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  3. Jetsetlemming

Posts by Jetsetlemming

  • Xbox One

    • Jetsetlemming
    • December 2, 2013 at 12:59 PM
    Quote from Thrik

    I don't think it's possible to read much into hardware sales this early. AFAIK both are selling out everywhere, which means that the total sold is going to pretty much come down to how many consoles Microsoft and Sony can actually make. :s


    I generally go with VGChartz for such information, but right now it looks like a lot of data is missing from European vendors so it's impossible to get a real idea until all that starts coming out. This is what they have for now though (I think this is just US numbers as if you dig deeper the Europe numbers are empty):


    [Blocked Image: http://www.vgchartz.com/embeds/worldwide_totals.png?a=952]


    My personal prediction is that during the launch window, both consoles will sell fairly evenly in the US — or the Xbox One might do slightly better because it's a US console. In Europe, I expect the PS4 to do significantly better. We'll see in a few months though.

    Display More

    I know I'm one of the suckers who bought a 3DS. Two, in fact. A $150 3DS XL for me, and a $110 3DS for my gf after she got excited about Harvest Moon after I described it to her as I was requesting Christmas presents

  • Battlefield 4

    • Jetsetlemming
    • November 30, 2013 at 3:20 PM

    I really like the passive conversations that happen between Pac and Irish so far. I explored the lobby of the hotel in China instead of hitting the elevator, and while they did ask me to hit the button for them a couple times, they quickly gave up and started talking about fortune cookies in a really funny conversation that felt both very natural and like a stand up routine.

  • Battlefield 4

    • Jetsetlemming
    • November 30, 2013 at 5:44 AM

    Just bought this today off Amazon. Amazing that it just came out and I could get it for $30, good shit

  • Xbox One

    • Jetsetlemming
    • November 25, 2013 at 1:20 PM

    By the way, the Xbox runs at 60hz, so TV signals in PAL countries get fucked up, as they duplicate one out of every five frames in order to fit the 50hz signal to the 60hz display. This results in frame juddering.

    The signals also get fucked up in America though, apparently, as the Xbox doesn't just pass through the TV signal unaltered. Surround sound is stripped out, and I've seen a lot of people complain that the video is darker and somewhat distorted, as if the Xbox's sharpen upscaler for its games is touching the TV display for some reason.

  • Xbox One

    • Jetsetlemming
    • November 25, 2013 at 4:52 AM

    All the TV stuff is America only. Not even Canadians get it, despite it being a key advertising feature for the Xbone everywhere. Not sure why, though, since the TV stuff is actually incredibly simplistic, and is basically the functionality a great many smartphone apps have already. You tell it your location and cable provider, it downloads a channel guide, and then as you browse it uses the Kinect's IR functionality to IR blast your living room, acting like a universal remote control. The PS4 actually has similar functionality, except from what I hear somewhat improved (though for some reason unadvertised): The PS4 can communicate with your TV/cable box via HDMI-CEC, rather than by imitating a remote, allowing for much lower latency in control.

  • Xbox One

    • Jetsetlemming
    • November 23, 2013 at 2:37 PM

    [Blocked Image: http://i.imgur.com/kkk569H.png]

    One of the key graphics programmers at 343 (MS's Halo studio) has left for Naughty Dog.

  • Dying Light

    • Jetsetlemming
    • August 24, 2013 at 6:10 PM

    The gameplay demo looked alright, but I was left wishing the daytime gameplay was more like the nighttime gameplay, and less like Dead Island. I'd much rather have to solve problems by more parkour than more tossed sawblades and electro wrenches, because those things are kinda dumb and Dead Rising 2 did it better anyway (both the sawblades and the dumbness in zombie games).

  • GFWL Service - Ending In 2014

    • Jetsetlemming
    • August 20, 2013 at 6:16 AM

    Good old Microsoft, treating their products like politicians treat public schools. "Our service isn't working? Better kill it!"

  • EA Humble Bundle

    • Jetsetlemming
    • August 18, 2013 at 7:35 PM

    This is a great deal. I bought it for myself and another copy for my gf so we can play DS3 in coop. Yes, some of the games aren't that great (MOH lol), but two Dead Spaces, Mirror's Edge, and Burnout Paradise for a dollar? That's an amazing deal.

  • Awesome UI's

    • Jetsetlemming
    • August 12, 2013 at 2:59 PM
    Quote from Thrik

    Oh god, that last screenshot is why I will probably never get into MMORPGs and just stick with Skyrim.

    It's honestly not that bad. That screenshot is kind of like the Mass Effect one earlier, a worst case scenario. It's a huge party standing around a bunch of NPCs to max out the onscreen names, the quest log is open, they're max level and so have tons of skills, buffs, items, etc. represented on the ginormous toolbars. It's also a screenshot of Everquest 2. Other games look better on that front.

  • Awesome UI's

    • Jetsetlemming
    • August 12, 2013 at 2:51 AM
    Quote from blackdog

    I was thinking of Hitman too the other day I posted, the way they handled the contextual menu is great.

    Unfortunately, I remember being really annoyed by the game menus, configuring the loadout was a pain and I remember I was really pissed at something about the handling of saves.

    Probably that in-level saves are all temporary checkpoints that are lost when you leave the game.

  • Awesome UI's

    • Jetsetlemming
    • August 10, 2013 at 7:06 PM

    Also Hitman: Blood Money.

    [Blocked Image: http://i.imgur.com/Rro96Cw.jpg]

    Those three prompts seem intimidating at first, but you quickly and intuitively learn (and/or are taught) the three separate groups of actions they belong to. When multiple things are available on one button, you simply hold the button and scroll your mouse wheel, where most games would pick one and only one to be available based on what's closest to your cursor/viewpoint center.


    Blood Money also perfected the map, making great improvements over the previous three games. Too bad Absolution took a backslide.

  • Awesome UI's

    • Jetsetlemming
    • August 10, 2013 at 7:02 PM

    I barely tolerated Dead Space's UI, since it was entirely navigated by the keyboard on PC. Personally, I give a lot of props to Crysis:

    [Blocked Image: http://i.imgur.com/SsuuSjv.jpg]

    This is a ballin UI. Perfect, simple, fast, mouse-driven instead of relying on a bunch of keyboard shortcuts or browsing through menus. Just hit a key to hold up your gun, and click on the options you want, or hit the numbered hotkeys to toggle. It's super quick and intuitive.

  • Tropes vs Women in Video Games

    • Jetsetlemming
    • March 26, 2013 at 11:38 AM
    Quote from Vilham

    Yeah they do need to grow up no doubt. However since when does one company represent the whole industry (I fucking bet half the people at Overkill are cringing at that video as well). You guys really need to drop this generalization shit. It doesn't fly in mainstream society for sex,race or religion and it sure as fuck doesn't fly here either.

    That video doesn't exactly stand alone though, not even just for recent pr blunders. You're being a bit dishonest by implying as such, don't you think?

  • What are you playing now?

    • Jetsetlemming
    • March 19, 2013 at 11:50 PM

    I bought Castle Doctrine (a game about robbing other players' houses, and building your own into a deathtrap to prevent robbery) yesterday and played it for a few hours, before quitting it. It was terrible. Here's a more detailed review I wrote on another forum.

    It's a bad game deliberately hampered by the creator's "message" for it. The threat of being robbed makes people design levels that are completely unfair, aided by numerous bugs that result in inescapable and unforeseeable deathtraps, and dying deletes your house, which takes a long time using a cumbersome interface to set up to carefully safeguard your vault and moneysack wife. This also includes dying while testing your house, which is easy to do by accident due to poor visual pointers (Tiles slightly overlap and different related things like "open pits" and "closed pits" look similar enough to mistake for one another), fog of war, and the screen not scrolling until you run into the outer edge and step into an unseen tile.

    This could be something like a roguelike Little Big Planet, where you design fun levels and share them automatically with other players and have a fun communal building and playing experience. Instead, the design actively encourages griefing, and just not playing the game period for fear of the consequences of loss. Maybe that would be worth the moral lesson in a free indie game, but this is $8, required due to the server infrastructure that runs it.

  • Tropes vs Women in Video Games

    • Jetsetlemming
    • March 19, 2013 at 3:06 PM

    I, for one, and very impressed with csyver's patience. I got sick of the ridiculous goalpost shifting in this thread and decided to go learn something practical like minecraft engineering instead.

  • Tropes vs Women in Video Games

    • Jetsetlemming
    • March 15, 2013 at 6:36 PM

    Well obviously in many, many alternate universes things are mostly the same as this one.

  • Tropes vs Women in Video Games

    • Jetsetlemming
    • March 15, 2013 at 6:26 PM

    It was a quick post in the morning before I had to go to class, bro. I didn't have time to go citing evidence, I was just clarifying my point of view (which, incidentally, is backed up by my education in psychology, biology, and cultural studies).

    As an aside, the fact that you dismiss poetry as a worthless appeal to emotion, instead of trying to analyze what it means and think about why I shared it, is a point of view instilled upon you by popular culture and society. Somewhere in an alternate universe, you're writing poetry yourself to express your frustration that someone on the internet disagrees with you.

  • Tropes vs Women in Video Games

    • Jetsetlemming
    • March 15, 2013 at 3:04 PM
    Quote from Taylor

    I'm pretty sure I clarified my position this very clearly, so I’m not sure why you’re assuming I said the differences were mostly biological. Now you’ve now taken this to the extreme of me denying cisgende/cissexual people exist, which is a blatant misrepresentation. If you do this again I will just exit this conversation with a big fuck you.

    There is a different to men and women being uninterested in jobs because of gender roles (which we can and should change) and being uninterested in jobs because of an active sexist discrimination from those within it. Nursing is a female dominated profession; is this evidence of an activate discrimination within nursing to stop men taking these jobs? I would say, like the above, it is not.

    You misunderstood me, I apologize. I'm not accusing you of being transphobic or believing things are "mostly biological." I'm the one taking an extreme point here. I'm claiming that, for the biological differences between the two primary sexes (distinct from the biologically variety between individual people or families), they do not have any influence on our lives beyond reproduction. Even the supposed differences higher levels of androgen or estrogen are easily countered by individual variety, such as sensitivity to these hormones, and current body state. Women are not the "weaker sex," rather men are trained to be strong. Women are not the "emotional sex," boys are strictly forbidden from displaying strong emotions. Women are not the "artistic sex," boys are demanded to be practical in focus. These are gender roles enforced by the cultural stereotypes we see every single day when we look at media. There is no reason for this, beyond the arbitrary cultural tradition of male-dominated western culture.

    I'll continue this later, but for now I've got to go, so I'll leave you with this:

    http://www.poemhunter.com/poem/a-work-of-artifice/

  • What are you playing now?

    • Jetsetlemming
    • March 15, 2013 at 3:25 AM

    Lots of modded Minecraft, on a custom server on "Hard" difficulty a guy I know runs. Minecraft with 60+ mods runs worse than any other game on my computer, just barely within the tolerable limits, and that's with Optifine and leaf transparency turned off. Still, worth it. Lots of fun to build machinery and explore and survive.

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