1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Miki.Hara

Posts by Miki.Hara

  • Piranha Games Inc looking for a AAA Level Designer

    • Miki.Hara
    • September 22, 2008 at 10:35 PM

    LEVEL DESIGNER

    We are currently looking for a talented level designer for one of our licensed AAA franchise PS3/360 titles. Reporting directly to the Art Director and Producer of the project, our level designers are given the opportunity to develop a level’s concept, building and object placement, and create and tune gameplay to completion. You own your level.

    Piranha Games has been successfully making games since 2000. We have a solid relationships with some of the industry's biggest publishers including but not limited to Activision, Vivendi, and EA. We also create our own IP in conjunction with Jarhead Games.

    The project we're hiring for is just ramping up now, so we're looking for people immediately. We also have positions starting in early to mid November for one of our PSP titles. We offer our staff comprehensive compensation and benefit plans, quality of life subsidy, MSP coverage by the company, a fun work environment in which employee input is encouraged, and strong, respectful leadership.

    Level Designers/World Artist must haves:

    A passion and skill for creating exciting, strategic, and aesthetically pleasing 3d worlds and missions in a variety of styles and settings.

    Strong sense of design, composition, gameplay, and 'fun factor'

    Ability to model and texture realistic urban and organic terrain

    Experience with lighting a world to bring out it's best features

    Post secondary education in art, programming, or design (or equivalent professional experience)

    1+ years professional game development experience as a level designer/world builder

    Experience with and ability to adapt to a variety of world building editors such as Unreal, Source, Crytek

    Excellent communication and collaboration skills with Artists, Programmers, and Managers

    Desire to become part of a team long term and grow with a company

    Assets:

    Experience Scripting

    1+ years professional 3d modeling and texturing experience in 3dsMax (preferred) or Maya

    To apply for this position at Piranha Games Inc, please email [email protected].

    Included in your submission:

    Subject heading including your full name and job code WACL2

    A cover letter detailing how you and your experience would fit this position

    Your current resume

    Portfolio link

    Shot breakdown

    Availability

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  2. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  3. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  4. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  5. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  6. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  7. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  8. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  9. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  10. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™