1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. shapesform

Posts by shapesform

  • Lake 17 - HL2 Ep01 SP map

    • shapesform
    • July 3, 2008 at 5:35 AM

    type mat_hdr_enabled 0 (disables high definition range) in console or try lowering some of your settings. You may experience a bit of slow down on the bridge after you fight the strider and are walking back to the tunnel if you are on a lower end system.

  • ins_buhriz (Insurgency)

    • shapesform
    • July 3, 2008 at 5:32 AM

    very nice work, i really like the yellow composition its almost neon, i like it a lot very well done. nice work blending the fog with the skybox also.

  • Lake 17 - HL2 Ep01 SP map

    • shapesform
    • July 2, 2008 at 5:50 AM

    Thank you very much for the words of insight, I really appreciate it. The map has been fully optimized so that is as fast as the map will play on your laptop im afraid, but if you can run HL you shouldnt have any problem running this map. When you take down the strider it opens a hole in the ground inside the tunnel near the broken tanker, drop down there to continue on with the map (I may have to make this more obvious depending on community response), you have only played through roughly 1/4 of the level. Environment sounds are triggered as you progress throughout the level, you should find a healthly dose of music, but adding more outdoor ambient sounds is a good idea none the less. The tunnel was left fairly empty because of the huge draw distance, It really helped to boost the framerate in that particular area so I decided to pour those resources (that would be in the tunnel) into areas that were in greater need of detail. If you get stuck again please post and let me know.

  • Lake 17 - HL2 Ep01 SP map

    • shapesform
    • July 1, 2008 at 9:14 PM

    Lake 17 is a single player level I have been working on for a few months now, you can read a bit about it here

    Requires HL2: Ep01

    DOWNLOAD

    [Blocked Image: http://www.earthdotbsp.com/bhr0050s.jpg]

    [Blocked Image: http://www.earthdotbsp.com/bhr0088s.jpg]

    [Blocked Image: http://www.earthdotbsp.com/bhr0057s.jpg]

    [Blocked Image: http://www.earthdotbsp.com/bhr0068s.jpg]

    [Blocked Image: http://www.earthdotbsp.com/bhr0079s.jpg]

    [Blocked Image: http://www.earthdotbsp.com/bhr0120s.jpg]

    [Blocked Image: http://www.earthdotbsp.com/bhr0107s.jpg]

    [Blocked Image: http://www.earthdotbsp.com/bhr0047s.jpg]

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™