1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. sarge mat

Posts by sarge mat

  • CryENGINE3 SDK Free-of-Charge is OUT!

    • sarge mat
    • February 23, 2012 at 7:05 PM

    http://www.crydev.net/dm_eds/download_detail.php?id=4

    Some nice new features

  • Starhawk Public Beta

    • sarge mat
    • February 21, 2012 at 6:48 PM

    O sweet been looking forward to this.

  • MapCore on social networks (LinkedIn, Twitter)

    • sarge mat
    • February 20, 2012 at 10:23 AM

    done

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • February 20, 2012 at 9:31 AM
    Quote from Mclogenog

    [Blocked Image: http://mclogenog.files.wordpress.com/2012/01/minimalismfinal_02.jpg]

    And this is another study in minimalism and color from this last winter break.

    Really like this one.

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • February 16, 2012 at 12:08 PM
    Quote from Vilham

    I feel like the ambient lighting needs to be darker. The lights in the scene aren't contrasted enough because the scene is already very light.

    cheers. Agreed turned down the sky lights a bit and its helped things a lot. Just need to play with it a bit more.

  • [HP] ~ 3D Sketchbook Thread

    • sarge mat
    • February 15, 2012 at 8:45 PM

    very nice!

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • February 15, 2012 at 3:10 PM

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD_StoryChallenge2/WOLDStoryChallenge2_15_02_2012_Screenshot1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD_StoryChallenge2/WOLDStoryChallenge2_15_02_2012_Screenshot2.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD_StoryChallenge2/WOLDStoryChallenge2_15_02_2012_Screenshot3.jpg]

  • Dear Esther Getting Commercial Release

    • sarge mat
    • February 14, 2012 at 6:04 PM

    gogogo

  • What have you watched recently?

    • sarge mat
    • February 14, 2012 at 11:30 AM

    Red State

    People say the ending they didn't use on wiki would have been better but tbh I think there was a lot more to read into in the one they ended up using. Great film anyway.

  • Dear Esther Getting Commercial Release

    • sarge mat
    • February 14, 2012 at 11:28 AM

    Na the remake is stand alone. Its using the Portal 2 version of source now I think.

  • [CE3] Beach Bar Environment

    • sarge mat
    • February 14, 2012 at 11:02 AM

    I use r_displayinfo 0 to hide the info and then r_getscreenshot 2, thats to capture in the editor though with out info.

  • Dear Esther Getting Commercial Release

    • sarge mat
    • February 14, 2012 at 10:59 AM

    When the review starts with

    Quote

    at’s the first thing they told me to ask myself in film school.

    you know you can stop reading at that point.

  • Dear Esther Getting Commercial Release

    • sarge mat
    • February 13, 2012 at 10:02 AM

    Can I preload yet

  • Iron Sky

    • sarge mat
    • February 10, 2012 at 1:52 PM

    Sort of wish it was going to be a "serious" film. Looks good regardless I expect reviews will be shit though for some reason.

  • Double Fine x 4

    • sarge mat
    • February 9, 2012 at 4:10 PM
    Quote from Thrik

    Yeah, really looking forward to seeing it all unfold. Also, you all watched the video? Fucking lol'd.

    Indeed! LOL

  • Double Fine x 4

    • sarge mat
    • February 9, 2012 at 3:48 PM

    Really like the documentary thing too, going to be well worth backing just for that.

  • Double Fine x 4

    • sarge mat
    • February 9, 2012 at 2:24 PM

    Over $550,000 though what people forget about Kickstarter is the cut they take and then Tax.

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • February 5, 2012 at 7:07 PM
    Quote from knj

    I don't know for sure how it works in Crytek but as far as i see it, environment artist makes assets to populate a scene/level, and level artist or/and level designer puts the scene/level to life

    It sounds like at some studios the level designers do everything from scripting events and white boxing to scene population and lighting and at others they only focus on design stuff and artists do everything else.

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • February 5, 2012 at 4:14 PM
    Quote from The Vulture

    Sure, I've started doing 3D lately but it's not what I'm currently good at or what I want to work with. I mainly want to work with level beautification, which is what Level Artists do at Crytek Frankfurt as far as I know. I've been following HP's work and I think doing what he does would fit me perfectly. Searching for him on Google results in: "Helder Pinto | Level Artist Portfolio".

    I am pretty sure that's called Environment Artist 90% of the time. Level artist and Environment artist would be more or less one in the same I would think.

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • February 4, 2012 at 10:33 PM

    Reminds me of Uncharted 1

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™