QuoteAnd that's not something you want to deal with when you want to do good level design, you can't make a doom game this way
. You want something thats fast and easy to work with, that you can iterate with and doesn't give you a lot of restrictions. RAGE engine was good for artists i guess, but restrictive for everything else
To be honest it's not *that* bad. Iteration time is mostly for art if you want your geometry lit with lightmaps or megatextured but scripting is almost on the fly.
Id still have some incredibly talented people, they just need to make a good game soon ![]()