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  3. Vilham

Posts by Vilham

  • WIP in WIP, post your level screenshots!

    • Vilham
    • July 18, 2013 at 8:00 AM

    Yup, im liking the vibrant colours. Should be easier to pick out player characters from the background.

  • Steam Holiday Sale Discussion and Recommendations!

    • Vilham
    • July 17, 2013 at 11:20 PM

    So far bought, deadlight, darksiders 2, sanctum 2, gnomoria, gunpoint, mark of the ninja, under the ocean, viking battle for asgard and the walking dead.

  • Oculus Rift

    • Vilham
    • July 17, 2013 at 1:25 AM

    lucky im 2m then

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • July 16, 2013 at 9:33 PM

    de_ali


    Really enjoyed it tbh. Looks really nice too.


    de_icebound not too sure. No of entrances and routes exactly mirrors dust, apart from long A which yours doesn't have. So it should be a winning formula, but there was something about the times to points and rotating from A to B for the T's that I didn't like, felt like you were very much trapped once you picked a route. Not sure how that can resolved, but I feel an extra route near mid into B (flanking round to the back of B takes too long) would help.

  • Mirrors Edge Catalyst

    • Vilham
    • July 16, 2013 at 5:52 PM

    Or just avoid them. You only need to fight one person in that entire game.

  • MapCore on social networks (LinkedIn, Twitter)

    • Vilham
    • July 16, 2013 at 1:27 PM

    I still don't get twitter...

  • Steam Holiday Sale Discussion and Recommendations!

    • Vilham
    • July 15, 2013 at 6:04 PM

    Guys guys guys. If it isn't on the daily deal or flash sales then wait till the final day...

  • Star Citizen

    • Vilham
    • July 15, 2013 at 5:37 PM

    Eve isn't a space combat game. It's a space spreadsheet game.

  • What are you playing now?

    • Vilham
    • July 15, 2013 at 11:00 AM

    Darksiders 2


    Pretty awesome actually, enjoying it a lot. Better than the first which I enjoyed too.

  • Mirrors Edge Catalyst

    • Vilham
    • July 15, 2013 at 9:24 AM

    Go die in a fire liam


    Joking in case you didn't figure.

  • Viscera Cleanup Detail

    • Vilham
    • July 12, 2013 at 4:55 PM
    Quote from Nysuatro

    Seem it was the result of a gamejam


    http://www.gamasutra.com/view/news/1961…al_game_jam.php

    Wasn't that obvious? Its basically like surgeon simulator

  • How do start creating environments!

    • Vilham
    • July 12, 2013 at 11:39 AM

    Indeed. First port of call for unreal would be:


    http://udn.epicgames.com/Three/WebHome.html

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • July 11, 2013 at 8:52 PM

    cant join the server for some reason, or is the playtest not today?

  • GTA V

    • Vilham
    • July 11, 2013 at 3:41 PM

    and thank fuck it is. What ruined GTA IV was that it wasn't at all gamey.

  • How do start creating environments!

    • Vilham
    • July 11, 2013 at 3:37 PM

    Nope. Stop right there. You do not go straight into a full scale project. Doesn't happen, literally leads to failure 99% of the time. Start with something small like a single player map for an established game or a multiplayer map.


    I would take a guess that most people on this site started in editors for games like HL, HL2, Max Payne, Doom, etc. Making either multiplayer maps or short scripted levels.

  • aw yeah

    • Vilham
    • July 10, 2013 at 7:07 PM
    Quote from generalvivi

    Whoa! I was wondering where you were man! Glad you are ok, didn't know you were in the hospital! Next time let us all know so we can send cards and shit.

    Why would you send a sick man shit vivi? That's messed up!

  • aw yeah

    • Vilham
    • July 10, 2013 at 10:52 AM

    grats man

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • July 10, 2013 at 9:46 AM

    Should have a newish version of mass ready for next tuesday.

  • Cube world

    • Vilham
    • July 5, 2013 at 11:03 PM

    Been following this game for a while now, looks really impressive for an indie game, actually well planned mechanics, polished etc.


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    Basically a volex generated RPG game, so think terraria in 3D without so much building.

  • Final Fantasy

    • Vilham
    • July 5, 2013 at 6:58 PM

    look at all that space they have. Motherfucking cubicals!

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