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  3. sarge mat

Posts by sarge mat

  • Crytek to make free-to-play games only

    • sarge mat
    • June 20, 2012 at 10:20 PM

    http://www.eurogamer.net/articles/2012- ... ossibility

    Free-to-play Timesplitters 4 ?

  • Ireland

    • sarge mat
    • June 15, 2012 at 3:28 PM

    Loads to see in Dublin for sure. Well only ever been for the Airport/seaport but I am told its good. The North West coast (Giants causeway area) area has tons to see if you want to go that far north.

  • Hey Helder, say goodbye to:

    • sarge mat
    • June 12, 2012 at 9:25 PM

    Congrats HP!

  • Crytek to make free-to-play games only

    • sarge mat
    • June 9, 2012 at 4:31 PM

    They still have Crysis 3 to finish and Crytek UK is doing the new Homefront so that still a big chunk of the studio doing retail stuff + that kinect game for Microsoft Rise or something.

  • Crytek to make free-to-play games only

    • sarge mat
    • June 8, 2012 at 5:53 PM

    I would hope they plan to continue with single player stuff. Surely they company has too many studios now anyway to just make the "free to play shooter", I would guess they have plans for some cool stuff.

  • Unreal 4 Engine Demo Reel

    • sarge mat
    • June 8, 2012 at 4:35 PM

    Impressive tech wise, but thought the art was pretty poor to be honest. The 3.9 Samaritan demo was way better looking.

  • E3 2012

    • sarge mat
    • June 4, 2012 at 10:21 PM

    EA had a good showing I thought, shame the same can't be said about Microsoft. Halo 4 looked mighty impressive though, love what they are doing with the HUD.

  • Among the Sleep

    • sarge mat
    • May 30, 2012 at 7:13 PM

    Remember seeing this a wile back and wondering how it would play. Looks really interesting.

  • Crysis 3

    • sarge mat
    • May 16, 2012 at 5:45 PM

    Some nice art

    http://www.eurogamer.net/articles/2012- ... ts-artwork

    [Blocked Image: http://images.eurogamer.net/2012/articles//a/1/4/8/3/4/9/2/crysis_3___grass_fields_concept_art.png]

  • Diablo 3

    • sarge mat
    • May 15, 2012 at 7:21 PM
    Quote from Sentura

    while i do agree with you that people are being dicks for whining like this, i'm also of the opinion that blizzard could have handled this a lot better. i mean offline mode would have solved a lot of these issues.

    either way, i'm awaiting reviews before getting this game.

    Agreed some gamers are the most over entitled people ever. However Blizzard should have been ready and yeah offline mode should be in there by default.

  • THE PERPETUAL TESTING CHALLENGE: Rules and Discussion!

    • sarge mat
    • May 8, 2012 at 10:18 PM

    Yeah hammer is broken.

  • Portal 2's The Perpetual Testing Initiative

    • sarge mat
    • May 8, 2012 at 3:35 PM

    Updates tend to go up at about 6pm (UK time).

  • UDK One-Texture Environment

    • sarge mat
    • March 27, 2012 at 11:53 PM

    files can be downloaded now too for anyone who wants a look around.

  • UDK One-Texture Environment

    • sarge mat
    • March 27, 2012 at 11:26 PM

    http://%7boption%7d

    Thought this was pretty dam cool.

  • Mass Effect 3

    • sarge mat
    • March 26, 2012 at 3:26 PM

    The ending was

    Quote

    full of holes and offered no closer what so ever

    and kind of destroyed the entire series for me tbh. Really hope they sort it out with this patch/dlc.

  • [CE3] Burning Man

    • sarge mat
    • March 17, 2012 at 9:28 PM
    Quote from macattackk

    looking great! maybe try some fog effects to create atmosphere and bring the cold weather in more.

    Cheers man.

    I think I will get back to this once I am on my holidays from Uni next week, got a few suggestions for how to improve it.

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • March 12, 2012 at 9:17 AM
    Quote from PogoP

    Imagine if somebody had left a timelapse camera in there for like 30+ years... Would be amazing to see it sped up!

    Would be more intrested in where he got his battery and how can I get one

  • [CE3] Burning Man

    • sarge mat
    • March 5, 2012 at 11:33 AM
    Quote from tr0nic

    I like it! Only thing that bothers me is how flat looking the ground is in the second screenshot/ 0:15 sec in the video around the fire.edit: what is the purple glow in the background?

    Cheers dude.

    The glow was just me trying to do an interesting horizon, sort of like what you would see in the north.

  • [CE3] Burning Man

    • sarge mat
    • March 2, 2012 at 9:40 PM

    Made this for a challenge at world of level design thought I would share the final results here. Cheers to everyone from here who gave me feedback btw

    http://%7boption%7d

    Trailer

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Screenshots

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD…Screenshot1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD…Screenshot2.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD…Screenshot6.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD…Screenshot3.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD…Screenshot4.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD…Screenshot5.jpg]

  • UDK Script

    • sarge mat
    • February 28, 2012 at 9:04 PM

    Will cost but if you need a total introduction http://eat3d.com/unrealscript_mc1 for more advanced stuff

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