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Posts by PaulH

  • WIP in WIP, post your level screenshots!

    • PaulH
    • December 2, 2007 at 12:00 AM

    My first UT3 test level after a day of messing in the editor

    [Blocked Image: http://img401.imageshack.us/img401/2933/testlevel2il8.jpg]

  • Couple of UT3 related questions

    • PaulH
    • December 1, 2007 at 9:01 PM

    I have them thanks, i'm pretty sure they don't cover skyboxes or bugs such as the one above though :\

  • Couple of UT3 related questions

    • PaulH
    • December 1, 2007 at 7:48 PM

    Not sure if many people here are dabbling in UT3 at the mo but i thought i'd post a couple of problems i've ran into so far anyway to see if anyone can shed any light on them.

    One is that a lot of the default skyboxes come with large visible seams and a lot of mess going on at the top of them (see screenshot)...how do Epic actually use them in game, are the bad bits covered up somehow?

    http://img139.imageshack.us/img139/6946/skyjh0.jpg

    Also i was messing with terrain and adding static mesh factories to it, and the alpha of the grass seems to be a bit messed up in places and i can see water through it (see second pic. Why is this?

    http://img511.imageshack.us/img511/8995/groundkh6.jpg

    Thanks for any help guys

  • OMG The greatest TV Advert of all time!

    • PaulH
    • November 22, 2007 at 12:55 PM

    Shatner is in one too but it's not as good as the Mr T one

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  • Mario Galaxy...

    • PaulH
    • November 20, 2007 at 1:42 PM

    It does look like a really good game but i somehow doubt it's worth getting a Wii for. There's not a lot else to play on it with any longievity, though a good idea would be to get a Wii now, complete Mario and sell it - all the sites i've seen are selling them for around £400 now, and that's only with one game! Complete ripoff but a good little money spinner

  • go-kart model

    • PaulH
    • November 15, 2007 at 11:27 PM

    I've been lurking on these forums for a while and following this thread since it started, it's all looking ace good job

  • Need help with scaling a room! *headdesk*

    • PaulH
    • November 15, 2007 at 9:28 PM

    Also the tiles on the wall seemed to be making the room taller to me, normally tiles stop in a line around window height, either that or that go all the way up the wall to the top. In my experience of tiled walls anyway

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