1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. syver

Posts by syver

  • What are you playing now?

    • syver
    • April 18, 2011 at 2:41 PM

    playing the sims 3. meet gertrude:

    [Blocked Image: http://www.csyvertsen.net/gertrude.png]

    she is getting ready for her bath.

  • What are you playing now?

    • syver
    • April 16, 2011 at 5:39 PM

    playing bullestorm. grayson looks like a cross-breed between a neanderthal and a lion. the game is pretty fun, but the leash lock-on can be pretty annoying when trying to hit other things than enemies (that ball bomb, or environmental triggers).

  • Battlefield 3

    • syver
    • April 15, 2011 at 3:53 PM
    Quote from Serenius

    I find it tragic how much time and talent is invested into repetitive online multiplayer modes that could be spent making the single player campaign better.

    if better actually meant better, I would agree. however, it's not going to get any better until they drastically change the way they're making these games (which they won't). the failures of fps cod/bf singleplayer campaigns have already been described here, so I won't add more to it. my point is just that this kind of set piece-driven design is a broken vehicle to work with, it's not going to take you anywhere no matter how hard you work with it. that's why it's such a shame to see competent developers waste their time on it.

  • Battlefield 3

    • syver
    • April 15, 2011 at 3:17 PM

    multiplayer is probably going to be awesome. the audio design in bc2 created a very different, more immersive multiplayer experience for me. wish they could release it as multiplayer only, it's tragic how much time and talent is invested into creating singleplayer campaigns.

  • WIP in WIP, post your level screenshots!

    • syver
    • April 11, 2011 at 5:06 PM
    Quote

    ":3ovvt461]The right area is a bit dark tho, makes it harder to make out the detail. Love the composition tho, great shot.

    thanks, but credit for the composition goes to whoever made the concept art.

    i have fixed the right area, but i'm considering trying an alternate shot with night instead of day. thanks for the reply!

  • WIP in WIP, post your level screenshots!

    • syver
    • April 11, 2011 at 4:52 PM

    [Blocked Image: http://www.csyvertsen.net/mayan5.jpg]

    wip. placeholder trees and waterfall. some bugs/mistakes present

  • [UDK] Concept project

    • syver
    • April 11, 2011 at 12:24 PM

    water could be nicer, the grass to water transition is a bit jarring. the rest looks pretty cool!

  • What have you watched recently?

    • syver
    • April 8, 2011 at 5:41 PM

    [Blocked Image: http://thisisanawesomewebsite.com/wp-content/uploads/2011/03/hobo-with-a-shotgun-lives-up-to-sxsw-hype.jpg]

    was looking forward to this because of rutger hauer. great acting and dialogue, but the movie was just too much (gore/unsettling) for me after a while. really wanted to like it.

  • Crysis 2

    • syver
    • March 25, 2011 at 2:43 PM

    enjoying this game a lot so far. the difficulty has been perfect for me and the levels have been very satisfying creatively. I like how I can die/fail and try again to do another completely different approach. I keep discovering emails/flashbacks but I have no idea how to view them. And for some reason my sound during cutscenes is really weak.

    Quote

    also; the protagonist is really good at swimming, he must be swimming at like 30 mph.

  • What have you purchased recently?

    • syver
    • March 24, 2011 at 7:11 PM

    [Blocked Image: http://2.bp.blogspot.com/_aY5bVDtbmpQ/TOG17nG5-7I/AAAAAAAAAO4/yaZaYAVQI_c/s320/Crysis_2_cover.png][Blocked Image: http://upload.wikimedia.org/wikipedia/en/thumb/9/9f/Bad_lieutenant.jpeg/220px-Bad_lieutenant.jpeg]

    i'm especially curious about the story in crysis 2 after richard morgan shat all over the story writing in a few other FPS's a few months back (which was warranted).

  • Homefront

    • syver
    • March 18, 2011 at 6:50 PM

    gamers are such size queens

  • What are you playing now?

    • syver
    • March 18, 2011 at 2:07 PM
    Quote from madgernader

    Beat Demon's Souls yesterday, and I've got to say the ending was terrible. Its a good thing I really enjoyed the gameplay, me and some friends are going to work on newgame+ tomorrow probably...Also playing Oblivion again. I'm surprised to say I enjoy it on xbox more than on PC... maybe its the achievements that keep me on some kind of path instead of getting completely distracted, bored, then starting over.

    i thought the ending was good, pretty much concluding the whole greed-theme of the game. besides, maiden astraea was a pretty cool way to turn things on their head.

    i've played dragon age 2 for 5-6 (?) hours and still haven't been able to equip a single piece of armor/weapon. it's either too high stat requirement or my character's can't use it. the combat system is pretty fun although there's no real tactical element to it that i can discern. the difficulty seems to come solely from number of enemies and their rank. Money seems completely useless outside of the first main quest, I have yet to discover a single merchant with anything worth buying.

    i think it's funny that with bioware specializing in RPGs and all, the above-mentioned demon's souls shows better RPG gameplay elements than any of their earlier games (and demon's souls isn't really a "RPG"). most western RPGs can't hold a candle to that game. wouldn't it be nice to equip your character depending on the challenges that awaits you? rather than just going for whatever has the best stats. I guess Bioware's priorities lies with creating branching "epic" stories, perhaps too much for their own good.

    Images

    • hb.webp
      • 21.96 kB
      • 432 × 648
  • Aliens exist, and we have proof.

    • syver
    • March 6, 2011 at 10:33 PM

    might want to read this too; Did scientists discover bacteria in meteorites?

  • Pirates of New Horizons

    • syver
    • March 5, 2011 at 10:54 AM
    Quote from Pampers

    just saw you got some cash from the norwegian film institute, congrats =)

    i just read this too. congrats!

  • Looking for some good design blogs

    • syver
    • March 4, 2011 at 5:29 PM

    Depends on what kind of writing you are interested in, I mostly read blogs related to MMOs. For game criticism I would go to BrainyGamer or check out the incredibly useful critical-distance.com every week or so for a compilation of blog posts. The fullbright blog has ended but still has a lot of interesting content if you haven't read it yet. Considering the links you have provided so far, I would recommend: click nothing and design reboot which i just recently rediscovered (thought he stopped writing). you might want to consider subscribing to this magazine as well

    Quote

    Started to pull out my list, but realized most are on this page anyway.

    nice to see the site being put to use.

  • WIP in WIP, post your level screenshots!

    • syver
    • February 26, 2011 at 3:06 PM

    love the attention to detail. awesome!

  • Dead Island

    • syver
    • February 17, 2011 at 6:33 PM
    Quote from Izuno

    And I am no expert on zombie films, but I feel like most are either comic (Zombieland) or serious/horror (um...do Resident Evil movies count?)The Dead Island trailer's tone feels tragic, which is kind of a fresh take.

    i wish there were more tragic zombie games/movies. 28 days later is without doubt the best zombie/angry-infected-persons movie I've seen and is an excellent example of a zombie movie with a tragic tone. i don't think this is that kind of game, but i'm interested nonetheless.

  • What are you playing now?

    • syver
    • February 15, 2011 at 9:48 AM

    Crysis 2.

    Quote

    jk. too soon?

    just bought the sims 3, i'm playing that.

  • What are you playing now?

    • syver
    • January 31, 2011 at 2:08 PM
    Quote from Vilham

    ie the suspect leaves a building and your wondering what is going on in there

    I was completely dumbfounded when that happened. I still don't understand. How is it that a team of SWAT can't jump down a roof? Or just shoot him? Heavy Rain has some really tense moments, but the writing, if anything, is detrimental to that game. The new jurassic park game is more likely to benefit from this kind of gameplay.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    see 3:58

    i just noticed they have a helicopter too

  • The Elder Scrolls V: Skyrim

    • syver
    • January 15, 2011 at 4:03 PM

    Sounds of Skyrim

    videos on the audio design

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™