Ubisoft, producer, editor and distributor of video games, interactive software, and multimedia applications situated in a loft in the heart of Mile-End, Montreal, offers a stimulating work environment where creativity, friendliness and leading edge technology are how what we pride ourselves in. You will benefit from a competitive salary and a range of social advantages, packaged with the strong possibility of advancement, as well as profit from a learning environment allowing you to get hands on experience with the latest innovations of your field.
Job description:
-Develop technical guidelines for map design (best practices)
-Establish the procedure for creating maps
-Assist the lead level designer as technical coach
-Monitor and evaluate maps and provide technical coaching for level designers
-Perform feasibility tests, optimize maps and test the character AI.
Job requirements:
-Work experience on a minimum number of productions from start to finish
-Excellent technical knowledge of editors and basic understanding of script languages
-Excellent knowledge and understanding of the video game development process
-The ability to work under pressure with pre-established constraints
-Leadership skills and the ability to work within a team
-Excellent organization skills and ability to structure one’s own work and that of the team
-Very good communication skills (English/French)
-Software and editor skills (perfect command of Unreal tools an asset, along with advanced knowledge of 3Dmax)
-Very artistic and creative
-A passion for video games as well as significant in-depth knowledge of the field
-Availability and flexibility in terms of work hours
-University or college diploma
-A desire to have fun at work!
Questions?