Posts by Vilham
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Quote from generalvivi
I perform an ancient voodoo ritual each time I need to compile a model.
It works... most of the time.
Prefer my solution. Don't model.
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defo keep it, pile driver attack
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Quote from 2d-chris
because you work at a dev who does sub fucking surface real fucking time scattering with fucking physicalized wind impulses in real fucking time with more polygons than a hl2 character per bush, Geez
our next step will no doubt be making them grow in real fucking time :>all jokes aside, I love Cryengine

You heard it here first! Chris hates Cryengine!!!!
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24 seconds.
That headbutt

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Why does their vegetation still look like gash. Seriously valve. Sort it out.
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This one has some of HPs content too.
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These are really cool man, wish I could draw/paint.
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You should probably start with your company name...
Therapist ~ The Rapist
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Well its still source right? But other than that it looks like a damn professional game, good animations, good characters, one of the nicest UI designs I have seen.
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Quote from leplubodeslapin
i think this isn't a good idea. It was not a good idea either with Seaside (which already was in the first operation).
Valve operations should promote new maps, not twice the same map. I guess they are doing it for de_cache (which was the main reason why lots of people bought the bravo pass), but they should simply pay volcano and fmpone and add it definitively to the game ...
Cache is the worst map of the pack for me (sorry guys), the bomb sites are honestly not great (they feel awkward in their layout), the noise on the textures makes it incredibly hard to pick people out, the rotation between A and B for the Ts is terrible. Just honestly don't enjoy that map at all, which really infuriated me when so many servers were running it because they were being told it was the "pro" map (even though it follows none of the principles of the official maps that people have been playing for years).
Voted for agency, favela, chinatown, ali and siege.
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Indeed. For me its entirely the climbing, the other aspects like fighting has completely different anims, only the air assassination looks vaguely similar.
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*coughandmoneycough*
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seriously when are they releasing operation mapcore
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looks like creed of the ass ring
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squad I had the exact same thing.
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If anyone wants to add me on battlenet im Vilham #1855
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Yeah interlopers is a great resource for tutorials:
http://www.interlopers.net/tutorials/
The error page is amazing for finding any solutions to errors in your compile log.
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Have you ever done any source editing? They are basically the same. If not someone probably knows a good video tutorial to follow.