1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Aalexanderrr

Posts by Aalexanderrr

  • WIP in WIP, post your level screenshots!

    • Aalexanderrr
    • January 12, 2010 at 7:35 PM

    Some generic UT arena that I'm making atm. Map has to look simple this time around since my last one was a bit hard on detailing. All textures are self-photoshopped. Level is unlit so far - haven't gotten to that part yet.

  • [GoW] SP - H.O.P.E Chapel

    • Aalexanderrr
    • December 1, 2009 at 3:26 PM

    Well, the idea is that ( at least in UT99 mapping) you use 2 main light colors and 1 additional. Additional is usually used to highlight something important. That's how I usually do it, at least.

  • [GoW] SP - H.O.P.E Chapel

    • Aalexanderrr
    • December 1, 2009 at 10:11 AM

    My main complaint is that the place looks way too clean. Unnaturally clean and intact for this kind of building. Make certain parts look destroyed – adding couple of broken wall segments would do the trick.

    Light looks kinda bland as well - Is it white color that I’m seeing? Aside from being unnatural, it is also very boring to look at. Throw in more contrast – orange ( hmm, fire ) , cyan ( lamps) or perhaps something else that doesn’t look boring.

  • WIP in WIP, post your level screenshots!

    • Aalexanderrr
    • July 16, 2009 at 1:42 PM

    That's a very sweet looking UT3 map, dude! By the way, that brick texture you use on the floor looks strange. It would look better on a wall rather than floor.

  • WIP in WIP, post your level screenshots!

    • Aalexanderrr
    • May 23, 2009 at 2:08 PM

    Something that I have been working on for the last few months. It is still heavy WIP though. UT99 map that uses Hourences' leet textures.

    [attachment=0]pericaveroom.jpg[/attachment]

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™