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  3. Vilham

Posts by Vilham

  • Recruiting process vs salary

    • Vilham
    • April 8, 2014 at 10:02 AM

    40% in Germany.


    http://www.bbc.com/news/magazine-26327114

  • Recruiting process vs salary

    • Vilham
    • April 7, 2014 at 3:46 PM

    How would it have caused problems? Not being willing to talk about your salary is damaging to people in the industry and is why company's don't want you to. It's why they come up with bogus claims like it's illegal.

  • So now I'm a dad

    • Vilham
    • April 7, 2014 at 3:20 PM

    Grats.

  • Monument Valley – mobile

    • Vilham
    • April 6, 2014 at 9:20 PM

    Seems perfect for PSN and steam tbh.

  • The Expendables 3

    • Vilham
    • April 6, 2014 at 4:36 PM

    why not A a ron!

  • Recruiting process vs salary

    • Vilham
    • April 6, 2014 at 3:45 PM

    What I have learnt is never accept that lower wage for x months bullshit or any promise of a salary negotiation after x months. Fuck that.

  • My First Indie Game " Delicious War I "

    • Vilham
    • April 6, 2014 at 4:17 AM

    Well, can't blame sentura after all the first thing this guy has done is steal the name of another company (albeit a pretty deplorable F2P company).

  • WIP in WIP, post your level screenshots!

    • Vilham
    • April 5, 2014 at 10:29 PM

    yeah the frame rate there is definitely noticeably worse than any video you have shown before.

  • Xbox One

    • Vilham
    • April 5, 2014 at 4:22 PM

    No, I'm a PC gamer. I wouldn't buy either console for atleast another year or two, then they might actually have stuff on them worth getting.

  • Xbox One

    • Vilham
    • April 5, 2014 at 3:35 PM

    Got a free one.

  • Dark Souls 2

    • Vilham
    • April 4, 2014 at 11:52 AM

    don't worry rick, you can do that later.

  • Dark Souls 2

    • Vilham
    • April 4, 2014 at 11:28 AM

    fucking xbot liam.

  • Counter-Strike: Global Offensive

    • Vilham
    • April 4, 2014 at 9:44 AM

    hahaha wtf

  • [CS:GO]de_zoo

    • Vilham
    • April 4, 2014 at 9:25 AM

    Zoo of Natural Hurgistory

  • Dark Souls 2

    • Vilham
    • April 3, 2014 at 8:27 PM

    yeah that doesn't happen anymore, item is lost.

  • Alien: Isolation

    • Vilham
    • April 3, 2014 at 3:14 PM

    I wouldn't rely on the press at all.

  • Aww yisss. My mapcore shit came.

    • Vilham
    • April 2, 2014 at 4:47 PM

    Yeah im waiting on the murg

  • DE_Theos By Vinneri

    • Vilham
    • April 2, 2014 at 1:56 PM
    Quote from tomm

    Looks like an interesting theme


    but there's something weird going on with the lighting, did you mess with postprocessing?


    and avoid using decals from overpass, it's just too specific to that map.


    I think you should focus more on lighting, better sun angle, more brightness and hard shadows etc.

    Display More

    I agree, it looks very flat, maybe you could look at your shadow controller and change the shadows to be a bit darker.


    I would also use displacements for most exterior grounds, just allows you to make them look better. Use a bit more alpha on the pebble road too


    Finally there seems to be a mix of quite noisy textures and unnoisy textures, this looks odd, try to replace some of the noisy wooden textures with less noisy ones. Also that grass texture, find a better one, I'm not sure what is up with that one, but it looks very low res.

  • Aww yisss. My mapcore shit came.

    • Vilham
    • April 2, 2014 at 1:31 PM

    btw Thrik the decription the item pages might want to be changed, I'm guessing it was a copy paste job.


    Btw if there is a colour picker why does each shirt need its own page? Is it due to slightly altered logos to better stand out?

  • Source 2 demo with a re-do scene from HL2

    • Vilham
    • April 1, 2014 at 4:26 PM

    I hope source 2 does look as good as unreal 4, but with amazing physics/destruction.

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