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Call of Duty: Modern Warfare 2 Teaser

  • KungFuSquirrel
  • March 26, 2009 at 3:58 AM
  • Rick_D
    • November 13, 2009 at 3:28 PM
    • #661
    Quote from Psy

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    thank god nobody has spotted the scene where you get to anally rape general shepard whilst smashing his skull in with a wrench!

  • sarge mat
    • November 13, 2009 at 3:38 PM
    • #662

    God I really hate fox and the old fucker who owns them.

  • Rick_D
    • November 13, 2009 at 4:39 PM
    • #663
    Quote from sarge mat

    God I really hate fox and the old fucker who owns them.

    oh you, such a rebel

    fox is the last bastion of accurate unbiased reprting in this liberal-crazy world.

  • Zyn
    • November 13, 2009 at 4:48 PM
    • #664
    Quote from Rick_D

    fox

    Quote from Rick_D

    unbiased reprting

  • dux
    • November 13, 2009 at 6:45 PM
    • #665

    I think Rick was being ironic

  • -HP-
    • November 13, 2009 at 7:01 PM
    • #666

    Rick?! Ironic?! Never...

  • sarge mat
    • November 13, 2009 at 7:44 PM
    • #667
    Quote from Rick_D

    oh you, such a rebel

    fox is the last bastion of accurate unbiased reprting in this liberal-crazy world.

  • D3ads
    • November 13, 2009 at 7:52 PM
    • #668

    LOL @ all the boycotters playing the game, fucking weaklings, it was obvious they'd be playing it on release...

    Just stopping by to say that the sp game is fucking awesome, the detail is incredible, especially on the Rio levels.

    The "lego" Jesus statue is still there though.. what the heck is up with that?! Game runs so smooth too, even with all the extra detail over the original my dinosaur pc still doesn't drop below 30 fps.

    Having now played the airport scene I'm still not entirely convinced by it and I felt a little uneasy playing through (yes I shot civilians, figured I might as well play the level as it would be intended).

    So far so good, the levels taking place during

    Quote

    The Russian invasion on American soil

    are sooooo good.

    I'm going back to the Gulag now, catch yall later you when I'm done...

  • Gloglebag
    • November 13, 2009 at 9:07 PM
    • #669

    It worked good on my rig on 1680x1050, everything "on" or high/extra, without AA, but chugged really badly at

    Quote

    EMP in Washington scene were so many airplanes are falling.

    But if I take a look at this comparison video http://www.gametrailers.com/video/pc-ps ... fare/58992 , and how phenomenlol it looks and runs on old hardware like the 360/ps3, it could have run a lot better.

    Even with the res discrepancy.

    Rig is q6600 @2.4ghz, 2gb,8800gt

  • Jetsetlemming
    • November 13, 2009 at 11:24 PM
    • #670
    Quote from D3ads

    LOL @ all the boycotters playing the game, fucking weaklings, it was obvious they'd be playing it on release...

    I can sympathize with them, the people most willing to join a protest group and be the most vocal were probably the people who wanted to play the game itself the most, and hearing that a game they really wanted was gonna be gimped crushed them. When MW2 was released though, people started saying the issues weren't as bad as previously claimed, it was at least playable, and omg the campaign's so epic! Of course people are gonna cave in.

  • dux
    • November 14, 2009 at 12:53 AM
    • #671

    They should play Dragon Age. No multiplayer so no QQ'ing.

  • Steppenwolf
    • November 14, 2009 at 1:13 AM
    • #672

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    thats sick

  • Jetsetlemming
    • November 14, 2009 at 1:52 AM
    • #673

    That video is a work of art (unlike all videogames).

  • Taylor
    • November 14, 2009 at 2:13 AM
    • #674
    Quote from Gloglebag

    But if I take a look at this comparison video http://www.gametrailers.com/video/pc-ps ... fare/58992 , and how phenomenlol it looks and runs on old hardware like the 360/ps3, it could have run a lot better.

    At least the PC versions does black! Game footage, especially PS3, is always strangely washed out in these web hit generators accurate comparison tests.

  • Chunks
    • November 14, 2009 at 7:03 AM
    • #675

    wow...

    [Blocked Image: http://i93.photobucket.com/albums/l53/chunks4123/misc/codmw2m20091113232214.png]

    I'm not surprised I guess.

  • dux
    • November 14, 2009 at 11:18 AM
    • #676
    Quote from Steppenwolf

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    thats sick

    Ok. Seeing as no one else is asking the question:

    WTF?

  • Grinwhrl
    • November 14, 2009 at 3:25 PM
    • #677

    I have been playing the game on hard, so far 7 hours into the game, at the prison level. I actually played 3 of the levels a second time. Game is awesome!

  • D3ads
    • November 14, 2009 at 4:03 PM
    • #678

    Yeah... I'm with DUX on this... What. The. Fuck ?

    Anyways.. finished the single player;

    As mentioned before, the detail is fantastic, every section shines massively, IW have put a load of work into this, so it's no wonder it's a short game, like the first game short but very very sweet (although it's a little longer than the first, which was about 8 hours long.. this was around 10). Only the very beginning in Afghanistan felt like filler material (I didn't see any point to that section) but that's a mild criticism and it was very well put together. The best section for me was the Gulag because not only was it well designed but it felt like you were actually walking through an old soviet prison, with broken down walls, graffiti and communist propaganda littering the walls.

    Quote

    Finding Price the way you do is a nice touch too, it was obvious he wasn't dead, especially since two trailers showed him from behind

    . Obviously the sections that were the most fun were the

    Quote

    America Vs Russia on Western soil

    parts, especially the first assault outside the

    Quote

    White House and Washington monument

    , ever since I heard about World In Conflict I thought it would be a much much better game if it were FPS rather than RTS, and this game fullfills those wishes perfectly.

    There were some odd blemishes in the mix though, like the aforementioned Lego Jesus statue in Rio, I don't know why that was changed when the earlier footage showed a perfectly repicated version. I noticed a Russian High Voltage sign in the DC bunker, a quick texture edit would have solved that, not a big deal but breaks the immersion somewhat.

    Took me awhile to get used to climbing the rock face with the mouse buttons, I kept holding down the wrong side or letting go of the side that was imbedded into the ice... fail

    Now... the major crits...

    So much of the storyline is all over the place and everything seems like it was thrown together. The infamous airport level is supposed to make you feel angry at Makarov for killing all those innocent people and make you feel really determined to ultimately bring him down right?

    Quote

    So why is it that you never actually get to kill him? I mean... the only time you hear about him is in "No Russian" and a short radio conversation between him and Price towards the end... that's it!

    I mean forgive me if I've accidentally hit a trigger which activates a secondary ending instead of another (please tell me if that's the case), but from the 4th scenario I was under the impression that the final showdown would involve

    Quote

    killing Makarov and not Shepherd... don't get me wrong, the way that plays out at the end is nothing short of superb but after that I was expecting to go and kick Makarov's ass in the final missions but no... once we've reached Nikolai's helicopter... it's end credits. I was left feeling very annoyed by that, like I'd been cheated out of a satisfying final. I guess that will happen in MW3 but then that ultimately makes the airport level pointless... you want to bring this evil man down... but you don't.

    Also as a earlier predicted,

    Quote

    Ghost is indeed Gaz with a facemask, no mistaking Mr Craig Fairbrass's voice. So why does everyone keep calling him Ghost all the time? Anyway, having played COD4 again prior to MW2, Zakaev clearly shoots Gaz point blank range in the face.. so I don't know how he could have suvived that

    Finally, why the Hell does

    Quote

    Russia invade America?! I mean.. so they indentify the body of a dead CIA agent and somehow determine that the CIA set the whole thing up and that the US should burn... what? Totally OTT and unrealistic, Russia wouldn't just blindly attack the US like that because of one dead CIA agent, they'd have talks and try and find out what has happened, they must first deliberate that there's an explanation for him being there and although Russia would crucify the US for it's actions and damage an already touchy relationship with the west, it would be sometime before all out war would be enforced. I don't really recognise the Russian forces in the game either... the FSB I know about but I couldn't make out the markings on the invading forces, and having spent a lot of time researching Russian police and military recently I have become aware of the many different divisions and the insignia that goes with them, as far as I can see the soldiers should have had the same badge with the Russian flag on that the FSB had, only with "Вооружё́нные Си́лы" instead of "MBд".

    Perhaps I'm reading too much into this as I usually do but I think that these things need to add up in order to immersed in the action more. No complaints about the gameplay of course, which ultimately distracts from the shallow and rediculous plot.. perhaps that's the idea? But then, why even bother with such a storyline? COD4's storyline was kind of believable and made sense... but this.. just a mess.

    Game of the year? Naaaah.

    Nice to hear Lance Henrikssen in a video game, and Kevin McKidd does an excellent job for Soap

  • Rick_D
    • November 14, 2009 at 4:08 PM
    • #679
    Quote from Gloglebag

    It worked good on my rig on 1680x1050, everything "on" or high/extra, without AA, but chugged really badly at

    But if I take a look at this comparison video http://www.gametrailers.com/video/pc-ps ... fare/58992 , and how phenomenlol it looks and runs on old hardware like the 360/ps3, it could have run a lot better.

    Even with the res discrepancy.

    Rig is q6600 @2.4ghz, 2gb,8800gt

    yeah mine chugged like FUCK when that was going on too - I run at 1920x1200 with everythign set to max, and I even turned off the AA when ti started to shit, and it made no difference. I guess either the PC version wasn't optimised for that section, or there is some crazy cpu-heavy stuff going on in the background. What it may have been is the texture streaming, I noticed that every time there was an obvious "we're streaming out the old stuff and streaming in new stuff" section in a level it really chugged for a few seconds.

    loading times are massively improved over the first one so I don't mind the odd slow down if it means I get into the level sooner.

    gameplay-wise, there's a few moments where you really get reminded it's still a game, like infinitely respawning enemies until you reach a trigger; which is really disappointing because the game can seem incredibly hard but just running through like a rambo-retard makes it so much easier, it goes against the characters you are playing as to just run around like a madman.

    I really enjoyed the levels after the

    Quote

    big twist

    , they were very well done and really brought the game to a climatic end. Although (this isn't really a spoiler as you should have seen it coming) cliffhangers are getting pretty fucking old, especially when you have to wait 2 years for the next "episode". I would like some real closure; although IW did a goob job of balancing a semblance of closure whilst keeping it open for the next installment, but do you really need concern yourself about people looking forward to the next game? Really? You know it's going to sell like a mother fucker so just give us closure

    anyway, composite and any other eye-dubs here please pass on the compliments to your colleagues for a very good campaign, one of the best in video game history I would say, and remember to buy some cakes on my behalf. I promise I will reimburse you. at some point in the future.

    this is not a guarantee, offer subject to availability.

    ps. didn't activision buy IW for 5mil? rofl at that investment, Kotick may be satan but god damn he made some good business decisions, by luck or possibly just his involvement with the dark arts.

  • dux
    • November 14, 2009 at 4:10 PM
    • #680

    [Blocked Image: http://art.penny-arcade.com/photos/709971035_Jh78w-L.jpg]

    heh heh

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