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Posts by Freak

  • Crysis sandbox beginner question(s)

    • Freak
    • September 12, 2009 at 3:18 PM

    well Spicy, i´m gonna use your thread, i don´t wanna create a new one for one question

    So i created a voxel cave a few minutes ago (I did it with the tutorial of JeanPaul´s link above). My problem now is that i cannot walk inside that cave because the voxel doesn´t have any collisions, not only for the player, also for npc´s and objects.. Is there a way to enable voxel collision?

    EDIT: ok, got it, i´ve scaled the voxel object, thats where the error came from

  • pl_outback_rc4

    • Freak
    • September 9, 2009 at 6:11 PM

    in the second last picture theres a walkway over the road, but noone can get ontop of that walkway cuz there are no doors or something (gameplay-wise: are you able to jump on there from one of these roofs?) its kinda weird

    the road is still to clean btw

  • WIP in WIP, post your level screenshots!

    • Freak
    • September 7, 2009 at 6:18 PM

    i only dont like the dark shadow of the table, rest is cool

  • [WIP] [UT3] DM-Thaw (Update 3rd sept)

    • Freak
    • September 4, 2009 at 4:28 PM

    awesome!!

  • The random model thread!

    • Freak
    • September 3, 2009 at 5:42 PM

    lol cool

  • Adam Capone - Environment Artist

    • Freak
    • September 1, 2009 at 4:43 PM

    thats some cool work indeed

  • [CS:S] de_offshore

    • Freak
    • September 1, 2009 at 4:39 PM

    I love that second screenshot <.< and I´d say thats some awesome lightning you have, good work.

    Only 2 small things I´ve noticed: The windows in the snowy screen with a cliff on the left are kinda killin my eyes, they´re too bright. And the hole in the wall in the third screenshot from the bottom doesn´t fit the rest of the wall colour (it shouldn´t, yeh, but the dirt is straight down the wall)

  • WIP in WIP, post your level screenshots!

    • Freak
    • September 1, 2009 at 4:28 PM

    whoa synth thats awesome!!

    /me wants moar

  • Warsow 0.5

    • Freak
    • August 31, 2009 at 8:48 AM

    O.5 I´ll come!

  • <3 MapCore

    • Freak
    • August 28, 2009 at 6:18 AM

  • [TF2] koth_tomb Beta 1 Released!

    • Freak
    • August 24, 2009 at 7:54 AM

    What are those blocks in the tunnel in the first screenshot?

  • The Ball - Indie FPS Action/Puzzle Game

    • Freak
    • August 22, 2009 at 3:35 PM

    awesome! i hope part 4 is as good as the previous 3 parts

  • [TF2] CTF Creak WIP

    • Freak
    • August 22, 2009 at 3:28 PM

    thats getting better and better

  • Underrated Games

    • Freak
    • July 23, 2009 at 8:50 AM
    Quote from sarge mat

    Yea I know, but I feel like it only gets recognised as a great looking game when it’s a REALLY REALLY good shooter too.

    yeah, crysis was probably the best shooter i´ve ever played.

    and duffy, you´re not the only one who played intelligent cube

  • Elder Scrolls 2: Daggerfall released as freeware by Bethesda

    • Freak
    • July 17, 2009 at 8:25 AM
    Quote from DvS

    I spent like 2 hours trying to get this to work, finally got in, made an argonian and died on the tutorial rat.

    FAIL

  • Unreal - Courtyard (working name)

    • Freak
    • July 17, 2009 at 8:20 AM

    thats your best map till now tbh, but like the others it is way to empty and needs more detail, especially on the floors as mentioned by mino..

    btw call it Curseyard

  • [EP2] Mission Improbable

    • Freak
    • July 13, 2009 at 8:23 PM

    i finished it and i must say that it´s a lot of fun to play, but as mentioned, the 3d skybox could be better

  • Turks and Caicos

    • Freak
    • July 2, 2009 at 11:41 AM

    the turtle (3rd shot from the bottom) is so cute <3 <3

  • [TF2] Furnace Creek - a 3 point A/D map

    • Freak
    • June 29, 2009 at 8:45 PM

    awesome! love those rocks in the back of the 3rd screenshot

  • [TF2] CTF Creak WIP

    • Freak
    • June 29, 2009 at 12:36 PM

    Bears

    getting better and better, keep it up!

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