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Posts by GlassComb

  • TF2 CP_ElectroLaunch WIP

    • GlassComb
    • December 7, 2007 at 3:35 PM

    Edited the above so as not to leave you out

  • TF2 CP_ElectroLaunch WIP

    • GlassComb
    • December 7, 2007 at 1:28 PM

    Thank you for the more reasonable posts guys. Was just a bit gutted as it's the first time I've ever shown anything I've done. JamesL, I've looked at some of the maps you did for Dark Messiah, excelent stuff.

    I will put up some more shots very soon. An overhead sounds like a good idea von*ferret and Thrik

  • TF2 CP_ElectroLaunch WIP

    • GlassComb
    • November 21, 2007 at 9:27 PM

    Fяэ&a"mhh you really copied everything from gravel pit, and i think the gameplay of this map is not good for tf2.

    ok, as you have not played the map you have no idea how it plays. And yes I have read through your posts, I fully understand what type of critic you are.

    To say 'copied every from Gravelpit' is nieve, and don't even get me started on 'mhh'. I would realy rather not be defending my map in such a petty way and opologise if I have have you wrong, but there is no informed criticism here.

    If there is anyone here who would like to discuss displacements then, like I said before, help would be apreciated

    P.S. this is WIP, that stands for Work In Progress. Would love to see some objevtive crits , and/or disscuss TF2 with actual mappers

  • TF2 CP_ElectroLaunch WIP

    • GlassComb
    • November 21, 2007 at 3:06 PM

    Cheers mate...

    The second shot is suposed to look like a monstrosity slapped together rocket launcher, maybe your right though, maybe its doesnt work.

    The building in the first shot actauly has an entrance underneath it, to the rear and the other side. the other half of the roof is destroyed (can just about see it from that angle) and it is possible to rocket jump onto it from the building oposite. The shot is taken from the attacking point of view so direct access to it is removed for the sake of making it a challenge.

  • TF2 CP_ElectroLaunch WIP

    • GlassComb
    • November 21, 2007 at 2:22 PM

    Hello,

    I've been looking through these forums for a while now and thought I might share some WIP pics with you. They are from my Team Fortess 2 map. It is structually complete, though I'm waitng for some servers to host for testing before I polish it, so things such as cliffs are just placeholders.

    It's a defence map (gravelpit style). If anyone would like to host then just give me a shout.

    [Blocked Image: http://img443.imageshack.us/img443/6977/cpelectrolaunchbetaa01bf4.th.jpg]

    [Blocked Image: http://img251.imageshack.us/img251/8746/cpelectrolaunchbetaa02gb8.th.jpg]

    P.S any tips for working with displacements would be much apreciated.

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