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  3. Em'

Posts by Em'

  • Black Friday

    • Em'
    • August 26, 2009 at 8:23 PM

    It remind me the level of killzone 1, in the mall !

    It look fantastic ! yeah !

  • Fy_Mirrors_Edge (September, 22nd) wip

    • Em'
    • July 11, 2009 at 6:26 PM

    So beautiful mate !

    I like a lot the texture you use and models !

    Very pretty !

    I'm disapointed to have not CSS to play this map !

  • The random model thread!

    • Em'
    • May 31, 2009 at 12:11 PM

    I like the second, simple and "impressive" !

    The first looks a little bit "weird" or "not finished" ^^

  • Source - Static prop with multiple sequences

    • Em'
    • May 7, 2009 at 6:05 PM

    Oh, I have the same probleme for a model : i would like to make 2 sequence ( off and rolling wheels for a "wagon" )

    But, i think my QC is bad, because in source, when it's compiled and integrated to game, the prop_dynamic do not roll...

    Code
    $modelname "wagon.mdl"
    
    
    $scale 1.00
    
    
    $cdmaterials "models" 
    
    
    $body studio "wagon_ref.smd"
    
    
    $sequence "Idle" "wagon_idle" fps 10 ACT_IDLE 1
    
    
    $sequence "Idle2" "wagon_idle2" loop fps 20 ACT_IDLE 2
    
    
    $surfaceprop "wood"
    
    
    $hboxset "default"
    
    
    
    
    
    
    $collisionmodel "wagon_phys.smd" {
    
    
    	$concave
    
    
    	$mass 200
    
    
    }
    Display More

    Here is my QC, if you can help me, i will be very happy !

    And my english is bad, like for any french people.

    So, I will follow this thread ^^

  • The random model thread!

    • Em'
    • February 28, 2009 at 12:10 PM

    Is the escalator animated ?

    'Cause i know someone who want to do the same thing, but he think that in Source, an animated model can't be physic...

    Is it ?

  • [REL] 3DS Max 9/2008/2009 SMD Importer plug-in.

    • Em'
    • January 27, 2009 at 7:46 PM

    Strange. I have 3dsmax 2009 installed. And I also have the SMD exporter-importer.

    And this since some 6 months or more.

    Whereas ! Good job !

    EDIT / I just read... It's an "add-on" ^^

  • Mod a Weapon for HL2 ?

    • Em'
    • December 25, 2008 at 9:24 AM

    Soooo... I don't find the 3part tutorial on the net. All links are broken or corrupted.

    But !

    But, i have tried something on animation ! Da !

    And i found how animate my weapon model and hands player. SMD exporter ! Oh yeah.

    Juste the weapon. The hand cause me problem,now.

    So, i had a pic to show you my WIP and my motivation into this project ! 'Cause i know there is many guy who come here and want all, but do nothing. ( I think english people dosn't understand my bad language. )

    [Blocked Image: http://img126.imageshack.us/img126/9858/wipya4.jpg]

  • Mod a Weapon for HL2 ?

    • Em'
    • December 24, 2008 at 11:11 AM

    The links on ModDB are dead. Death ? Died ?

    I know that this tuto exist, but i'm not abble to find him ! Graoummm !

    Thanks, also, i will try again.

    EDITH / I found the 3parts tuto on FPSbanana... I never see it before.. XD

    EDITH2 / Arrrrhg ! All the link i've found are broken ! The files are corrumpted ! It must be the 5 website i visit and where the file is corrumpted !

  • Mod a Weapon for HL2 ?

    • Em'
    • December 23, 2008 at 9:15 PM

    So, i think i will try to do, for start, a weapon replacement. ^^

    You said that i just had to replace the visual. In 3Dmax ? I import .mdls file and i compile ?

    Thanks.

    If anybody have somes coments, i takes them !

  • Mod a Weapon for HL2 ?

    • Em'
    • December 23, 2008 at 8:55 PM

    Yes, that what i have decided to try. When i finish the texturing ^^

    But, can i make a NEW weapon. Yeah I think ?

    But it need code, no ?

    And if nobody has a tuto, i'm open for a lot of explaination of "howtodo"

    PS : en gros, pour les francophones, je cherche une personne capable, et ayant le temps de m'apprendre pas à pas comment faire le tout (this smiley is fun ! )

  • Mod a Weapon for HL2 ?

    • Em'
    • December 23, 2008 at 7:38 PM

    Hum, hello guys.

    First, i must prevent you 'cause i'm french. And 'cause i had a very bad level in enlgish. I just read, not write.

    So, Hello !

    This is my first message and, i know that the question must be a "very-repeatful-question", but i find nothing on what i want.

    What i want ?

    I want to mod a weapon.

    Yeah. I have already done the model in 3DSMAX, and i'm texturing now with photoshop since 2 days.

    I know some things for modding a weapon for HL2 :

    - It must have 2 models : for players and for worldplayers.

    - it must have coding : i'm ready to learn what can help me.

    - and i found a lot of tutorials wich explain how to modify code and etc...

    So, my question is : do you know a very great tutorial from creating a weapon for HL2. A complete tutorial from A to Z.

    That's two weeks i am search on the web to find one, but all i found is poor and not complete.

    So ? can you help me. And sorry for my english. :roll:

    PS : And if you are gentle, i will show you my WIP pistolgun !

    > c'est de l'humour mais je suis pas assez bon en anglais pour en mettre partout.

    +

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