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Posts by deceiver

  • UbiTOCore

    • deceiver
    • December 25, 2010 at 10:19 PM
    Quote from Zacker

    Congrats man!And remember to show up on time when you start there

    Hehe, for sure! =P

    And thanks all, really looking forward to start! Going to start apartment hunting next week. Found a couple of place 15-25 mins away from the studio, hopefully they've got vacancies.

  • MapCore Job Census

    • deceiver
    • December 25, 2010 at 6:38 PM
    Quote from e-freak

    congrats! pitch ME2

    They're already working on it last I heard...but only a realllly small team..so may be a long while.

  • MapCore Job Census

    • deceiver
    • December 24, 2010 at 2:09 PM

    Awesome, congrats! Are you gonna be working on BF3 ?

  • UbiTOCore

    • deceiver
    • December 23, 2010 at 8:43 PM

    Have you tried applying at UbiTO btw Mino? They are looking for other Modelers and Texture Artists right now as well.

  • UbiTOCore

    • deceiver
    • December 23, 2010 at 7:37 PM

    say what

    Level props and such from what I gather.

  • UbiTOCore

    • deceiver
    • December 23, 2010 at 7:32 PM

    God that sounds bad hah.

    Well it's official, just signed my offer for Modeler at Ubisoft Toronto!! Starting on April 4th! Won't be working on the same project as Dark, but still! Now to make some money and prepare the move until then =P.

  • Merry christmas and Happy new year Mapcore!

    • deceiver
    • December 22, 2010 at 6:30 PM

    !!!! Merry Christmas in advance everybody! I'm glad I joined this community this year !

  • My album is out!

    • deceiver
    • December 21, 2010 at 6:44 PM

    Congrats Dan! You must be pretty excited hehe!

  • Steam Christmas Sale

    • deceiver
    • December 21, 2010 at 2:28 PM

    Pocket wrecking has already started. Bought the FEAR complete pack yesterday + PoP Forgotten Sands

  • MODDB Editors Choice - Best Upcoming Mod

    • deceiver
    • December 20, 2010 at 3:28 AM

    Congrats guys!

  • Crysis 2

    • deceiver
    • December 17, 2010 at 6:29 PM

    Nice!

    At the end, I was half expecting. BE ARMY STRONG. lol

  • Deus Ex 3

    • deceiver
    • December 16, 2010 at 2:28 PM

    Awww

    http://www.gamasutra.com/view/news/32063/

    Quote

    Japanese video game publisher Square Enix has delayed the launch of the latest installment in the Deus Ex series to the next financial year while slashing its full-year net profit forecast by more than 90 percent.

    Well...lots more time to polish I guess!

  • The random model thread!

    • deceiver
    • December 14, 2010 at 1:28 PM

    We're gonna go the final composite today with the completed renders, I'll try toning down the blue a touch and see how it goes!

  • Uncharted 3

    • deceiver
    • December 12, 2010 at 3:57 AM

    AWww yiai:

    http://www.gametrailers.com/video/vga-1 ... d-3/708329

    All in-engine.

  • Amnesia: The Dark Descent

    • deceiver
    • December 10, 2010 at 5:07 PM

    Time to get it if you were on the fence about it! Weekend deal on Steam...10$!

  • The random model thread!

    • deceiver
    • December 10, 2010 at 12:32 AM

    Would you change the blue of the shadows or just make it less blue? And ya, I think we'll tone down the lens blur a touch.

  • Uncharted 3

    • deceiver
    • December 10, 2010 at 12:06 AM

    Fuck. yeah.

  • The random model thread!

    • deceiver
    • December 9, 2010 at 11:55 PM

    More progress, WIP composited single frame as we wait for renders to finish:

    [Blocked Image: http://bit.ly/husJ1p]

  • Dead End Thrills: High Quality Gaming Screenshots

    • deceiver
    • December 8, 2010 at 2:48 AM

    Man, I remember when I I found that it looked amazing at the time. Crazy how games age fast.

  • The random model thread!

    • deceiver
    • December 7, 2010 at 12:36 PM
    Quote from Chimeray

    Nice! Looking forward to the final.Isn't that well tiny? The difference in brick size between the wall and well looks odd?

    It's our only ref to human scale in the scene, because the rest is pretty big. A human is about half the size of the door.

    Btw, the scene is based on this concept art from Raphael Lacoste:

    [Blocked Image: http://img375.imageshack.us/img375/133/lacoste450.jpg]

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