1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. GameJob2007

Posts by GameJob2007

  • Level Design opportunity in Canada

    • GameJob2007
    • April 28, 2009 at 10:32 PM

    Do you have professional games development experience?

    Do you have skills with the Unreal Engine?

    Are you currently approved for employment in Canada?

    A Canadian game developer is ramping up to hire six Level Designers. This is a full-time, on-site opportunity located a couple of hours outside Toronto with an established studio. You must be able to balance gameplay, build level geometry, place in-game items and NPCs using Unreal and 3DS Max.

    Qualified applicants will be available for immediate (June 1) employment and eligible to work in Canada. Must be able to temporarily relocate to the studio (travel and local accommodations provided, as needed) and commit to completing the duration of the employment contract, forecasted to wrap late December 2009.

    This is a great opportunity to get an additional game credited to your bio.

    Please forward resume and any work samples for consideration and review to [email protected]. Only qualified candidates will be contacted.

  • Naughty Dog is Hiring!!! Game Designer Wanted

    • GameJob2007
    • January 9, 2009 at 2:05 AM

    Naughty Dog

    Santa Monica, CA

    [email protected]

  • Naughty Dog is Hiring!!! Game Designer Wanted

    • GameJob2007
    • September 18, 2008 at 11:12 PM

    Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drake’s Fortune. We’re a relatively small team with a highly decentralized and collaborative work environment – we value feedback about any aspect of our game development from any of our team members. We’re a tightly knit group and you can frequently find us participating in yoga sessions in the office, spending lunch playing out on the court basketball, foosball in our lunchroom or around town in our frequent group evenings out. Since Naughty Dog is a wholly-owned subsidiary of Sony Computer Entertainment America, we also get a lot of the perks that comes from being in the Sony family – movie screenings on the Sony Pictures lots and discounts on electronics, music, movies and PlayStation hardware and software. Of course, you just can’t beat our location. Naughty Dog is based near the ocean – and beaches – in Santa Monica, California, where beautiful weather and fair temperatures grace us year-round.

    Want to join our Kennel?

    We’re constantly looking to expand our team with exceptional individuals who have the drive to help us develop great video games. We are constantly on the lookout for senior level candidates with proven industry track records who don’t shy away from challenges and confidently feel they are among the best in their field. All of our positions require a love of games, strong work ethic and excellent communication skills. Due to our relatively small development staff, firm deadlines and informal structure, each potential team member should be a capable self-starter and able to manage their time and tasks independently.

    Game Designer

    Responsibilities:

    • Responsible for the planning, level layout, setup and tuning of single-player levels, from high concept to object placement and scripting.

    • Responsible for designing and producing engaging and fun third-person action gameplay and levels.

    • Act as producer for levels you design, as well as other parts of the game, collaborating across disciplines to get work done and clear dependencies, ensuring deadlines are met, and championing aspects of the gameplay.

    • Work directly with artists, programmers, animators and other game designers to contribute to the vision of the game.

    • Responsible for level layout by creating simplified level geometry and performing extensive play-testing and iteration.

    • Work with programmers to develop tools on an ongoing basis.

    Requirements and Skills:

    • Experience designing single-player levels for console games

    • Minimum 3 to 5 years of games industry experience

    • Strong methodology and problem solving ability and with a focus on creative, fun and innovative solutions

    • Strong and effective communication skills

    • Exceptional team player with the ability to collaborate without losing sight of the gameplay vision

    • Willingness to take design direction when offered

    • Experience playing 3rd person action games

    • Very good working knowledge of Maya, 3DS Max or similar 3D package

    • Experience of developing third-person action games a bonus

    • Experience of scripting set-up for action games a bonus

    • Desire to be a part of the Naughty Dog team

    Please a demo reel or examples of professional work (Online Preferred), a breakdown of your contributions to the shot, and an accompanying resume. Send your information to:

    Candace Walker

    Recruiter @ Naughty Dog

    Web Site: [email protected]

  • Naughty Dog is Hiring!! Game Designer Wanted

    • GameJob2007
    • September 8, 2008 at 10:35 PM

    Naughty Dog

    Santa Monica, CA

    [email protected]

  • FPS in SoCal – DESIGNER/SCRIPTER

    • GameJob2007
    • June 20, 2007 at 7:45 PM

    Digital Artist Management is currently assisting a high profile Orange County game development studio in their search for a solid Designer/Scripter for a new original First Person Shooter franchise for the next generation consoles. This group already employs a solid designing staff, but they are looking for a few more additions to ensure it remains second to none.


    This Southern California developer is located in a prime beach area. They are committed to supplying its team with the best resources available as well as providing excellent salaries, bonuses, benefits and relocation assistance (if necessary).


    This Designer/Scripter will play a significant role in executing the vision of this next generation IP.

    DESIGNER/SCRIPTER

    GENERAL REQUIREMENTS

    •3+ Years game industry or related design experience

    •1-2 years of general scripting experience

    •Use proprietary scripting language tools to implement level specific game-play

    •Implementing game logic as directed by level design documents and design staff

    •Delivering script routines and game logic that can be utilized by the design staff

    •Working with programming staff to incorporate game-play features and script tool enhancements

    •Scripting and balancing experience across multiple game genres

    •Ability to completely define and clearly document core game mechanics, logic, level design, and player scenarios

    •Develop skills to produce competitive and technically superior code systems by:

    •Communicating with experienced staff on the team to learn techniques and/or design philosophies

    •Working with existing code systems and learning how and why they have been developed

    •Provide technical support to design staff on game logic and script coding practices

    •Excellent communication and documentation skills

    •Previous game development experience desired

    If you are interested in this position, please submit your resume in Word format to:


    Candace Walker

    [email protected]

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™