1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. kmyr

Posts by kmyr

  • Crescent (Q3)

    • kmyr
    • April 23, 2009 at 4:15 PM

    Looks nice! Might try it in cpm later, have you thought at all about making levels for quake live once custom ones work online?

  • WIP in WIP, post your level screenshots!

    • kmyr
    • April 20, 2009 at 2:57 PM

    i just wondered how the transition looked in terms of textures/brushwork, looked kind of odd from that angle is all.

    Also i think its supposed to say beveled not blurred (ironically blurred is what my writing got when i sized it down), but i can tell from the close-up that this was not the case, the black stroke on the outside was doing a jedi mind-trick

  • WIP in WIP, post your level screenshots!

    • kmyr
    • April 20, 2009 at 2:05 PM

    one of these has already been covered but:

    http://img24.imageshack.us/img24/1831/pointers.jpg

    Just noticed the bottom right one turned out well dark, but whatever..

    Also: I've been lurking for some time but this is my first post.. Hi everyone!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  2. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    October 14, 2026 at 12:10 AM
  3. [CS:GO][WiP] cs_opera

    n4r
    October 11, 2026 at 1:37 PM
  4. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  5. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  6. Any of the old guard still around? D:

    Minos
    October 6, 2026 at 4:13 AM
  7. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  8. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™