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Posts by JohnC

  • Max Payne 3 - Announced

    • JohnC
    • March 23, 2009 at 10:01 PM

    Oh crap.

    Oh no, right, can't wait to see Max shooting it out with the 69th precinct on 69th street, under a (insert dick joke) billboard. And of course, the 360 launch with exclusive DLC, then a year later I can run it at 25 fps on my PC with GFWL and SecuRom!

    I can't wait to see who they try to fill Sam Lake's shoes for the writing.

  • Wolfenstein

    • JohnC
    • March 18, 2009 at 7:56 PM

    But player counts aren't hard coded, right? TF2 wasn't originally designed for 32 players, and COD4 servers were running 50 people and up.

  • Level design in the Clinton days

    • JohnC
    • March 16, 2009 at 5:41 PM

    As far as I can recall Eidos released the level editor with Chronicles, the fifth Tomb Raider. I have it laying around somewhere. Never could figure what I was doing. I remember it used WADs, and you had to copy a line of text into the editor to apply a texture.

    There are some third party editors available which I think are supposed to be much better, not sure if they came out before the official one.

  • TF2 Scout Update Announced

    • JohnC
    • February 18, 2009 at 10:11 AM

    If it's anything like the stun time in Left 4 Dead it'll feel like an eternity...

  • Halo Wars

    • JohnC
    • January 30, 2009 at 11:05 PM

    That's been a debacle ever since the Xbox launch.

    And I don't think AOE should play like Halo Wars. That doesn't feel right.

  • Halo Wars

    • JohnC
    • January 30, 2009 at 9:27 PM

    One of the Ensemble guys was only able to say "they... have some plans for it." "It" being Age of Empires.

    I wager that means AOE going 360 exclusive.

  • More epic Sony PR...

    • JohnC
    • January 22, 2009 at 10:54 PM

    No matter who's leading the industry, Nintendo's probably responsible for 99% of it.

  • Call of Juarez: Bound of Blood

    • JohnC
    • January 15, 2009 at 5:52 PM

    GUN borrowed a lot from Red Dead Revolver, but left the terrible design choices. There just wasn't anything to do once you'd beaten it, and the world was very small.

    I just want a Western game without the cliches. No pa-avenging, no half Indian protagonist, no Wild Wild West stuff.

  • Mafia 2 website/screens

    • JohnC
    • January 15, 2009 at 5:31 PM

    Apparently this trailer is longer than before.

    I really hate seeing that Games for Windows logo...

  • Left 4 Dead

    • JohnC
    • January 2, 2009 at 11:52 PM

    Right. Steam told me to update them when it came out, and that was it. I mainly updated this time because Zombie Panic Source crashed citing some driver error.

    In a bizarre twist, my 3D View in Hammer doesn't work anymore either.

  • Left 4 Dead

    • JohnC
    • January 2, 2009 at 11:01 PM

    All right, if anybody else is using an NVIDIA card, particularly a 9800GTX, what drivers are you using?

    The latest from the site are 180.48 and it's been an absolute disaster for me and at least one other guy. Ever since I updated the game's been plagued by awful, unpredictable stutters, wherein I get to look at the same frame and hear the same sound for a good 15 seconds or more.

  • Mafia 2 website/screens

    • JohnC
    • December 11, 2008 at 8:10 PM

    The WorthPlaying page has been amended. 2K Czech has confirmed it will be XP/DX9 compatible. I'm still nervous though.

  • Mafia 2 website/screens

    • JohnC
    • December 10, 2008 at 8:20 PM

    Oh my god Take2 are idiots. This was my last hope thanks to the pathetic console whores at Rockstar and their quarter assed GTAIV PC port. I bet one copy it'll have SecuRom too.

  • [MP2] Mona: The Assassin

    • JohnC
    • December 10, 2008 at 8:15 PM

    I've been meaning to ask how in the hell you pulled off good looking daylight in Max Payne 2.

  • Best mods you ever played?

    • JohnC
    • December 1, 2008 at 3:34 PM

    Katana and Backstreets 2 for Max Payne.

    Aesir Project and New Dawn for Max Payne 2.

  • The Day the Earth stood still

    • JohnC
    • November 28, 2008 at 10:06 AM

    Johnny Mnemonic. Loved that movie. Also it has Henry Rollins which guarantees quality.

  • DE-RECON by 3D-Mike :D

    • JohnC
    • November 14, 2008 at 8:27 PM

    I'm curious.

    What's going on with the floating person in the second shot? And, is the deer actually animated, killable etc.?

  • Left 4 Dead

    • JohnC
    • November 13, 2008 at 8:31 AM

    Punch 'em till the blood spurts, never gets old for me. Also gasoline, propane and oxygen tanks, and they fight with each other occasionally.

  • Left 4 Dead

    • JohnC
    • November 11, 2008 at 8:17 AM

    There's very little HL2 feel here. Character models are unbelievable, animations are superb, physics are cinematic and the levels seem more interactive overall. Although you'll still spot an old prop here and there, they've really tightened up the graphics. AI's eerily lifelike too, I spectated a single player game once and every few steps someone would turn around to check for zombies.

    Anyone gotten a kill playing as infected yet? You die. Really easily. And there's no respawn.

  • Idiot Activion Producer Noah Heller

    • JohnC
    • November 11, 2008 at 8:10 AM

    1. Strange lack of professionalism.

    2. I feel sorry for Blizzard.

    3. Activision.

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