sorry for the delay ! hessi ive tryed to run hlvis a fue times now ! but when i start with hlvis the program stops and CPU in processes are at 99 and i need to press "ctrl-alt-del" and shut down hlvis and it runs again.
code:
Code
** Executing...
** Command: Change Directory
** Parameters: "D:\Spel\Steam\steamapps\[email protected]\counter-strike"
** Executing...
** Command: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlcsg.exe
** Parameters: "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlcsg.exe "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
Entering c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.95 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.55 seconds)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\de_vegas.wad
- Contains 12 used textures, 9.38 percent of map (101 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\cs_747.wad
- Contains 1 used texture, 0.78 percent of map (143 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\cs_cbble.wad
- Contains 2 used textures, 1.56 percent of map (61 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\cs_dust.wad
- Contains 2 used textures, 1.56 percent of map (28 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\cs_havana.wad
- Contains 2 used textures, 1.56 percent of map (122 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\cs_office.wad
- Contains 5 used textures, 3.91 percent of map (102 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\cstrike.wad
- Contains 15 used textures, 11.72 percent of map (123 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\de_aztec.wad
- Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
- Warning: Larger than expected texture (348972 bytes): 'THANKS'
- Contains 4 used textures, 3.13 percent of map (24 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\de_storm.wad
- Contains 10 used textures, 7.81 percent of map (74 textures in wad)
Using Wadfile: \spel\steam\steamapps\[email protected]\counter-strike\cstrike\cswad\halflife.wad
- Contains 75 used textures, 58.59 percent of map (3116 textures in wad)
Warning: More than 8 wadfiles are in use. (10)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
added 22 additional animating textures.
Texture usage is at 2.62 mb (of 4.00 mb MAX)
7.13 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlbsp.exe
** Parameters: "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlbsp.exe "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9500...10000...10500...10694 (0.66 seconds)
BSP generation successful, writing portal file 'c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8205 (0.48 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6420 (0.34 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7500...8000...8500...9000...9045 (0.58 seconds)
11.73 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlvis.exe
** Parameters: "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlvis.exe "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
6069 portalleafs
20270 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (38.86 seconds)
LeafThread:
** Executing...
** Command: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlrad.exe
** Parameters: "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\hlrad.exe "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3"
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\lights.rad']
[59 texlights parsed from 'C:\DOCUME~1\ADMINI~1\Desktop\hammer\HAMMER~1\ZHLT34~1\lights.rad']
Warning: No vis information, direct lighting only.
22221 faces
Create Patches : 65414 base patches
0 opaque faces
944305 square feet [135980000.00 square inches]
413 direct lights
BuildFacelights:
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3.bsp" "D:\Spel\Steam\steamapps\[email protected]\counter-strike\cstrike\maps\ytterbyskolan3.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\administrator\desktop\hammer\backup\backup2 update\ytterbyskolan3.pts" "D:\Spel\Steam\steamapps\[email protected]\counter-strike\cstrike\maps\ytterbyskolan3.pts"
** Executing...
** Command: D:\Spel\Steam\STEAMA~1\BEAVER~1.COM\COUNTE~1\hl.exe
** Parameters: +map "ytterbyskolan3" -game cstrike -dev -console +deathmatch 1 -windowed
Display More
btw here is some info about the comp!
cpu: (Intel Core2 Duo E6550)
ram: 2gb
gfx: geforece 8800
hdd: dont remember but its a little slow!
btw the i havnt had anny trubble before with the hlvis its just now later on ![]()