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  3. borgking

Posts by borgking

  • MapCore CS:GO Playtesting 3.0

    • borgking
    • October 7, 2013 at 11:30 PM

    Ok, small update: I renamed the map to de_core_v01b for the different map issue.

    Also I fixed the overview to work with this map name.

    http://www59.zippyshare.com/v/67428169/file.html

  • MapCore CS:GO Playtesting 3.0

    • borgking
    • October 6, 2013 at 6:11 PM

    Hi Guys,


    as I have mentioned in the WiP thread, I am working on a map called de_core.

    Since I obviously need some gameplay feedback, i would be very thankfull, if it could be tested on thursday.


    Download:

    http://www31.zippyshare.com/v/35905880/file.html

  • WIP in WIP, post your level screenshots!

    • borgking
    • October 4, 2013 at 8:02 PM

    Let me deliver with another layout:

    [Blocked Image: http://abload.de/thumb/2013-10-04_00004_waysc0ums.jpg]

    and the bombspots in special:

    [Blocked Image: http://abload.de/thumb/2013-10-04_00005cuuqg.jpg][Blocked Image: http://abload.de/thumb/2013-10-04_000070eul9.jpg]

    Since the map is just a day old, and i havn't tested it yet with real people, I don't know how it will play.

  • [CS:GO]ar_summertime

    • borgking
    • September 7, 2013 at 12:50 AM

    Hi there,
    here i release my CS:GO level ar_summertime:
    http://steamcommunity.com/sharedfiles/fi…s/?id=176310652

    Pictures:
    [Blocked Image: http://cloud-3.steampowered.com/ugc/615028577506872375/83E447337090CA701C65FFCF0097B5F711710DC2/637x358.resizedimage]
    [Blocked Image: http://cloud-2.steampowered.com/ugc/615028577506830919/E1CCAC77FD331A744A9A7C2EEECA191378D6B46E/637x358.resizedimage]
    [Blocked Image: http://cloud-2.steampowered.com/ugc/615028577506818878/9B487952A130688DB749E711B3DFE2D6F1597F30/637x358.resizedimage]

    In the comming days i will also release the source materials.

  • [CS:GO]ar_smc_bk

    • borgking
    • May 23, 2013 at 2:02 PM

    Thanks guys.

    I currently don't know if i'll texture it, that depends mainly on how popular the map is getting in the workshop, and if i find some time between my other projects.

  • [CS:GO]ar_smc_bk

    • borgking
    • May 21, 2013 at 8:45 PM

    Hi there!

    Here i present my map "ar_smc_bk", which i made for the "Arms Race" gamemode of Counterstrike:Global Offensive.

    The map was made in a private speed mapping competition on a timeframe of 4 hours. My oponent was Terminator525, who presented his map "drainage" here two days ago.

    But for some pictures:

    [Blocked Image: http://cloud.steampowered.com/ugc/5767376626…58.resizedimage]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/5767376626…58.resizedimage]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/5767376626…58.resizedimage]

    Download:

    http://steamcommunity.com/sharedfiles/fi…s/?id=146375855

  • WIP in WIP, post your level screenshots!

    • borgking
    • July 29, 2012 at 12:53 PM

    Hi guys, this is a small CS:GO map i am currently working on:

    [Blocked Image: http://svenmonhof.de/img/decompression/corridor02.jpg]

    [Blocked Image: http://svenmonhof.de/img/decompression/engines.jpg]

    [Blocked Image: http://svenmonhof.de/img/decompression/overview.jpg]

  • The random model thread!

    • borgking
    • August 2, 2011 at 10:40 PM

    Small exercise model (more about the texturing):

    [Blocked Image: http://www.abload.de/img/reifenhqzv.png]

    2176 tris

    512x256 diffuse, specular, gloss and normal

    HP and LP modeled in XSI

    Rendered in 3dsMax with Xoliul's viewport shader

  • Sven Monhof - Level Designer & Environment Artist

    • borgking
    • May 31, 2011 at 5:38 PM

    Major design update:

    http://svenmonhof.de/

    what do you guys think?

  • Sven Monhof - Level Designer & Environment Artist

    • borgking
    • February 7, 2011 at 4:49 PM

    Thank you both, as you can allready see i have started working on the issues you named.

  • Sven Monhof - Level Designer & Environment Artist

    • borgking
    • February 7, 2011 at 12:47 PM

    So, since i am about to finish school soon, it was time for me to build up a portfolio, and now i would like to hear what you think about it.

    http://%7boption%7d

  • The 'Core Sketch Thread!?

    • borgking
    • March 14, 2009 at 11:33 AM

    Nice alien

    I had to paint a picture that goes with a poem for german homework, so this is the result:

    http://%7boption%7d

    The poem i selectet was "Willkommen und Abschied" by Goethe.

    Oh, and if someone wants to know: "See im Winter" means simply "lake in winter"

  • WIP in WIP, post your level screenshots!

    • borgking
    • March 7, 2009 at 9:28 AM

    that looks really great!

    Awesome work

    Oh, in the first picture the left house flyes^^

  • mapwars: discussion

    • borgking
    • March 1, 2009 at 8:54 PM

    rl? whats rl? *looking out of the basement*

    anyway a week is to long, because most of the people got a bad timemanagement and finally most are out because of that, so i suggest about 5- 10 hours for the mapwar.

    I also think we should use a more specified theme, because otherwise the final results can be to different to be compared.

  • mapwars: upload thread

    • borgking
    • March 1, 2009 at 2:56 AM

    First post

    And a 2.5 Hours map:

    [Blocked Image: http://borgkinghome.bo.funpic.de/images/dm_entrancehall_mcc0000.jpg]

    Images

    • dm_cavetowers0000.webp
      • 41.47 kB
      • 1,024 × 768
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