Internet is never 100% reliable and you shouldn't be held hostage by outages for a game mode that requires no connection to a server.

    My enthusiasm for this game is meh at the moment.

  • Half-Life 3

    • Bunglo
    • August 2, 2011 at 9:23 PM

    Got my hopes up

  • Holy shit ! Rendering with atoms !

    • Bunglo
    • August 2, 2011 at 9:40 AM

    Let me know when an animator tries working with this...

  • Diablo 3

    • Bunglo
    • August 2, 2011 at 1:28 AM
    Quote from Taylor

    Who plays Diablo single player?

    I do. I never found rushing through quests to get loot and leveling up like a madman very fun. I played Diablo 1/2 for the atmosphere, co-op completely kills it for me.

  • terror hits norway in 2 places

    • Bunglo
    • July 29, 2011 at 9:02 PM

    Don't you guys know, psychopaths didn't exist until video games entered the scene.

  • Amy Winehouse found dead at her home

    • Bunglo
    • July 24, 2011 at 3:33 AM

    Don't know much about her but it's still sad none the less.

  • What have you purchased recently?

    • Bunglo
    • July 23, 2011 at 6:50 AM

    [Blocked Image: http://pcmedia.ign.com/pc/image/object/907/907179/deus_ex_hr_pc1boxart_160w.jpg]

    $28.80, w00t

    Also,

    [Blocked Image: http://ecx.images-amazon.com/images/I/31RXeUxbdQL._SS400_.jpg]

  • terror hits norway in 2 places

    • Bunglo
    • July 23, 2011 at 6:36 AM

    Evil...

  • Xnormal bull shit !

    • Bunglo
    • July 19, 2011 at 11:59 PM

    Ask your question here:

    http://eat3d.com/forums/xnormal/questions-and-feedback

    'jogshy' is the developer of xnormal and answers questions at that link regularly.

  • Black Mesa Source

    • Bunglo
    • July 16, 2011 at 10:30 AM
    Quote from Buddy

    I hate Ryan Clark

    Now I get it.

  • What are you playing now?

    • Bunglo
    • July 15, 2011 at 9:53 AM

    Mafia

  • City Block

    • Bunglo
    • July 15, 2011 at 9:47 AM

    Some progress made. Pretty happy with the feel/proportions of the buildings. I think I'll get some tileable textures made to start blocking out colors and materials, then I'll start placing Crysis 2 assets to help flesh out the scene.

    The tallest building on the right most likely wont be in the final shots much, so I kept the block out details to a minimum. It'll just be there for the illusion that the scene goes on beyond what the camera can see. I might have to add another building behind the long one on the left though, I'm not entirely sure how much of the area I want in the final shots.

    [Blocked Image: http://img232.imageshack.us/img232/6966/whitebox07.jpg]

    [Blocked Image: http://img38.imageshack.us/img38/6273/whitebox08.jpg]

    [Blocked Image: http://img28.imageshack.us/img28/7500/whitebox09.jpg]

    [Blocked Image: http://img853.imageshack.us/img853/4534/whitebox10.jpg]

    [Blocked Image: http://img163.imageshack.us/img163/3336/whitebox11.jpg]

    [Blocked Image: http://img228.imageshack.us/img228/5085/whitebox12.jpg]

    [Blocked Image: http://img10.imageshack.us/img10/4905/whitebox13.jpg]

  • Portland/Eugene/Seattle

    • Bunglo
    • July 14, 2011 at 5:48 AM

    Valve, Bungie, Runic, Nintendo, Microsoft, and others are all around the Bellevue/Seattle region.

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