Nice shots, I like them !
First is my favorite, colors & contrasts are really interesting. Plus the lense give us a weird effect, as if it was a eye.
The last is really funny ![]()
Nice shots, I like them !
First is my favorite, colors & contrasts are really interesting. Plus the lense give us a weird effect, as if it was a eye.
The last is really funny ![]()
Thanks !
Quote from Jenn0_BingAs for a place to post paintings there's the Wip Texture/2D Art Gallery.
Okay, I thought it was about textures solely.
Hi
I put on display no photograph but some drawings ^^. It's not really thread for that, I know...
Well, as a great fan of painting I draw mainly in photoshop especially photorealistics paintings (of course).
Up to now I realised two photorealistics paintings whose I made two speed-painting videos.
Here is my last drawing (about Liv Tyler) :
[Blocked Image: http://pix.nofrag.com/6/4/e/a2ebf71bed3ac0845edb3a87d343b.jpg]
==>
[Blocked Image: http://pix.nofrag.com/d/4/7/b1ef8e56b66d9ea5714cbf6a50f4a.jpg]
==>
there, time to do ad ![]()
By the way, there's not thread about painting around here, by any chance ?
Hey punky !
Shots are corrects though some photographs are blurred...
If you have photoshop, you can retouch some shots in order to improve contrasts, colors, and so on...
E.g. :
about dilapidated area, the B&W allows emphasis on the gloom. (sorry if is incorrect, I have a poor skill about English :/... but I'm learning ^^)
=> [Blocked Image: http://pix.nofrag.com/9/b/1/aaf7e760be99e47d365814529f955t.jpg]
(changes include contrasts, clearness & B&W)
Also you can bring a little fantasy on landscape shots, when those are not very clear.
On the shot with residences & river... buildings are blurred so, you can put them in darkness... Like this (the ambient is unreal but it's nice yet)
=> [Blocked Image: http://pix.nofrag.com/e/7/a/8b48e3e78c6075bf7cd1f045a1891t.jpg]
(changes include contrasts, clearness & colors)
Or simply better contrasts & clearness than initial shot...
=> [Blocked Image: http://pix.nofrag.com/5/b/9/7dc41544fc53adf28d9801be0b2a4t.jpg] (initial shot : [Blocked Image: http://pix.nofrag.com/1/d/2/d1adeef5f67a4aeef87c8ea80a1aa.jpg])
I have got a tripod, but I don't use it. I'll test to take shots with it next time
. About ISO, I didn't know this... (I'm really novice
) I just look at some examples on website & looks really better than without ISO. I'll do tests !
Thx !
In fact, I have been starting photography for one week !
But I have got a good camera, a nice garden, photoshop & fancy (& a few luck
)... there's no reason to miss my shots ^^.
My really problem is about landscape shots. They are bad. Also, I don't know all options of my camera.
Thanks for nice words !
Hey
I'm novice about photography and I created a photoblog in order to exhibit a part of my work.
Here are more photographs. I give simply link because there're a good few photographs yet.
I use a Canon EOS 350D with a Canon EF-S 18-55mm or Canon EF 55-200mm lenses.
Some examples :
[Blocked Image: http://pix.nofrag.com/d/8/b/367791c2acdc9cbb91f70cf440581.jpg]
[Blocked Image: http://pix.nofrag.com/2/5/b/05a94e78b47d37e79fae4ed25f99d.jpg]
[Blocked Image: http://pix.nofrag.com/e/c/8/6b331c3b38d9d4fe0f14c09e9928f.jpg]
[Blocked Image: http://pix.nofrag.com/6/6/8/9748e625ec330d076c08d68418a8d.jpg]
[Blocked Image: http://pix.nofrag.com/f/7/d/be5072346f8fd2aee3f6cd8b0a7e2.jpg]
Ok, I'm going to ask... thanks !
Edit :
request canceled, mdl is making.
Thanks anyway !
Hi all,
Presently, I'm working about a new dod:s map for the Baquet Map Pack (cause of dod_corianso's break).
I'm looking for a modeler able to edit an existing window model : models/props_windows/inset_windowframe_large1_broken.mdl
I'd like to have four versions of this model (only with a slight difference between each).
Changes would include:
- The removal of the shutters (=>mdl n°1 : http://%7boption%7d),
- Then, starting with mdl n°1, add bars to the window (=>mdl n°2 : http://%7boption%7d),
- Finally, slice the mdl n°2 in two distinct parts which can be used on each sides of a plain wall. Here's a picture to illustrate the situation, the red lines shows the cut (http://%7boption%7d (mdl n°3 and 4).
And that's all, nothing else... ![]()
Thanks to everyone interested by this problem.
The name of the modeler will appear in the map's credits (of course).
Quote from RA7Sweet, maybe u could add sum rain and thunder, would be great with that spooky atmosphere.
I don't think to add rain an thunder. I will keep actual atmosphère.
Quote from MinotauroLooks bloody amazing for a first map
I love the atmosphere but I think it could look even better with some thicker fog and yellow light spots (with big glow sprites) here and there!
Yea, surely, I will change fog, it will be more thicker !
About light spots, I don't know. Indeed, I try to be realist ! As city is destroyed, normally, it shouldn't have electricity ! But, I admit that is a problem for me because some places are very dark… I’ll see this later.
Moroes, of course, you will be here for tests
. (Je ne pense pas avoir à te dire que c’est un grand plaisir pour moi
!!).
Thx all.
Thx ! ![]()
Quote from killertomatobut if youre speaking the truth, my young padawan, youre one hell of a talented leveldesigner!!
No, I'm just very patient and motivated ! ![]()
It's really my first map, but I learnt to handle Hammer before making this map ! (counter other novices)
In fact, I have been working about corianso for 1 year, I'm working slowly because I'm learning together...
Quote from generalvivifirst map with source engine?
No ! simply first map !
At the beginning, corianso was like this (lol) :
[Blocked Image: http://pix.nofrag.com/d/c/8/f3407ee2bd573db9cf437edb7b3cb.jpg]
Shortly, a friend will do screenshots with dx9
.
Hi !
I'm new on this forum, first of all, sorry for my english not very correct...
Well, I'm a dod:s's mapper, I'm working about my first map : dod_corianso.
For my first map, I tried to make an original map, with the source textures and the source mdl.
dod_corianso (imaginary town) take place in Italia, on seaside, in 1944. There are 5 flags.
Us army start on the beach whereas axis start in town.
Progression : 60%
Screenshots :
[i have directx 8, that explain the low quality of my screenshots]
The least detailed zones :
the midlle :
[Blocked Image: http://pix.nofrag.com/f/c/c/07767c667ff6c4d449f9a1aa3f4d3.jpg]
[Blocked Image: http://images0.hiboox.com/images/3307/vr9ychqf.jpg]
[Blocked Image: http://pix.nofrag.com/1/9/6/aac1a9868418a4b6b770acd89d0e2.jpg]
near to axi's spawn :
[Blocked Image: http://pix.nofrag.com/6/3/8/bdf950ae57d2ebf9317e0126cf3cf.jpg]
the catacombs :
[Blocked Image: http://pix.nofrag.com/2/0/b/4b2520276a2683b2e070f4dde9ad8.jpg]
[Blocked Image: http://pix.nofrag.com/1/0/4/c16fa78bb5b4abd369185cbead619.jpg]
The most detailed zones (not finished) :
[Blocked Image: http://pix.nofrag.com/b/4/c/6b04dcf579afec291185c57e70239.jpg]
[Blocked Image: http://pix.nofrag.com/0/6/6/9aa2c9bed2faa0ed759090df1e8d6.jpg]
[Blocked Image: http://pix.nofrag.com/1/8/0/148ff5201cc0ebe30fcca6862254f.jpg]
The US's spawn, which is finished :
[Blocked Image: http://pix.nofrag.com/1/d/c/34a49efe745de9507a81fec6b9c10.jpg]
[Blocked Image: http://pix.nofrag.com/7/8/c/a9ee817e2807fd458442c81a2b8ff.jpg]
[Blocked Image: http://pix.nofrag.com/c/5/7/18983608a81e9131d74432e44fafc.jpg]
[Blocked Image: http://pix.nofrag.com/4/b/9/16b7475c500e6b5e81560e550956a.jpg]
In hammer :
[Blocked Image: http://pix.nofrag.com/6/2/9/e2404d2853638bc77c1dceebf0a77tt.jpg]
Of course, the big skybox is provisional !
Thx for comments ! ![]()