1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Baumwoll-Auge-Joe

Posts by Baumwoll-Auge-Joe

  • [CS:S] de_offshore

    • Baumwoll-Auge-Joe
    • September 12, 2009 at 9:20 AM

    Do you investigate the problem or should we accept the different lightning?

  • [CS:S] de_offshore

    • Baumwoll-Auge-Joe
    • September 6, 2009 at 3:14 PM

    The lightning is correct if I start a local game. If I connect with the same computer to a Linux dedicated server with the same map, the lightning is like on the image.

  • [CS:S] de_offshore

    • Baumwoll-Auge-Joe
    • September 4, 2009 at 5:56 PM

    Someone else have a different lightning on a dedicated server? If I play the map local, the lightning is correct. Otherwise:

    [Blocked Image: http://kifferstuebchen.de/de_offshore_lightning.jpg]

  • [TF2] CP_REDSTONE - Beta 2

    • Baumwoll-Auge-Joe
    • June 18, 2008 at 10:56 AM

    Bump for final release.

  • CTF_Greystone B1

    • Baumwoll-Auge-Joe
    • May 29, 2008 at 1:16 PM

    It's really empty and lacks of details, also the skybox could be more interesting.

  • [TF2] CP_REDSTONE - Beta 2

    • Baumwoll-Auge-Joe
    • May 15, 2008 at 9:12 PM

    We are waiting for the final release.

  • dod_reiser_b1/modelpack

    • Baumwoll-Auge-Joe
    • May 14, 2008 at 8:22 AM

    As far as I understand, he want to use the map name dod_reiser_battel for his own map.

  • [TF2] CP_BROMA*FINAL*

    • Baumwoll-Auge-Joe
    • May 5, 2008 at 3:43 PM

    It is playable on our server.

  • [TF2] CP_REDSTONE - Beta 2

    • Baumwoll-Auge-Joe
    • April 9, 2008 at 4:57 PM

    Finalize please.

  • [CSS] de_monte

    • Baumwoll-Auge-Joe
    • April 4, 2008 at 4:57 PM

    Sorry, the map is empty and needs more detail.

  • [TF2] CP_FASTLANE

    • Baumwoll-Auge-Joe
    • March 28, 2008 at 7:34 PM

    Could you please finish Redstone first?

  • [TF2] CP_REDSTONE - Beta 1

    • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:26 AM
    Quote from Sindwiller

    Someone didn't find the edit button

    And someone called 0.

  • [TF2] CP_REDSTONE - Beta 1

    • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:19 AM

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug4.jpg]

    This looks like it should be solid and players will try to jump there, but it is not solid.

  • [TF2] CP_REDSTONE - Beta 1

    • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:09 AM

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug3.jpg]

    This wood would look better with a lighter wood texture.

  • [TF2] CP_REDSTONE - Beta 1

    • Baumwoll-Auge-Joe
    • March 9, 2008 at 10:00 AM

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug2.jpg]

    These black fences have some problems, it looks odd and it starts to flicker. It's near the red base.

  • [TF2] CP_REDSTONE - Beta 1

    • Baumwoll-Auge-Joe
    • March 9, 2008 at 9:45 AM

    Very nice, I hope you finish it soon. I have found one bug:

    [Blocked Image: http://www.kifferstuebchen.de/redstone_bug.jpg]

    These crates are not solid, players can pass through. It's near the middle cap.

  • [TF2] Cp_studio_rc4

    • Baumwoll-Auge-Joe
    • March 4, 2008 at 9:32 AM

    Oh noo, please we need some good TF2 maps and this is a nice one.

  • [WIP] DoD:S Grafenstein

    • Baumwoll-Auge-Joe
    • March 3, 2008 at 8:16 AM

    Do you plan to finish this map this time? I am asking, because I see alot of nice work on your website, but all maps remains beta

  • [TF2] Cp_studio_rc4

    • Baumwoll-Auge-Joe
    • March 2, 2008 at 7:26 AM

    Some news about the release of the final?

  • TF2: CP_REDSTONE

    • Baumwoll-Auge-Joe
    • February 10, 2008 at 10:02 PM

    How about release?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 24, 2026 at 3:04 PM
  2. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    August 20, 2026 at 12:31 AM
  4. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  5. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  6. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  7. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  8. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  9. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  10. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™