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  3. sarge mat

Posts by sarge mat

  • Call of Duty: Modern Warfare 2 Teaser

    • sarge mat
    • November 13, 2009 at 7:44 PM
    Quote from Rick_D

    oh you, such a rebel

    fox is the last bastion of accurate unbiased reprting in this liberal-crazy world.

  • Call of Duty: Modern Warfare 2 Teaser

    • sarge mat
    • November 13, 2009 at 3:38 PM

    God I really hate fox and the old fucker who owns them.

  • Call of Duty: Modern Warfare 2 Teaser

    • sarge mat
    • November 11, 2009 at 5:13 PM

    Yea apart from the first one which have the same landmark and a few props I can't really see much else. You can only have maps look so different when they are based on the same real world location and for the same engine (well MW2 has a lot of updates but you get what I mean).

  • [L4D] Infinity Recall (first map complete,downloadable)

    • sarge mat
    • November 8, 2009 at 11:42 PM

    Hey,

    I really liked it. I did feel a little lost at one or two points nothing major and near the end there is a room where the light it way too bright as your enter. Apart from that Really solid and fun.

    Mat

  • Timothy Langdell is at it again

    • sarge mat
    • November 6, 2009 at 6:50 PM

    http://www.gamesindustry.biz/articles/l ... ark-target

    Think its important to highlight it.

  • Unreal engine 3 for consumers? WTF ?

    • sarge mat
    • November 5, 2009 at 12:40 PM

    loads of updates since the UT3 build. Going to try making something later.

  • Call of Duty: Modern Warfare 2 Teaser

    • sarge mat
    • November 2, 2009 at 6:15 PM

    http://www.1up.com/do/newsStory?cId=3176735

    I think a lot of you guys play on pc but this really got me pissed.

    if its true that is.

  • Unreal engine 3 for consumers? WTF ?

    • sarge mat
    • October 30, 2009 at 4:57 PM

    a right. That's quite cool then. I have taken a big liking to source at the moment because UT3 is not really that fun to me so not much point mapping for it really, but I do want to do something in it again this year to keep up to date with it and not forget the ins and outs of it.

  • Unreal engine 3 for consumers? WTF ?

    • sarge mat
    • October 30, 2009 at 12:56 PM

    I don't really see how its going to be any different than buying a copy of UT3? I would think anyone who wants it has it by now.

  • Somehow I have broken the source model browser

    • sarge mat
    • October 30, 2009 at 10:04 AM

    that did the trick!

    thanks

  • Somehow I have broken the source model browser

    • sarge mat
    • October 29, 2009 at 1:58 PM

    nope I have been stuck with the old file layout one

  • Somehow I have broken the source model browser

    • sarge mat
    • October 29, 2009 at 12:34 PM

    Don't know what the hell I have done but I did something to the model browser in l4d and can't get all the box's or areas back. lol. Really odd one this but no one so far knows what I a done to it.

    can anyone help?

    thanks

    mat

    screenshot:

    [Blocked Image: http://img337.imageshack.us/img337/2317/10098182.jpg]

  • Torchlight

    • sarge mat
    • October 28, 2009 at 12:07 PM

    Someone post on twitter they have had it delete saves five times over so far. Bit of a worry. None the less Mythos was fun, even though it only ever got into beta and its good to see these guys making a new studio and game.

  • Left4Dead 2

    • sarge mat
    • October 27, 2009 at 11:05 PM

    Not sure of anywhere in the uk is giving out demos codes for 360 pre-orders Getting it on pc too but can't drop the cash right now for a steam pre-order.

  • New site: level-design.org

    • sarge mat
    • October 27, 2009 at 11:02 PM

    *adds to google reader.

  • Shattered Horizon

    • sarge mat
    • October 26, 2009 at 8:39 PM

    wow this does look like a lot of fun. Didn't know it was coming this year though, its one I will have to check out.

  • Call of Duty: Modern Warfare 2 Teaser

    • sarge mat
    • October 19, 2009 at 11:58 PM

    No mod tools http://uk.pc.gamespy.com/pc/call-of-dut ... 293p1.html

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • October 17, 2009 at 10:55 AM

    Looking really great man. a I see so you added that stuff to the mini map but its not all actually there?

    Thanks a cool idea, great way to make it feel like its part of a bigger world.

  • What have you purchased recently?

    • sarge mat
    • October 17, 2009 at 10:41 AM

    [Blocked Image: http://img266.imageshack.us/img266/6455/uncharted2cover.jpg]

    [Blocked Image: http://img266.imageshack.us/img266/5619/toperationflashpoint2.jpg]

  • [L4D] Gas Stop

    • sarge mat
    • October 16, 2009 at 4:21 PM

    yea, I got really bogged down with that and the border area in general. Have to remember than for the one I am working on now and future projects.

    Thanks

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