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Posts by Gloglebag

  • Assassin's Creed 2

    • Gloglebag
    • November 18, 2009 at 5:20 PM

    Hey people all over are saying this game doesn't suck, how could that be?

    to quote hausers:

    Quote

    They took all the bad things everyone said about the first one and wrote a script that removed all those things from the second one.

    Quote

    Yea first one got fucking repetitive as hell. The 2nd one is nowhere like that.

  • Another successful boycott! (L4D2)

    • Gloglebag
    • November 18, 2009 at 1:02 PM

    One of the reason I like valve is because they take their time to make great lasting games. They clearly did not do that with l4d2. Valve has never made a great game in less then a year, hell no other AAA dev does that these days. And frankly it shows, it's one of the least updated sequels I've seen this gen. I haven't boycotted it as I did not buy the first, but this does lower my opinion of valve. I can imagine a good deal of people bought l4d thinking it would be like tf2, with the game constantly updated and with an ever growing community.

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 17, 2009 at 10:43 PM

    Since pirates got to play the game I've been having much better ping, probably due to the extra influx of people playing, haven't encountered any hacks so far. Which is a big concern as those people only have to fear losing a disposable steam account.

  • Another successful boycott! (L4D2)

    • Gloglebag
    • November 17, 2009 at 10:41 PM

    Isn't as bad as MW2, but I have no idea why anyone would be happy with how valve handled both l4d games.

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 16, 2009 at 9:01 PM

    The cracked MP just lets pirates play with legit players, there are no servers out yet

    No point in using it over normal mp.

    **Spoiler** but I loled

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  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 16, 2009 at 3:12 PM

    Would it help to copy paste your install directory, crack it, create an alternate steam account, and play like that when servers are enabled? Cause as far as I know steam doesn't do ip bans, so never have to worry about mw2 or my whole primary account being banned if bans happen.

  • Company leaks game on purpose for pirating

    • Gloglebag
    • November 15, 2009 at 7:35 PM

    Never ever buy anything on impuls, weather it be games or other stuff. I always do research for reviews and experiences if I can. For me steam is convenient, as it can use click&buy, which is a service similar to paypal, except it accepts iDEAL, which is an instant way to transfer money from duch banks, and even if you don't transfer the money beforehand, it will buy the product for you and just wait till you pay. Paypal takes 2 weeks to transfer, which is a bitch, especially on ebay where seller expect the money in a few days. Funny thing is before I got my account verified it took 3 to 4 days on paypal.

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 15, 2009 at 5:30 PM

    The best reason I can think of is because they don't want you to mess in the customization window when you should be playing the game. But they could fix that buy either an 30 to 1 min afk timer, or by giving you some time ,before trowing you in a match when you join, to customize. Because of the lack of browser you cannot choose a specific map, and people will enter a snow map with red urban cammo and have no way of changing it. But even besides that, in mw1 some perks and load outs were really very situational, not really worth it having them in one of your 5 slots, so it would be nice to be able to quickly change them.

    IIRC they did add it in mw1 with the modwarfare patch, but no one played that as you had to start over again, which I would not have minded if there were any servers in place for it.

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 15, 2009 at 4:45 PM

    What the reason for not allowing you to customize your class while in game?

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 13, 2009 at 9:07 PM

    It worked good on my rig on 1680x1050, everything "on" or high/extra, without AA, but chugged really badly at

    Quote

    EMP in Washington scene were so many airplanes are falling.

    But if I take a look at this comparison video http://www.gametrailers.com/video/pc-ps ... fare/58992 , and how phenomenlol it looks and runs on old hardware like the 360/ps3, it could have run a lot better.

    Even with the res discrepancy.

    Rig is q6600 @2.4ghz, 2gb,8800gt

  • Battlefield Bad Company 2

    • Gloglebag
    • November 13, 2009 at 7:47 PM

    I'm not gonna lie to you, I played a lot on infantry only servers. I don't know, what to say, I loved playing vanilla bf2. But after some time it seemed vehicles servers tended to degenerate in to getting in a vehicle and being killed by an airplane, then being TK'ed while waiting for an airplane to take revenge. Also the prolonged sprinted helped a lot.

    Anyway about the destruction, the vehicles were already immensely powerful (as they should be), but now a chopper will just blow the fuck out of a building, and a tank will blow trough a wall. I cannot see destruction like this beeing fun for gameplay, rather then a feature added because they know it looks good in trailers and is gonna excite a lot of people.

    edit: you live in Sweden, do you work for dice, because i remember here being a dude that worked on Mirror's Edge.

  • Battlefield Bad Company 2

    • Gloglebag
    • November 13, 2009 at 4:14 PM

    TBH I wonder if this game will work with destruction like that. It seems to make vehicles even more powerful. Does the damage regenerate over time?

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 12, 2009 at 6:55 PM

    That's hilarious and sad at the same time.

  • Dragon Age: Origins [BioWare]

    • Gloglebag
    • November 12, 2009 at 6:09 PM

    Holy shit the amount of polish and attention to making everything as easy and smart as possible is what really tips this game in to greatness imo. And the dialog is on par with Chris Avallone games, I especially like the exchanges between your buddies. If it had unlimited respec from the get go, it would have been ze perfect rpg.

  • Dragon Age: Origins [BioWare]

    • Gloglebag
    • November 12, 2009 at 5:22 PM

    Storage chest:

    http://social.bioware.com/project/463/

    Respec Potion:

    http://social.bioware.com/project/469/

    Character Planning Spreadsheet:

    http://social.bioware.com/project/229/

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 12, 2009 at 5:15 PM
    Quote

    My friend Ape wrote a nice small tutorial for all those people who want to have FOV and cheats in singleplayer game.Update: You need to do these changes each time you run the game since .cfg is reset. I will fix this today by writing a loader.

    Browse to your MW2/players/ directory

    Open config.cfg in wordpad and add the following lines:

    set developer “1″

    set thereisacow “1337″

    bind M “cg_fov 90″

    Once ingame press M to increase your FOV.

    Optionally, if you don’t want to have to remember to press M to set your FOV, locate the line ‘bind W “+forward”‘ and change it to:

    bind W “+forward;cg_fov 90″

    This will set your fov automatically as soon as you walk in each level.

    Changing FOV in config_mp.cfg is untested, but it may work (no idea if this is detected by VAC).

    If you would like cheats, also add:

    bind O “god”

    bind P “ufo”

    bind N “notarget”

    bind J “jump_height 150″

    bind K “give all”

    bind L “give ammo”

    Display More

    http://www.teknogods.com/?p=154

    Quote

    Here is a nice screenshot Update: Coop works nicely. Will post more updates tomorrow after work in about 19h.

    Why 19h? Well I need to sleep too

    I promise to release coop for monday and MP for later of next week.

    -Reaver

    [Blocked Image: http://www.teknogods.com/wp-content/Reaver/cod6pwned4.jpg]

    http://www.teknogods.com/?p=144

    Also that hacker is apparently helios http://www.artificialaiming.net/forum/index.php , he sells his cheats. Does anyone at IW, valve or whatever have subscriptions to these cheats so you can counter them?

  • Dragon Age: Origins [BioWare]

    • Gloglebag
    • November 12, 2009 at 2:23 PM

    Holy shit dutch site has it for 22,- it's from EA store.

    http://www.game-card.net/component/virt ... 5&vmcchk=1

    Anyone know what kind of DRM it uses, one time activation, do you need to be online every time you wanna play.

    Also what's the deal for bioware and EA, do they get like an even cut weather or not the store is selling it at a discount, how does that work.

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 11, 2009 at 8:51 PM

    Dude I think MW2 is bigger then Oprah!

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 11, 2009 at 8:14 PM

    Also I imagine the PC experience is better in europe, because PC is more popular there and we're all packed mucht tighter together, as well having more broadband connections.

    But does anyone know about how region locked this game is, could I use a CDkey from Britain in Holland, I wanna buy it there because it's a shit load cheaper.And if not, would it work if I accessed my account in Britain and input the CDkey there, but later played in Holland.

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • November 11, 2009 at 7:56 PM

    http://www.teknogods.com/?p=119

    Quote

    Hello I’ve been working on Offline coop/battle for all you who own the game but can’t be online on private lanparties etc. Release is hopefully tomorrow.

    No console my ass

    FOV UPDATE!

    edit:

    Also apparently "lean" is still bindable, don't know if it works online.

    IWnet looks for host with 800 ping or below.

    Hacks are out:

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