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  3. Freak

Posts by Freak

  • WIP in WIP, post your level screenshots!

    • Freak
    • June 1, 2008 at 5:15 PM

    its a very sunny day in your map, isn´t it

    the window lightglow is too bright

  • CTF_Greystone B1

    • Freak
    • May 30, 2008 at 1:32 PM
    Quote from Psycho

    I need to get it playtested somewhere so I can make modifications to the layout. Any ideas how to get somebody to host it?

    the mapcore custum map server?

  • [UT3] DM-Acquisition

    • Freak
    • May 29, 2008 at 7:50 PM

    i have to comment this map too, i think such a great map should have more than 2 comments

    Visuals of this map are quite cool, I like the brown´ish style and the yellow-green lightning.

    As i already told you in the wip-thread the layout is fuckin awesome, the weapon placement is done great.

    I played it a lot till now, and i´ll certainly do this in the future! its always in my map rotation, and in my view it´s really good for a 1on1 (what differs per person )

    greetz to that really good map.

  • CTF_Greystone B1

    • Freak
    • May 29, 2008 at 12:46 PM

    that map looks pretty cool, i think it´s certainly worth giving it a try, GJ

    the only thing that hurts is the "control point" sign at the flag..

  • UT3 - DM-Cove

    • Freak
    • May 28, 2008 at 8:13 PM
    Quote from Psycho

    The fountain looks sooo nice.

    and the houses are much better now, nj

  • [HL1 SP] Reissues (aka PQL3)

    • Freak
    • May 27, 2008 at 12:24 PM

    looks interesting, gonna download it now

    EDIT: stupid question but how do i install it??

  • ctf_quarry [release]

    • Freak
    • May 26, 2008 at 8:15 PM

    dunno if you already fixed it but the last time i´ve played that map it was impossible to destroy only 1 sentrygun in the flagroom..

    Images

    • cyan4.webp
      • 21.55 kB
      • 800 × 600
    • echo1.webp
      • 20.92 kB
      • 800 × 600
    • encamped1.webp
      • 63.93 kB
      • 800 × 600
    • secondwind2.webp
      • 26.42 kB
      • 800 × 500
    • scepter4.webp
      • 50.44 kB
      • 800 × 600
    • sat3.webp
      • 39.9 kB
      • 800 × 600
  • WIP in WIP, post your level screenshots!

    • Freak
    • May 25, 2008 at 7:29 PM

    make the whole thing a bit smaller

  • CS:S map project

    • Freak
    • May 25, 2008 at 7:28 PM

    yeah, if someone uses this bath he´ll get blind lol

    another thing that fell in my eyes is the transition of wall and ceiling in the 1. screen, textures are ok but what about something that looks like the blue´ish texture fades into black?

    Images

    • 145_4593.webp
      • 152.28 kB
      • 1,814 × 2,634
    • aerobie pro.webp
      • 207.91 kB
      • 1,814 × 2,634
  • dod_palermo

    • Freak
    • May 24, 2008 at 6:28 PM
    Quote

    ":3c1rw15e]I wonder how much valve paid for it!

    ~congratz insta!

  • Dm_snowfall Beta2 (pics and download)

    • Freak
    • May 23, 2008 at 6:28 PM

    the texture doesnt work for me, i watched it in-hammer and its pink, too.

    it should work for others cuz you said you´ve got other custom content in this map and the wood/woodwall030a is the onlyest thing i noticed

    from here, rpg and the circle-hole-entrances are the only things that aren´t good in this map, nj

  • Dm_snowfall Beta2 (pics and download)

    • Freak
    • May 23, 2008 at 9:47 AM

    i have hl2, hl2:ep1 and hl2:ep2 installed

    tell me the name of those textures and i´ll have a look

  • Dm_snowfall Beta2 (pics and download)

    • Freak
    • May 23, 2008 at 12:56 AM

    [Blocked Image: http://img185.imageshack.us/img185/9914/dmsnowfallbeta20000mw9.th.jpg]

    Use Packrat to pack your custom content into the .bsp, all players will have pink houses if you don´t do so

    -the entrances of the cave are all round, circles, don´t know if it is realistic, i´ve never seen one lol, but it looks a bit weird to me..

    -those fences @ rpg also look weird, they don´t really fit in the theme, maybe try to build a snowy wood fence there

    ( http://www.ferienwohnungbayernallgaeu.d ... hell_X.jpg )

    -in such a map i would have added 2 mags and 2 xbows, but thats not a serious thing ;D

    i like the map, do the packrat thing and remove rpg and í´ll upload it on our server

  • WIP in WIP, post your level screenshots!

    • Freak
    • May 23, 2008 at 12:29 AM

    damn dude that stair rocks

  • The usage of LEGO

    • Freak
    • May 21, 2008 at 9:13 PM

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  • dod_reiser_b1/modelpack

    • Freak
    • May 21, 2008 at 8:45 AM
    Quote from NEXSO

    Sorry for bad english.I just wanted to know if the mapper allows me to use the name of his map or not.

    But he isn´t active in any forums so i´ve already made a decision.

    http://www.fpsbanana.com/maps/54118

    lol baumwoll-auge-joe was right, he should get a prize for having understood it

  • Dm_snowfall Beta2 (pics and download)

    • Freak
    • May 20, 2008 at 11:55 PM

    yeah at last someone else who still creates hl2dm maps! gonna give it a try tomorrow

  • Gear Portal map pack V2

    • Freak
    • May 20, 2008 at 9:09 AM

    looks really nice gonna download it later

  • [TF2] ctf_aerospace (beta 4)

    • Freak
    • May 19, 2008 at 9:27 PM

    ehm you should add healthkits and ammo packs 8|

    there are a lot of flat walls, especially in the base, and you really have to get rid of those dev textures

    ~I like the planes

  • WIP in WIP, post your level screenshots!

    • Freak
    • May 19, 2008 at 7:18 AM

    i like the idea of painted textures, the 2nd shot is a bit dark in my view, and the texture of these pillars looks so repetitive

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