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Posts by Ravensoft

  • Level Designer-Raven Software

    • Ravensoft
    • July 17, 2007 at 9:09 PM

    Level Designer

    Description

    Raven Software, developer of numerous award winning games, including Soldier of Fortune, Quake IV, X-Men Legends, and Marvel: Ultimate Alliance, is seeking an experienced level designer to focus on single player design.

    Job duties include:

    •Create, organize, and implement layouts and walkthroughs for all levels (puzzles, enemy placement, etc.)

    •Analyze and debug levels as necessary

    •Work in a team environment to critique and provide input on other levels

    Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

    Qualifications

    •Highly knowledgeable in various aspects of level design including:

    • Level layout for gameplay
      Scripting
      Enemy placement/combat scenarios
      Camera setup
      Lighting
      Testing and refining levels

    •Passionate about videogames and videogame design

    •Strong organizational and problem solving skills

    •Ability to take and apply direction and work well in a team environment

    •Take feedback on work and provide others with valuable feedback

    •Exceptional 3rd party modification work or custom level work

    •Adept with all aspects of level editors such as Unreal Ed, Radiant, or Hammer

    The ideal candidate will also have:

    •Performed as a designer on a shipped title, preferably for a console.

    •3D modeling experience using such packages as 3DS Max, Maya, or Lightwave

    •Experience developing and working with in-game cinematics

    •Strong traditional art background

    To apply please go to: http://%7boption%7d

  • Gameplay Programmer-Raven Software

    • Ravensoft
    • July 17, 2007 at 9:04 PM

    Gameplay Programmer

    Description:

    Raven Software, developer of numerous award winning games, including Soldier of Fortune, Quake IV, X-Men Legends, and Marvel: Ultimate Alliance is seeking several gameplay programmers with experience developing for Xbox 360 and/or Playstation 3 platforms.

    Job duties include:

    •Designs, develops, implements, and debugs code for various gameplay functions (AI, graphics rendering, weapon effects, etc.)

    •Assists in determination of tasks for new gameplay techniques and develops estimate of time required for those tasks.

    •Works with other programmers to develop new gameplay ideas to be integrated into gameplay for AAA titles.

    •Performs other development duties as assigned by the Programming Lead.

    Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

    Qualifications:

    •Mastery of C++ and object oriented methods.

    •Highly knowledgeable in programming for game development.

    •Able to work with a team or independently.

    The ideal candidate will also have:

    •Performed as a programmer on a shipped title, preferably for a console.

    •BS in Computer Science.

    To apply please go to: http://%7boption%7d

  • Effects Artist-Raven Software

    • Ravensoft
    • July 17, 2007 at 8:53 PM

    Effects Artist

    Description:

    Raven Software, developer of numerous award winning games, including Soldier of Fortune, Quake IV, X-Men Legends, and Marvel: Ultimate Alliance is seeking a visual effects artist to create stunning visual effects on all new-gen platforms and the PC.

    Job duties include:

    •Create impressive, new-gen effects utilizing 3d, 2d, and compositing skills in state of the art software

    •Collaborate with creative directors and project leads to craft visual effects solutions to gameplay mechanics

    •Develop creative direction regarding visual effects in terms of techniques and style

    •Work with peers to advise on development, implementation, and optimization of effects

    •Craft in-game and pre-rendered visual effects, and specialty post-production work for game cinematics or promotional movies

    •Assist with other art tasks as assigned, including light 2d, 3d, or concept tasks where strengths are demonstrated

    •Assist Raven Software at large stay current with new-gen technologies

    Come work with us on our exciting new titles! We offer a gorgeous work environment with state-of-the-art workstations, including 3d scanners and motion capture halls; an outstanding compensation and benefits package; a fun, team environment; impressively affordable living, and an exceptional quality of life!

    Qualifications:

    •Demonstrably high proficiency in crafting graphics, basic 3d assets, materials/shaders, and particle systems

    •Technically savvy and experienced, able to learn new packages or proprietary tools quickly

    •Articulate and able to offer ability to create both science fiction/fantasy and realistic assets effectively

    •Passion about and interest in the visual effects field at large

    The ideal candidate will also have:

    •3+ years experience in developing effects on AAA titles

    •A strong background in traditional art (drawing, painting and composition) a plus

    To apply please go to:

    http://%7boption%7d

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